Biscuit
Member
- Gender
- Male
- Guildcard
- 42023013
Hey everyone !
I'd like to introduce here my maps rework/reskin. I'm planning to rework the maps i really like, it's still a project for now because of the time it's taking, but that's something i really enjoy.
Here's the download link (thanks Cashmira !) :
Thanks to people i can talk about textures with and thanks to team Motherbrain for giving advices about the alpha reworks
.
__________________________________________________________________________________________________________

In that pack, i've set a little script to help installing textures.
Explanations :
- Script checks if the EphineaPSO is in user folder. If not, exit. (you can edit %dest% var to change that.)
- Script create a backup folder beside main script to copy the existing files in dated folder.
- Script copy the XVM (only) map files from "maps\*" folder to the data\scene folder.
? How to use the script ?
2- (Optional if you wish to install xvm from another modder) Copy or create a folder with xvm files in "maps" folder.
3- Double click "install_textures.cmd" and make your choice in list to install and backup XVM files.
/!\ Only works with "data"scene" destination /!\
_________________________________________________________________________________________________________
FOREST |
map_forest01/02.xvm, map_forest01/02s.xvm,
map_aforest01/02.xvm, map_aforest01/02s.xvm:
GreenGrass:
A refined version of the forest in a finer definition. Less busy, cleaner.
FrozenForest:
"Winter is coming" they said. Well Christmas too and you need a frozen forest? There it is
I'd like to introduce here my maps rework/reskin. I'm planning to rework the maps i really like, it's still a project for now because of the time it's taking, but that's something i really enjoy.
Here's the download link (thanks Cashmira !) :
>>> Biscuit's Texture Pack <<<
Thanks to people i can talk about textures with and thanks to team Motherbrain for giving advices about the alpha reworks

__________________________________________________________________________________________________________

In that pack, i've set a little script to help installing textures.
Explanations :
- Script checks if the EphineaPSO is in user folder. If not, exit. (you can edit %dest% var to change that.)
- Script create a backup folder beside main script to copy the existing files in dated folder.
- Script copy the XVM (only) map files from "maps\*" folder to the data\scene folder.
? How to use the script ?
2- (Optional if you wish to install xvm from another modder) Copy or create a folder with xvm files in "maps" folder.
3- Double click "install_textures.cmd" and make your choice in list to install and backup XVM files.
/!\ Only works with "data"scene" destination /!\
_________________________________________________________________________________________________________
FOREST |
map_forest01/02.xvm, map_forest01/02s.xvm,
map_aforest01/02.xvm, map_aforest01/02s.xvm:
GreenGrass:
A refined version of the forest in a finer definition. Less busy, cleaner.
FrozenForest:
"Winter is coming" they said. Well Christmas too and you need a frozen forest? There it is
Last edited: