Ephinea Drop Chart (Updated: 10/10/2015)

Re: Ephinea Drop Chart (Updated: 9/5/2015)

The rates may have changed a lot, but I wouldn't be surprised if they change here and there every now and then. I think an update is due for the server's infamous disclaimer topic. It's a good read for the topic at hand.
 
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Re: Ephinea Drop Chart (Updated: 9/5/2015)

Villain said:
The rates may have changed a lot, but I wouldn't be surprised if they change here and there every now and then. I think an update is due for the server's infamous disclaimer topic. It's a good read in case you lose all you shit, including your mind, too. :lol:
True that. That's why the disclaimer is there!
 
Re: Ephinea Drop Chart (Updated: 9/5/2015)

After browsing through the reward logs from the most recent changes, I see that the rates I put up were far too generous.

As an example, but there is a lot more in the log:

[09-08-2015, 01:52:48] User 42000*** (-------) found a Star Cuirass (01013500,00030000,00000000)
[09-08-2015, 01:54:56] User 42000*** (-------) found a Star Cuirass (01013500,00000400,00000000)
[09-08-2015, 02:00:32] User 42000*** (-------) found a Star Cuirass (01013500,00000A00,00000000)
[09-08-2015, 13:06:57] User 42000*** (-------) found a Star Cuirass (01013500,00000000,00000000)
[09-08-2015, 13:08:17] User 42000*** (-------) found a Clio (00C30000,8000030A,020A0000)


[09-08-2015, 00:14:04] User 42000*** (-----) found a Heavenly/Power (01035400,00000000,00000000)
[09-08-2015, 00:37:07] User 42000*** (-----) found a Heavenly/Power (01035400,00000000,00000000)
[09-08-2015, 00:42:05] User 42000*** (-----) found a Rianov 303SNR-5 (00070D00,8000031E,040F0000)


[09-08-2015, 16:55:54] User 42000*** (-----) found a Heavenly/Battle (01035300,00000000,00000000)
[09-08-2015, 17:17:09] User 42000*** (-----) found a Heavenly/Power (01035400,00000000,00000000)
[09-08-2015, 17:24:37] User 42000*** (-----) found a Heavenly/Power (01035400,00000000,00000000)

We're getting people who are getting multiple Star Cuirasses, Heavenly/Powers, Heavenly/Battles, Lieutenant Mantles, and so on, in the same hour. Keeping the chart as it was would only serve to make some of the better items worthless if it continued.

That said, the chart was adjusted again to make sure the game still has an economy.

I think it's funny that people are always quick to complain when there are adjustments to rates in the drop chart that make things lower, but never bother to let me know if something is higher than it should be. I guess most people are focused solely on how they can benefit themselves and not what benefits the community.

That said, I don't want to make finding items too hard, but I don't want items to be too easy to come by either. At the same time, I'd like for there to be an economy on the server.

You know, if you're level 120 with the best slot items, best weapons, best armor, barrier and so on, what else is there to do on your trek to level 200? When the exp required to level increases exponentially? Time attack with your ubers? When you've got the best time you can get, then what? You will be bored of the game fast.

As I've always said, a big part of the draw of PSO is the hunt, without it, there isn't much to do outside of Challenge mode... oh and Battle Mode for people like conenubi...

That said, I'm going to continue to monitor the drop log and make changes to rates if necessary.

If you don't like it, read the disclaimer (updated today, just FYI): viewtopic.php?f=18&t=270
 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

That log, looks like Galatines / Harms part two lol.
 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

I accept responsibility, though, because I am the one who set the rates in the first place. But with the first rates I got moaning, then adjusted a bit, but I should have probably held the initial stance of see what happens with the first ones. I have to be mindful of certain quests as well even with what appear to be lower rates, people will still be getting 4-5+ things in an hour.

SEGA probably knew that too, which is why they had a lot lower Episode 4 rates. They factored in quests and what not. Would be nice if I had someone on hand who was experienced about quests and what not and could help me balance Episode 4 properly.
 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

I honestly don't think the issue is necessarily the rates here, but rather the MA4 rappy spam which gives you 12 rappies every 30-45 seconds, which is especially amplified by the /lobby command. Looking at those drops, you have Pinkal rappies (top), Greenill rappies (middle) and Viridia rappies (bottom).

Episode 1/2 rates always felt very fair to me, with the majority ranging from 1/300-1/1000 (even for a lot of the "best" items), with a few items having really rare status with 1/21 rates from rares, or 1/10,000+ rates for the uber items. However, you could never really hunt things at the rate you can hunt Sand Rappies in Episode 4 because of the MA4 quests, so stuff still had proper rarity but didn't drop like candy, either.

I feel like dropping rates further across the board isn't going to make stuff very realistic, though. Right now Zu displays as 1/12,000 for V101 and I'm not sure how anyone is going to hunt that realistically... while MA4B gives you around 25 in the crater area alone, that takes like 10 minutes on average for the normal party that's grinded it's way into Ultimate a decent amount. You aren't going to hunt 2,500 of them alone in a week or two, most likely.
 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

Well, Matt, if you'd like to help balance out Episode 4 for the server, I'd love to have your input. Maybe you can take my drop file and make adjustments for me. :p

Edit: Increased some stuff again, but left the Rappies nerfed.
 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

Whoa, I feel bad for the suckahs hunting Galatine now, but I don't think the V101 rate is as bad as 1/12000. This shouldn't really be hard to do, but I would think anything around 1/10000 is stretching it, even with players spamming sand rappies. I really hope somebody gets a clue about what's going on here. I didn't think SEGA would really leave us out of luck on this frontier, but some rates are just as good as watching grass grow.
 
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Re: Ephinea Drop Chart (Updated: 9/8/2015)

Villain said:
Whoa, I feel bad for the suckahs hunting Galatine now, but I don't think the V101 rate is as bad as 1/12000.


As Mr. Falkenjeff said, it's no longer like that. Was only like that briefly, it's 1/1279 now.
 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

Sodaboy said:
Edit: Increased some stuff again, but left the Rappies nerfed.
In the interest of keeping things vanilla, you should leave the quest alone and remove the /lobby command. It only encourages the people who are so obsessed with hunting over everything else to spam the early rooms of quests and then instantly quit so they can start again. It doesn't make much sense to add a non-vanilla command and then alter canon quests because people use the non-vanilla command to abuse the quests. :?
 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

I thought the rates were fine how they were. With that logic sodaboy, any quest that has a shit of monsters should just get their rates nerfed because x is too fast. MA4c is pretty soul crushing as i've had shit luck finding any dels.

I honestly think you should fix the stupid rates and stop nerfing stuff cause "people find it" too much. Case in point, once people get geared pinkal kon is a much better rate to find mother garb+ than del rappy, even when including the ma4c.

Above all, there is more to pso then just looking at log files and seeing how much something drops. One has to play the game a lot to see how grindy some of these drops truly are.The economy will balance itself, nerfing stuff just gives an unfair advantage to those who did not grind for them. I guess three days is a long term to think about changes, but i digress.
 
Re: Ephinea Drop Chart (Updated: 9/4/2015)

camel said:
i think the new V101 drop is absolutely absurd and is extremely difficult to find because zus are actually very hard to kill and extremely rare to find in quests.

Guys guys, I was just having fun with that 1/12000 rate here. Just click this stuff; come on now. It used to be what was up there, so click that for size too if you like to know what made Demonized so jelly, rofl.

Villain said:
I don't think the V101 rate is as bad as 1/12000.
 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

I don't think I said anything about altering quests.
 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

Personally I'm more astounded that people would actually do the MA4 rappy scare hunt over and over and over...

That's some dedication to playing the first 10 seconds of a quest for rare items. I could never do that, haha.

@ Villain

The drop charts displayed a rate of around 1/12K for a bit, which is where that number comes from. (something like 0.0079%)
 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

Matt said:
Personally I'm more astounded that people would actually do the MA4 rappy scare hunt over and over and over...

That's some dedication to playing the first 10 seconds of a quest for rare items. I could never do that, haha.


 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

Sodaboy said:
I don't think I said anything about altering quests.
My mistake, when you said you "left the Rappies nerfed", I thought you meant you had pulled a Lee and deleted stuff from a quest to discourage people from spamming it for drops. Carry on, folks. :oops:
 
Re: Ephinea Drop Chart (Updated: 9/5/2015)

Sodaboy said:
I think it's funny that people are always quick to complain when there are adjustments to rates in the drop chart that make things lower, but never bother to let me know if something is higher than it should be. I guess most people are focused solely on how they can benefit themselves and not what benefits the community.

On that note, I think the Greenill Lame drop is a little high -- currently shows as 9.3750% from Shambertin. We know that the PoD boss is Shambertin, so that means people will get a Lame drop on average of about 1/10 PoD runs. Compare that to the Yellowboze Lame drop being 62.5% from Kondrieu, which appears on a 10% chance (unless you boosted that), and that Greenill Lame drop looks awfully nice. Maybe reduce the Greenill drop to about 5% or 6%?
 
Re: Ephinea Drop Chart (Updated: 9/5/2015)

Dab said:
Maybe reduce the Greenill drop to about 5% or 6%?
Thanks for the report, I"ll get on this.
 
Re: Ephinea Drop Chart (Updated: 9/8/2015)

I looked at the chart, and you do realize that after all those rappy run's it took like 4 1/2 hours straight to find 3 rare rappies, and the rate was like 33% or w/e it was before. You basically made the rate near shit impossible to get any heavenly battle. At this point you might as well hunt V101 and that rate which is crazy too. I think 4.6% is a bit absurd and you're going to make people leave the server. 20-25% is understandable, considering its a 1/5 or 1/4 chance in which its 1/512 for rare enemies. Why don't you try to hunt one yourself at 4.6% and see how long it takes you to get 1. 笑 I will watch you hunt it and hang out in your game if you'd like all day it does not matter to me.

You're taking suggestions off people who sit in the lobby all day that don't actually play the game who trade S RANK's for PD's lol.. Sad however I was not fussed about the lame nerf because I don't want the whole server to run around with one.
 
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