Spuz

Without rain, nothing grows.
The wiki now contains information on HBR so feel free to check that out!

This guide includes:
  • HBR boosts per set (A set is a playthrough of all the quests within HBR once)
  • Explantions into DAR/RDR
  • DAR/RDR Information
  • Previous HBR Quests
  • Usefull links
  • Old HBR Information
Notes:
  • Hunters Boost Road converts excess Drop Rate to Rare Drop Rate at a rate of 10%.
  • If an enemy ends up having 150% Drop Rate after boosts, you will gain 5% Rare Drop Rate upon killing that enemy.
  • My listings are in 6's as this is the points achieved for ultimate.
  • You may get a rise in % between these marks of 6 if you mix up your difficulty level for games played.In the later stages (S+) I have bolded/coloured where each DAR or RDR rises.
Note: Big thanks to @redDEAD & @Lileya for the help/information.

Total Points: 6 (+5 to DAR) Ranking: D Rank
Total Points: 12 (+10 to DAR) Ranking: C Rank
Total Points: 18 (+11 to DAR) Ranking: C Rank
Total Points: 24 (+13 to DAR) Ranking: C Rank
Total Points: 30 (+15 to DAR) Ranking: B Rank
Total Points: 36 (+16 to DAR) Ranking: B Rank
Total Points: 42 (+18 to DAR) Ranking: B Rank
Total Points: 48 (+19 to DAR) Ranking: B Rank
Total Points: 54 (+20 to DAR) Ranking: A Rank
Total Points: 60 (+21 to DAR) Ranking: A Rank
Total Points: 66 (+21 to DAR) Ranking: A Rank
Total Points: 72 (+22 to DAR) Ranking: S Rank
Total Points: 78 (+22 to DAR) Ranking: S Rank
Total Points: 84 (+22 to DAR) Ranking: S Rank
Total Points: 90 (+22 to DAR) Ranking: S Rank
Total Points: 96 (+23 to DAR) Ranking: S Rank
Total Points: 102 (+23 to DAR) Ranking: S Rank
Total Points: 108 (+23 to DAR) Ranking: S Rank
Total Points: 114 (+23 to DAR) Ranking: S Rank
Total Points: 120 (+23 to DAR) Ranking: S Rank
Total Points: 126 (+23 to DAR) Ranking: S Rank
Total Points: 132 (+24 to DAR) Ranking: S Rank
Total Points: 138 (+24 to DAR) Ranking: S Rank
Total Points: 144 (+24 to DAR) Ranking: S Rank
Total Points: 150 (+24 to DAR) Ranking: S Rank
Total Points: 156 (+25 to DAR) Ranking: SS Rank
Total Points: 162 (+25 to DAR) Ranking: SS Rank
Total Points: 168 (+25 to DAR) Ranking: SS Rank
Total Points: 174 (+25 to DAR) Ranking: SS Rank

+25 to DAR is the maximum amount of DAR you can earn by doing Hunter Boost Road.

Total Sets during DAR boosts: 29
Note: Note the game does not display the additional RDR separately on the /hbr banner. It will display as: Total Points: 300 (+31 to DAR) Ranking: SS Rank. I separated the values to illustrate the actual DAR and RDR growth.

Total Points: 180 (+25 to DAR, +1 to RDR) Ranking: SS Rank
Total Points: 186 (+25 to DAR, +1 to RDR) Ranking: SS Rank
Total Points: 192 (+25 to DAR, +1 to RDR) Ranking: SS Rank
Total Points: 198 (+25 to DAR, +1 to RDR) Ranking: SS Rank
Total Points: 204 (+25 to DAR, +2 to RDR) Ranking: SS Rank
Total Points: 210 (+25 to DAR, +2 to RDR) Ranking: SS Rank
Total Points: 216 (+25 to DAR, +2 to RDR) Ranking: SS Rank
Total Points: 222 (+25 to DAR, +2 to RDR) Ranking: SS Rank
Total Points: 228 (+25 to DAR, +3 to RDR) Ranking: SS Rank
Total Points: 234 (+25 to DAR, +3 to RDR) Ranking: SS Rank
Total Points: 240 (+25 to DAR, +3 to RDR) Ranking: SS Rank
Total Points: 246 (+25 to DAR, +3 to RDR) Ranking: SS Rank
Total Points: 252 (+25 to DAR, +4 to RDR) Ranking: SS Rank
Total Points: 258 (+25 to DAR, +4 to RDR) Ranking: SS Rank
Total Points: 264 (+25 to DAR, +4 to RDR) Ranking: SS Rank
Total Points: 270 (+25 to DAR, +4 to RDR) Ranking: SS Rank
Total Points: 276 (+25 to DAR, +5 to RDR) Ranking: SS Rank
Total Points: 282 (+25 to DAR, +5 to RDR) Ranking: SS Rank
Total Points: 288 (+25 to DAR, +5 to RDR) Ranking: SS Rank
Total Points: 294 (+25 to DAR, +5 to RDR) Ranking: SS Rank
Total Points: 300 (+25 to DAR, +6 to RDR) Ranking: SS Rank

Note: Anything after this should be visual gain only.

Total Sets During RDR: 21
Grand Total sets to MAX: 50
DAR:
1P:100, 2P:100, 3P:100, 4P:100.

With SS-Rank DAR:
1P:125, 2P:150, 3P:175, 4P:200.

SS-rank DAR + Weekly Boosts:
1P:150, 2P:175, 3P:200, 4P:225.

4P 'MAX-SS' RDR:
NM/HC - 1P:106/136 2P:112/142, 3P:118/148, 4P:124/154

Max-SS RDR + Weekly Boosts:
NM/HC -1P:131/161 2P:137/167, 3P:143/173, 4P:149/179

Highest Achievable Percent:
DAR/RDR(HC) - 200/124(154) , 225/124(154) or 200/149(179) depending on which week (for boosts.)
Drop Anything Rate and Rare Drop Rate are both used to calculate the Drop Rate of each enemy: Viewable on the drop charts.
Note: These rates shown in the drop table are assuming your room is at 100% DAR/RDR (which is standard before HBR/Weekly Boosts/Event Boosts) and also viewable via typing /partyinfo ingame.
Both the room and the enemy in which you kill have their own set DAR/RDR. The room before boosts is always set to 100% at which enemies have their specific base DAR/RDR.

For example: An ''astark'' has it's base DAR of 85%, which means when the room is as normal 100% (via /partyinfo) the astark has 85% DAR. If there are boosts/HBR to build your room % then this will directly boost the enemies %. No enemy can drop more than one item so the enemy DAR caps at 100%. This in astarks case would be at 118% room DAR.
Enemy: Enemy Base DAR / Room Cap DAR

FOREST
Hildebear/Hildelt: 85% / 118%
Blue/Torr: 100% / 100%
Mothmant/Mothvert: 25% / 400%
All E1 Rappy: 100% / 100%
Sav Wolf/Gulgus: 30% / 334%
Barb Wolf/Gulgus-Gue: 45% / 223%
Booma/Bartle: 30% / 334%
Gabooma/Barble: 38% / 264%
Gigobooma/Tallow 35% / 286%
Dragon/Sil Dragon: 100% / 100%

CAVES
Grass/Crimson Ass: 55% / 182%
Poisen/Ob Lilly: 25% / 400%
Nar/Mill Lilly: 100% / 100%
Nono Dragon: 55% / 182%
Evil Shark/Vulmer: 30% / 334%
Pal Shark/Govulmer: 35% / 286%
Guil Shark/Melqueek: 15% / 667%
Pofuilly Slime: 27% / 371%
Pouilly Slime: 100% / 100%
Pan Arms: 90% / 114%
Migium: 45% / 223%
Hidoom: 45% / 223%
De Rol Le/Dal Ral Lie: 100% / 100%

MINES
Dubchic/h: 30% / 334%
Gilchic/h: 30% / 334%
G/Baranz: 85% / 118%
Sinow Beat/Blue: 60% / 167%
Sinow Gold/Red: 55% / 182%
Canadine/Canbin: 35% / 286%
Canane/Canune: 35% / 286%
Vol Opt Ver.1/Ver.2: 100% / 100%

RUINS
Delsaber: 45% / 223%
Chaos/Gran Sorceror: 35% / 286%
Dark Gunner: 45% / 223%
Dark/Chaos Bringer: 88% / 114%
Dark/Indi Belra: 45% / 223%
Claw: 30% / 334%
Bulclaw: 45% / 223%
Dimenien/Arlan: 30% / 334%
La Dim/Merlan: 35% / 286%
So Dim/Del-D: 35% / 286%
Dark Falz: 100% / 100%

TEMPLE
Hildebear/elt: 80% / 125%
Blue/Torr: 100% / 100%
All e2 Rappy: 100% / 100%
Grass/Crimson Assasin: 40% / 250%
Poisen/Ob lilly: 30% / 334%
Nar/Mil Lilly: 100% / 100%
Dark/Indi Belra: 35% / 286%
Dim/Arlan: 30% / 334%
La Dim/Merlan: 31% / 334%
So Dim/Del-D: 30% / 334%
Barba Ray: 100% / 100%

SPACESHIP:
Sav Wolf/Gulgus: 30% / 334%
Barb Wolf/Gulgus-Gue: 30% / 334%
Pan Arms: 50% / 200%
Migium: 45% / 223%
Hidoom: 45% / 223%
Dubchic/h: 30% / 334%
Gilchic/h: 30% / 334%
G/Baranz: 50% / 200%
Delsaber: 25% / 400%
Chaos/Gran Sorceror: 25% / 400%
Gol Dragon: 100% / 100%

GAL DA VAL
Merilla: 30% / 334%
Meriltas: 35%/ 286%
Gee: 30% / 334%
Gi Gue: 80% / 125%
Meri Family: 80% / 125%
Ul Gibbon: 30% / 334%
Zol Gibbon: 35% / 286%
Sinow Berill: 40% / 250%
Sinow Spigell: 45% / 223%
Gal Gryphon: 100% / 100%

SEABED
Dolmolm: 30% / 334%
Dolmdarl: 35% / 286%
Morfos: 40% / 250%
Recon: 10% / 1000%
Sinow Zoa: 30% / 334%
Sinow Zele: 35% / 286%
Deldepth: 40% / 250%
Delbiter: 80% / 125%
Olga Flow: 100% / 100%

TOWERS
Ill gill: 40% / 250%
Del Lilly: 35% / 286%
Epsilon: 30% / 334%

CRATER
Boota: 30% / 334%
Za Boota: 38% / 264%
Ba Boota: 35% / 286%
Dorphon: 80% / 125%
Eclair: 100% / 100%
All Rappy E4: 100% / 100%
Satelite Lizard: 35% / 286%
Yowie: 45% / 223%
Zu: 80% / 125%
Pazazu: 100% / 100%
Astark: 85% / 118%

DESERT
Goran: 30% / 334%
Pyro Goran: 35% / 286%
Detonator: 35% / 286%
Merissa A: 27% / 371%
Merissa AA: 100% / 100%
Girtabululu: 80% / 125%
Saint/Shamb/Kond: 100% / 100%
Coming Later

Previous HBR Quests:
(updated 13/03/2021)
Phantasmal World #1
Phantasmal World #2
Phantasmal World #3
Phantasmal World #4
Lost Heat Sword
Lost Ice Spinner
Lost Soul Blade
Lost Heat Pallasch
War Of Limits #1
War Of Limits #2
War Of Limits #3
War Of Limits #4
War Of Limits #5
Ma1/2/4, specifics unknown ?
Random Attack Xrd
Dolmolm Research
Lost Devil Scepter (No longer an Ephinea quest)
Rampage-D (No longer an Ephinea quest)
East Tower
West Tower
Phantasmal World #4
Mop-Up Operation #1
Mop-Up Operation #2
Mop-Up Operation #3
Mop-Up Operation #4
Endless Nightmare #1
Endless Nightmare #2
Endless Nightmare #3
Endless Nightmare #4
Endless Nightmare #4
Fragments Of A Memory
Lost Hell Pallasch
Maximum Attack 4a E1
Maximum Attack 4b E1
Maximum Attack 4c E1
Maximum Attack 4a E2
Maximum Attack 4b E2
Maximum Attack 4c E2
Maximum Attack 4a E4
Maximum Attack 4b E4
Maximum Attack 4c E4
Phantasmal World #1
Phantasmal World #2
Phantasmal World #3
Phantasmal World #4
Lost Heat Sword
Lost Ice Spinner
Lost Soul Blade
Lost Hell Pallasch
War Of Limits #1
War Of Limits #2
War Of Limits #3
War Of Limits #4
War Of Limits #5
Towards the Future
Respective Tomorrow
Point of Disaster
(No Longer on Ephinea)
Malicious Uprising #1
Malicious Uprising #2
Malicious Uprising #3
Malicious Uprising #4
Malicious Uprising #5
Endless Nightmare #1
Endless Nightmare #2
Endless Nightmare #3
Endless Nightmare #4
East Tower
West Tower
Phantasmal World #4
Endless Nightmare #4
Phantasmal World #3
War of Limits #4
New Mop-Up Operation #1
New Mop-Up Operation #2
New Mop-Up Operation #3
New Mop-Up Operation #4
Phantasmal World #1
Phantasmal World #2
Phantasmal World #3
Phantasmal World #4
Maximum Attack E: Forest
Maximum Attack E: Mines
Maximum Attack E: Caves
Maximum Attack E: Ruins
Maximum Attack E: Temple
Maximum Attack E: Spaceship
Maximum Attack E: CCA
Maximum Attack E: Seabed
Maximum Attack E: Tower
Maximum Attack E: Crater
Maximum Attack E: Sub Dessert
Mop-Up Operation #1
Mop-Up Operation #2
Mop-Up Operation #3
Mop-Up Operation #4
Maximum Attack 4 a
Maximum Attack 4 b
Maximum Attack 4c
Endless Nightmare #4
Phantasmal World #3
War of Limits #4
War Of Limits #1
War Of Limits #2
War Of Limits #3
War Of Limits #4
War Of Limits #5
Lost Heat Sword
Lost Ice Spinner
Lost Soul Blade
Lost Hell Pallasch
(No Longer on Ephinea)
Malicious Uprising #1
Malicious Uprising #2
Malicious Uprising #3
Malicious Uprising #4
Malicious Uprising #5
New Mop-Up Operation #1
New Mop-Up Operation #2
New Mop-Up Operation #3
New Mop-Up Operation #4
Towards the Future
Respective Tomorrow
Point of Disaster
Endless Nightmare #1
Endless Nightmare #2
Endless Nightmare #3
Endless Nightmare #4
Phantasmal World #1
Phantasmal World #2
Phantasmal World #3
Phantasmal World #4
War Of Limits #1
War Of Limits #2
War Of Limits #3
War Of Limits #4
War Of Limits #5
Maximum Attack E: Forest
Maximum Attack E: Mines
Maximum Attack E: Caves
Maximum Attack E: Ruins
Maximum Attack E: Temple
Maximum Attack E: Spaceship
Maximum Attack E: CCA
Maximum Attack E: Seabed
Maximum Attack E: Tower
Maximum Attack E: Crater
Maximum Attack E: Sub Dessert
Endless Nightmare #4
Phantasmal World #3
War of Limits #4
Lost Heat Sword
Lost Ice Spinner
Lost Soul Blade
Lost Hell Pallasch
Phantasmal World #1
Phantasmal World #2
Phantasmal World #3
Phantasmal World #4
Maximum Attack E: E1
Maximum Attack E: VR
Maximum Attack E: GDV
Maximum Attack E: E4
War Of Limits #1
War Of Limits #2
War Of Limits #3
War Of Limits #4
War Of Limits #5
Endless Nightmare #1
Endless Nightmare #2
Endless Nightmare #3
Endless Nightmare 4
East Tower
West Tower
Phantasmal World 4
Maximum Attack 4- 1R
Maximum Attack 4- 2R
Maximum Attack 4- 4R
New Mop-Up Operation #1
New Mop-Up Operation #2
New Mop-Up Operation #3
New Mop-Up Operation #4
Endless Nightmare #4
Phantasmal World #3
War of Limits #4
Lost Heat Sword
Lost Ice Spinner
Lost Soul Blade
Lost Hell Pallasch
Maximum Attack E: Forest
Maximum Attack E: Mines
Maximum Attack E: Caves
Maximum Attack E: Ruins
Maximum Attack E: Temple
Maximum Attack E: Spaceship
Maximum Attack E: CCA
Maximum Attack E: Seabed
Maximum Attack E: Tower
Maximum Attack E: Crater
Maximum Attack E: Sub Dessert
Endless Nightmare #1
Endless Nightmare #2
Endless Nightmare #3
Endless Nightmare #4
Phantasmal World #1
Phantasmal World #2
Phantasmal World #3
Phantasmal World #4
Endless Nightmare #1
Endless Nightmare #2
Endless Nightmare #3
Endless Nightmare #4
Maximum Attack E: Episode 1
Maximum Attack E: VR
Maximum Attack E:Gal De Val
Maximum Attack E: Episode 4
Mop-Up Operation #1
Mop-Up Operation #2
Mop-Up Operation #3
Mop-Up Operation #4
Sweep-Up Operation #5
Sweep-Up Operation #6
Sweep-Up Operation #7
Sweep-Up Operation #8
Sweep Up Operation #9
New Mop-Up Operation #1
New Mop-Up Operation #2
New Mop-Up Operation #3
New Mop-Up Operation #4
Maximum Attack 4R E1
Maximum Attack 4R E2
Maximum Attack 4R E4
Endless Nightmare #4
Phantasmal World #4
War of Limits #4
Endless Nightmare #3
Phantasmal World #3
War of Limits #3
Lost Heat Sword
Lost Ice Spinner
Lost Soul Blade
Lost Heat Pallasch
Maximum Attack E: Forest
Maximum Attack E: Mines
Maximum Attack E: Caves
Maximum Attack E: Ruins
Maximum Attack E: Temple
Maximum Attack E: Spaceship
Maximum Attack E: CCA
Maximum Attack E: Seabed
Maximum Attack E: Tower
Maximum Attack E: Crater
Maximum Attack E: Sub Dessert
Maximum Attack E: Episode 1
Maximum Attack E: VR
Maximum Attack E:Gal De Val
Maximum Attack E: Episode 4
Phantasmal World #1
Phantasmal World #2
Phantasmal World #3
Phantasmal World #4
Sweep-Up Operation #10
Sweep-Up Operation #11
Sweep-Up Operation #12
Sweep-Up Operation #13
Sweep-Up Operation #14
Random Attack Xrd E1
Random Attack Xrd E2
Random Attack REV E4
Mop-Up Operation #1
Mop-Up Operation #2
Mop-Up Operation #3
Mop-Up Operation #4
Sweep-Up Operation #5
Sweep-Up Operation #6
Sweep-Up Operation #7
Sweep-Up Operation #8
Sweep Up Operation #9
New Mop-Up Operation #1
New Mop-Up Operation #2
New Mop-Up Operation #3
New Mop-Up Operation #4


You can ignore this but I kept it for reference.
This is the DAR/RDR boosts for the old system, This was when PSO2 drop style had a reduction per player in the game thus the HBR boosts were higher to compensate this.

Note: How they are listed: Rank / Points = (Boost)

D / 6 = (+7)
C / 12 = (+14)
C / 18 = (+16)
C / 24 = (+18)
B / 30 = (+21)
B / 36 = (+23)
B / 42 = (+25)
B / 48 = (+27)
A / 54 = (+28)
A / 60 = (+29)
A / 66 = (+30)
S / 72 = (+31)
S / 78 = (+31)
S / 84 = (+31)
S / 90 = (+31)
S / 96 = (+32)
S / 102 = (+32)
S / 108 = (+32)
S / 114 = (+32)
S / 120 = (+32)
S / 126 = (+32)
S / 132 = (+33)
S / 138 = (+33)
S / 144 = (+33)
S / 150 = (+33)

Note: (+34) DAR must be within 151-154 points but as Ultimate's points are in 6's you jump from 33-35%.

SS / 156 = (+35)

Stages completed to SS: 26
Note: The RDR that builds after DAR when checking your points (via banner command /hbr or the counter in lobby: Statistics > Boost Road Pts.) actually displays together instead of seperatly. This can be confusing so to clarify here is examples: When you gain (+1) RDR it will display as (+36) which is (+35 DAR & +1 RDR), when you gain the MAX of (+6) RDR it will display as (+41) which is (+35 DAR & +6 RDR). You can check your in-game 'drop rate' and 'Rare drop' via the command /partyinfo.

SS / 162 = (+35)
SS / 168 = (+35)
SS / 174 = (+35)
SS / 180 = (+36)
SS / 186 = (+36)
SS / 192 = (+37)
SS / 198 = (+37)
SS / 204 = (+37)
SS / 210 = (+37)
SS / 216 = (+38)
SS / 222 = (+38)
SS / 228 = (+39)
SS / 234 = (+39)
SS / 240 = (+39)
SS / 246 = (+39)
SS / 252 = (+40)
SS / 258 = (+40)
SS / 264 = (+41) MAX

Stages during SS: 18
Stages completed total to MAX: 44.

Note: You can still continue to gain points but they are purely visual after this and you will no longer be able to gain rank or more DAR/RDR boosts.
These boosts were with increased weekly boosts dependant on server kills.

Original PSO2 DAR:

1P:100, 2P:82, 3P:67, 4P:54.

With SS-Rank HBR DAR:
1P:135, 2P:152, 3P:172, 4P:194.

SS-rank DAR + Weekly MSR:
1P:160, 2P:177, 3P:199, 4P:219.

4P 'MAX-SS' Party:
124% RDR or HC 154% and then up to a possible 5% daily luck.
As you can see the highest you can achieve is 219/129(159)% DAR/RDR which is a crazy amount. Then maybe event for more!!
These boosts were after the boosts changed system to a weekly rotation whilst also a slight change in DAR.

Original PSO2 DAR:
1P:100, 2P:80, 3P:70, 4P:65.

With SS-Rank HBR DAR:
1P:135, 2P:150, 3P:175, 4P:205.

SS-rank DAR + Weekly Boosts:
1P:160, 2P:175, 3P:202, 4P:230.

4P 'MAX-SS' Party + Weekly Boosts:
124% RDR or HC 154% + 25% and then up to a possible 5% daily luck.
As you can see the highest you can achieve is 230/154(184)% DAR/RDR which is a crazy amount. Then maybe event for more!!
 
Last edited:

Lileya

Crippled old lady
I guess this guide should be updated with the new DAR boosts. So far that's all I know:

D / 6 = (+5)
C / 12 = (+10)
C / 18 = (+11) (ouch...)

I'll keep adding to it or if somebody else has more info, that'd be great if you could post it here.
 
Last edited:

Spuz

Without rain, nothing grows.
I guess this guide should be updated with the new DAR boosts. So far that's all I know:

D / 6 = (+5)
C / 12 = (+10)

I'll keep adding to it or if somebody else has more info, that'd be great if you could post it here.

Right, they just changed the DAR, I am busy with seasons right now but I'll play HBR at some point and update. Added a note at the top.
 

Lileya

Crippled old lady
Right, they just changed the DAR, I am busy with seasons right now but I'll play HBR at some point and update. Added a note at the top.

I'm playing HBR atm so I'll keep updating my post. I most likely won't get pass rank A though.
 

redDEAD

In Resta We Trust
New HBR Boosts:
Total Points: 6 (+5 to DAR) Ranking: D Rank
Total Points: 12 (+10 to DAR) Ranking: C Rank
Total Points: 18 (+11 to DAR) Ranking: C Rank
Total Points: 24 (+13 to DAR) Ranking: C Rank
Total Points: 30 (+15 to DAR) Ranking: B Rank
Total Points: 36 (+16 to DAR) Ranking: B Rank
Total Points: 42 (+18 to DAR) Ranking: B Rank
Total Points: 48 (+19 to DAR) Ranking: B Rank
Total Points: 54 (+20 to DAR) Ranking: A Rank
Total Points: 60 (+21 to DAR) Ranking: A Rank
Total Points: 66 (+21 to DAR) Ranking: A Rank
Total Points: 72 (+22 to DAR) Ranking: S Rank
Total Points: 78 (+22 to DAR) Ranking: S Rank
Total Points: 84 (+22 to DAR) Ranking: S Rank
Total Points: 90 (+22 to DAR) Ranking: S Rank
Total Points: 96 (+23 to DAR) Ranking: S Rank
Total Points: 102 (+23 to DAR) Ranking: S Rank
Total Points: 108 (+23 to DAR) Ranking: S Rank
Total Points: 114 (+23 to DAR) Ranking: S Rank
Total Points: 120 (+23 to DAR) Ranking: S Rank
Total Points: 126 (+23 to DAR) Ranking: S Rank
Total Points: 132 (+24 to DAR) Ranking: S Rank
Total Points: 138 (+24 to DAR) Ranking: S Rank
Total Points: 144 (+24 to DAR) Ranking: S Rank
Total Points: 150 (+24 to DAR) Ranking: S Rank
Total Points: 156 (+25 to DAR) Ranking: SS Rank
Total Points: 162 (+25 to DAR) Ranking: SS Rank
Total Points: 168 (+25 to DAR) Ranking: SS Rank
Total Points: 174 (+25 to DAR) Ranking: SS Rank

+25 to DAR is the maximum amount of DAR you can earn by doing Hunter Boost Road.

Total Points: 180 (+25 to DAR, +1 to RDR) Ranking: SS Rank
Total Points: 186 (+25 to DAR, +1 to RDR) Ranking: SS Rank
Total Points: 192 (+25 to DAR, +1 to RDR) Ranking: SS Rank
Total Points: 198 (+25 to DAR, +1 to RDR) Ranking: SS Rank
Total Points: 204 (+25 to DAR, +2 to RDR) Ranking: SS Rank
Total Points: 210 (+25 to DAR, +2 to RDR) Ranking: SS Rank
Total Points: 216 (+25 to DAR, +2 to RDR) Ranking: SS Rank
Total Points: 222 (+25 to DAR, +2 to RDR) Ranking: SS Rank
Total Points: 228 (+25 to DAR, +3 to RDR) Ranking: SS Rank
Total Points: 234 (+25 to DAR, +3 to RDR) Ranking: SS Rank
Total Points: 240 (+25 to DAR, +3 to RDR) Ranking: SS Rank
Total Points: 246 (+25 to DAR, +3 to RDR) Ranking: SS Rank
Total Points: 252 (+25 to DAR, +4 to RDR) Ranking: SS Rank
Total Points: 258 (+25 to DAR, +4 to RDR) Ranking: SS Rank
Total Points: 264 (+25 to DAR, +4 to RDR) Ranking: SS Rank
Total Points: 270 (+25 to DAR, +4 to RDR) Ranking: SS Rank
Total Points: 276 (+25 to DAR, +5 to RDR) Ranking: SS Rank
Total Points: 282 (+25 to DAR, +5 to RDR) Ranking: SS Rank
Total Points: 288 (+25 to DAR, +5 to RDR) Ranking: SS Rank
Total Points: 294 (+25 to DAR, +5 to RDR) Ranking: SS Rank
Total Points: 300 (+25 to DAR, +6 to RDR) Ranking: SS Rank

+6 to RDR is the maximum amount of RDR you can earn by doing Hunter Boost Road.

*Note the game does not display the additional RDR separately on the /hbr banner. It will display as: Total Points: 300 (+31 to DAR) Ranking: SS Rank. I separated the values to illustrate the actual DAR and RDR growth.
 
Last edited:

Spuz

Without rain, nothing grows.
Added a note on the RDR increase from DAR & updated quests for last 2 months.

Also Noticed 36 pts is 16 DAR and not 15, so I will amend that.
 
Last edited:

redDEAD

In Resta We Trust
Added a note on the RDR increase from DAR & updated quests for last 2 months.

Also Noticed 36 pts is 16 DAR and not 15, so I will amend that.

Youre 100% right, thank you for catching that Spuzzy. Will update wiki article now too.

U67xdCa.jpg
 

brionac

Alolan Fox
"Hbr converts excess dar to rdr at rate of 10%."

Elaborate please?

Let's use a Gi Gue as an example. The DAR of a Gi Gue is 80%, the reciprocal of 80% (8/10) is 125% (10/8). Once you have a DAR past the reciprocal which in this case is 125% like say 135% DAR for the party after typing the /partyinfo command, this means that whatever the RDR is right now, the RDR will increase by an additional 1% from say 100% to 101%. I haven't factored other variables like the Lucky Day system to keep the example simple, but adding in Level 1 Luck from that system would be like going from 101% to 102% RDR in this example. If we have 185% DAR instead, then the RDR would increase by 6% since (185 - 125)% / 10 = 6%. Don't forget to add in whatever RDR is mentioned in /partyinfo. As for partial increases in RDR that isn't a full 1% more from receiving 10% more in DAR, I doubt that it rounds up, so I ignore remainder and count it as 0% added.

The reason that this isn't done for us automatically after typing /partyinfo is that monsters have different DAR values, so increasing DAR won't affect the increase in RDR in the same way when looking at each monster's chance for actually getting the rare item that accounts for both DAR and RDR.

Does this explanation help?
 
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