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Yea you weren't supposed to see that last bit but I just rendered the entire 120 frames instead of just the bit I wanted to show. I change the position and rotation of the whole body first then animate the limbs to match movement and the physics of the movement. She's supposed to hold onto his arm as he's flailing it not be launched into the sky lol. Those last few frames are just the vectors she's supposed to move in.lol the way the hucl flies off still doesnt seem natural in my eyes. Still more than I could do.
I've seen that too. I can't remember what it was. It might have been a model actually representing the photon bullet but I don't think it had a viable texture. I might have to make my own.I sort of recall a "gun_bullet" texture but not sure
Take your time chico. I'm not completing this thing anytime soon. Gonna have to kick my studying into high gear now.As a heads up, I have some more info on maps but I need some time to work on it... also need to make my 3d helper functions before I get anything above bad.