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  1. MagicLuthee

    PSO (GC) Ep.1&2 "Notum" HD Hud-Font

    Hi if you're feeling slightly adventurous, level up your PSO GC experience by getting a neat hd hud-font. This one is based on Dotum, it is less "faithful" to the original PSOGC font but obviously looks better than the one I made from scratch and released a few years back. So yeah, the font is...
  2. MagicLuthee

    PSOBB Masters Guide Ep IV Full Scans (JP)

    Now available on the Internet Archive at : https://archive.org/details/psobb-masters-guide-ep-iv Version 1.1 - Additional cleaning was done to remove dirt visible on two spots on file 005. Consider donating to support me and my work.
  3. MagicLuthee

    Are you coding something ?

    Do you code ? For fun ? As a hobby ? Tell us about it and maybe share a little screenshot of your creation(s). Me ? I'm making an ItemRT.gsl viewer/editor in C/C++ using the ImGui UI library. ItemRT.gsl is a file that is related to PSO item drops (from monsters and from boxes) be them common...
  4. MagicLuthee

    Need help finding better quality character portraits (JPG Artifacts Aplenty)

    I've been looking around but can't find better quality versions of four portraits (HUcaseal / HUnewearl / RAmarl / FOmar). When slightly zoomed-in they look terrible. Would really love to get a hold of better (i.e. less-lossily-compressed) versions of them. In the meantime I put the best...
  5. MagicLuthee

    Dreamburst HD UI Project by Luthee (a.k.a Eleria)

    Goal(s) : Provide a High Resolution UI for the Ephinea PSOBB client that resembles the DC/Ver.2 one. Status : Work-in-Progress (Usable) Important: Please don't edit/repack/bundle/rerelease or host alternative download(s) of any file from this project, thank you. Download(s): Releases are...
  6. MagicLuthee

    Tetris The Grand Master on Switch / PS4

    Hey I just bought TGM on Switch, it's an Arcade Archives release by HAMSTER. According to a Nintendolife news article the original developer Arika are gauging interest in the franchise with this release (Nintendolife's wording in the article made it seem like the sequel(s) are going to be ported...
  7. MagicLuthee

    PSOBB Masters Guide Ep I & II Scans (JP)

    PSOBB Masters Guide Ep I & II Scans Project Scanning Process: 100% (194/194) Cropping/Digital Cleaning: 34.5% (67/194) QC: 0% (0/194) Download: A sample of the first page is available in the 'spoiler' tag below. Note(s): This project was restarted from scratch on 2023/04/20 with a better...
  8. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Goal(s) : Provide a High Resolution UI for the Ephinea PSOBB client that is decently faithful to the original. Status : Work-in-Progress What has been drawn: 90 % (Estimation) What is looking good : 75% (Estimation) Texture(s) Currently Missing a HD version: What about Symbol Chat?: I plan...
  9. MagicLuthee

    PSO (GC) Ep.1&2 "Dreamcube" UI / Skin

    PSO (GC) Ep.1&2 (and Plus) UI / Skin "Dreamcube" Work on it started a while ago and actually includes assets from my regular HD UI project. It is now in a pretty decent state so I decided to put it up for grabs. Download Link (In order to get it go to the "Releases" section look on the right...
  10. MagicLuthee

    Basic Guide on How to Modify PSOBB HUD Textures

    Hello here's a small guide on how to modify HUD textures for BlueBurst. Guide: 1 - Extract data.gsl located in PSOBB folder 3 - Open f256-hyouji.prs with Texture Manager or VMT 4 - Export texture(s) as DDS 5 - Open them in an image editor that can handle DDS, in our case we are going to be...
  11. MagicLuthee

    Ever wanted to get into vector graphics but found software to be super expensive ?

    Hi, first thing : I'm not sponsored in any way to make this post. Now that that's out of the way... Adobe Illustrator is currently king but it's under a pay-forever never-own model, development is stagnant, and it is really lacking in the optimisation department (both in terms of speed and...
  12. MagicLuthee

    How PSO games calculate SectionID

    I'm on a quest to find out how PSO games calculate Section ID. First step : PSO PC (Done) Second step : PSOGC (In progress) Third step : PSOBB PSO PC Dynamic Analysis with x32dbg (Commented)
  13. MagicLuthee

    PSOGC HiRes HUD (for use with Dolphin emulator)

    Project Goal : - Recreate the look of the original UI but in High Resolution Project Details : - It is not an upscale. - Made in Illustrator / Inkscape which means "master-files" are resolution-independent. Shortcomings (as of right now) : - Replacing all occurences of in-game font(s) is...
  14. MagicLuthee

    AI-Upscaling Thread

    AI Upscaling is pretty cool and can lead to jaw-dropping results. Example project using AI Upscaling techniques : Doom Neural Upscale
  15. MagicLuthee

    I made stylised PSO Fonts

    Hi, I'm MagicLuthee a.k.a Eleriaqueen. I made fonts called "PSO-Square", "PSO-Bevel", and "PSO-Round". Glyphs were drawn as vector graphics, and should scale well to any size. [License] This work is licensed under the SIL Open Font License. Please refer to the License file for more...
  16. MagicLuthee

    Quake 3 - IconiQ Project

    Hi, I started a small side-project called Q3-IconiQ. It aims to provide high resolution replacements for Quake III 's "Simple Items" (icons). Making them look authentic is also a goal of this project. Why though ? (In 2018) I played Q3 with friends and was shocked by how blurry icons (that...
  17. MagicLuthee

    Section ID calculator (HTML / JS / CSS)

    Simple Section ID calculator for DC/PC/GC/XB and BB Tool : (Link) (Short-Link) Code : (Link) Project is available under MIT license Please consider donating to support me and my work.
  18. MagicLuthee

    PSO (+BB) Section ID tools

    Section ID tools is dead.
  19. MagicLuthee

    PSOBB Vanilla Weapons Google Spreadsheet

    Go to http://wiki.pioneer2.net/index.php?title=Main_Page it's better than what's in this thread [Notes]All the data presented in these spreadsheets were taken from server files and presented in a much more pallatable manner. I do not claim this info to be 100 % exact, there might be some...
  20. MagicLuthee

    New /x command Idea

    Hey guys, a long time ago I played a game called Might and Magic VI : The Mandate of Heaven, in it you could obtain a spell that could convert any item to gold directly wherever you were in the world but only at a low conversion rate. Is this idea possible to implement in the following way ...
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