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It's intentional. I could have made it a banner at the top, but it's too much to read and some people don't read fast.Mad said:Is it intentional that /help does not work in a game (but in the lobby)?
Gives you a general idea of your connection to the ship. ie: How much or how little lag you have.chrishnyc said:What does /ping do, what is the function of it?
Sodaboy said:It's intentional. [...]Mad said:Is it intentional that /help does not work in a game (but in the lobby)?
chrishnyc said:What does /ping do, what is the function of it?
Matt said:Ping is the time it takes for your connection to make a roundtrip to a server and back (I missed out a bunch of important terms here that I can't remember for the life of me).
Basically, low ping = faster server response, so you have less overall lag, while more ping = slower server response, so things take longer to happen if it's controlled by the server.
Discussed here: viewtopic.php?f=18&t=226&start=125#p3699NYT Raven said:Heya sir, why was /lobby removed? I loved that command! Jus curious no rush fer a reply.
Sodaboy said:There's too much text if I put it on the side, I think. You're only limited to a certain amount of lines on the side display. I'll try it again, I think it will queue it up, maybe I'll change it to multiple sends or something.
It's never been on the side display. At first it was a window then changed to a banner.Andy said:While you're at it can you put the matcount on the side display again? Or give us an option of which display we want ? :?
The ship (always) knows where you are... seems that someone was reading these forums as I was told on Ultima that people where abusing this same thing LOL.. so I thought of disabling it (dialog) for bosses but might be good to entirely disable it on rooms.falkenjeff said:If there's a way to detect which map you're on, you could also POSSIBLY use that popup window on pioneer 2 as well (and use the banner when on any other map, to prevent abuse).
It's up to soda to implement or not but I think since everything is already dumped in the charts, is not really worth it.falkenjeff said:I wanted to request something (very low priority) that I thought might be neat. If you think it's neat too (and not too much work), feel free to implement it. It seems like it might be a bit of work though, so I'm not really expecting anything =).
/drop <monster name>