Generic PSOBB Widescreen Launcher

When using the launcher on 1920x1080 resolution, there's some graphical glitches.......

How can I fix this? Doesn't the client need to be edited to make this work properly? Any help is appreciated.....
widescreenhelp.PNG


@tofuman @Soly
 
That's problem of how the launcher works.
It edits the client when it launches, sometimes it doesn't have enough time to edit all the things and some end up like this.
 
@tofuman I've run into a snag when running this and the lua gui mods from Eidolon. Because of how your launcher works, and how the mods work, they are completely incompatible. The working directory for the mods requires it to be in the same path as exe, but because of how your launcher is built, it doesn't change the working directory. Is there any way you could remedy this?
 
@Xlaits, @Lorick, @tofuman : Same here, it would be great if supporting psobb addons plugins !
EDIT: Best you can do for now is to read Soly's post below.

An alternative is to modify the addons plugin source yourself to fix the working directory. There might be a better way of doing this (I honestly don't remember if you can just revert the working directory back), or maybe patching out the SetCurrentDirectory() call in the launcher would also work. I detailed changing the addons plugin here:

https://www.pioneer2.net/community/threads/psobb-addon-plugin-lua-ui-addons.4543/page-44#post-132210
 
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Maybe the easiest solution here is to put the lua stuff in
%AppData%\MMFApplications\ which should be something like C:\Users\Windows10\AppData\Roaming\MMFApplications\

I was checking the launcher and the launcher code seems to end up setting the working directory back to the executable location but it gets set to that folder above somewhere else that I haven't found.

Also
5nmKBY9.png
 
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It's been a few years since I got the urge to play some original PSO/PSOv2/PSOBB, but the last few days I have set up a local Tethealla server and client. The "original" PsoBB.exe maxes out the resolution at 1280x960 (or 1280x1024), even though I have a "NVIDIA GeForce GTX 1660 SUPER" and a monitor that uses 1920x1080 resolution. So I thought I would give this launcher a go, but I quickly ran into some serious issues.

1. Even when running the launcher in compatibility mode (XP SP3 or Vista SP2), it usually only works 1 out of 3 times. Instead it usually launches the game in the "original" resolution (1280x960, set in the online.exe options) but still thinks it's using 1920x1080. So the proportions of the graphics end up totally wrong and the (High Res) HUD looks awful.
2. When it actually does work and it launches the game in 1920x1080, the map doesn't work?! I don't see any enemy dots, I don't see any outlines of the areas, I don't see the red arrow that is me, I see nothing more than an empty square.

So, is there a working launcher (this one or another) that lets me run the game in 1920x1080 and that works good/well with a current up-to-date Windows 10? Maybe there is a source for this launcher that I can tweak myself? (I did compile the login, patch and ship-server myself in Visual Studio 2019 Community, after a few tweaks!)

Hopefully someone has a solution to this so I can enjoy the game in 1920x1080 (fullscreen/widescreen)! Thanks!
 
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The way Tofu's launcher works, is by modifying the game data/code at start up... if the game launches too fast, it might not have enough time to modify the data and you get the issues you are experiencing right now.

I don't think there is any solution for you right now.

I am gonna release a version of the client that loads a DLL that will include the widescreen patch that Ultima and Ephinea use (as well as all sort of patches we can come up with to put in there, specifically some fixes esc has been working on)... but I don't know when that will be.
 
Those are the answers I got throughout the day from our extremely generous and patient Soly! ❤️ (If you see this again Soly, thank you so freakin much yet again. I was loosing sleep and completely obsessed with this over the past 3 days because of my OCD and it all got put to rest finally).

For the 4k native res + Virtual Fullscreen integration:

Essentially outside form the Ephinea and Ultima versions of the game/setup there doesn't seem to be any easy fix/solution for that unless I can code it/rework it myself (which I obviously can't). The best I can obtain currently with my offline setup is with Tofu's general release widescreen launcher from years ago that we find right here on the first page. Which still enables a nice 2K resolution with widescreen support. And for the virtual fullscreen, it is to continue using borderless gaming.

BUT like he mentioned just above 2 months ago, he has a project in the works to do a custom launcher + DLLs of his own that could virtually work with any client/PSOBB install from what I understand. That implements all the advantages of the best ones out there and more potentially. But because of his work and just busy life in general he really doesn't have time to work on it until further notice! Which I understand 100%. I wouldn't want him to impact his quality of life in any way for this so I respect that.

So yeah that's about it. Unless someone else has some knowledge we don't to do it in an easier way or wants to start making it's own version of what Soly is making...that's that!

===========================

Now for anyone that is experiencing LUA addons issues like mentioned just above, by using them with Tofu's launcher, I finally found a definitive way to fix them!

All of it has been discussed here!


===========================

Until next time, take care and be safe guys!
 
I'm a little confused, is this widescreen launcher still working?

I downloaded this sometime last year and never had a problem with it.

Now it seems to be reverting back to whatever resolution is set in the initial options menu.

When I first run the launcher (in 1920x1080), it creates a large window as I would expect and seems to be working. After the first run though it always reverts back to whatever resolution is set in the initial options menu.

If I delete the entire PSOBB client folder, create a new one, and run the widescreen launcher again, it will once again create a large window as expected but only on the first initial run.

Does anyone know what's going on with the launcher?

Thanks
 
I'm a little confused, is this widescreen launcher still working?

I downloaded this sometime last year and never had a problem with it.

Now it seems to be reverting back to whatever resolution is set in the initial options menu.

When I first run the launcher (in 1920x1080), it creates a large window as I would expect and seems to be working. After the first run though it always reverts back to whatever resolution is set in the initial options menu.

If I delete the entire PSOBB client folder, create a new one, and run the widescreen launcher again, it will once again create a large window as expected but only on the first initial run.

Does anyone know what's going on with the launcher?

Thanks
This launcher works by modifying the game while it's launching, you have to use the launcher every time.
Ephinea, Ultima and I guess whoever else uses custom DLLs with the patch included there work differently and doesn't require that.
 
I understand I have to use the launcher every time, and I do. The problem is that after the first run, it seems to stop working.

I guess I'm the only one experiencing this?

Edit:

To clarify, I'm running the widescreen launcher every time I start PSOBB.

When I have a fresh PSOBB client folder and run the widescreen launcher for the first time it creates a large window with a resolution matching what I've selected in the widescreen launcher drop down. This happens regardless of what resolution is selected in the original options menu.

After the first run, if I use the widescreen launcher again to start the game, the window is no longer sized properly and reverts to whatever resolution is in the original options menu.

Basically, it only seems to create the appropriately sized window/resolution on the 1st run using a fresh PSOBB client folder, after that it no longer works.

On a side note, I notice that every time I delete and recreate the PSOBB folder, my graphics settings remain saved. I assumed I was deleting all the previous settings by deleting the folder but it seems like it's saved elsewhere? I'm not sure where these settings would be saved if not the PSOBB client folder. I thought maybe the settings are stored somewhere in the MySQL server but I'm not sure.

If anyone has any tips and/or tricks to get the launcher working I'd appreciate it.
 
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Well, I really have no idea why you experience that (I never did when I used it).

As for your options, they are saved in the registry
Computer\HKEY_CURRENT_USER\SOFTWARE\SonicTeam\PSOBB
 
Ok thanks for that info.

This issue is new to me too. Like I said, I used it a year ago with no problems. I have since redownloaded PSOBB and am having this issue.

I did discover though, this issue seems to only be happening on my desktop computer.

I downloaded the PSOBB client to my laptop and the widescreen launcher works as expected on it.

I may have encountered some unique bug on the desktop somehow. Maybe resetting the registry and running the install.reg again would help.

Edit: Well tried deleting the resetting the registry entry and adding it back but that didn't seem to help.
 
Code:
mklink /J "%AppData%\MMFApplications\Addons" "%~dp0Addons"

Here is a one liner to fix the failed to load init.ini if anyone needs it.

put it in a .bat file located in the root of your client (where the launcher.exe and online.exe are) make sure your MMFApplications folder does not already have a Addons folder in it.

It just links the 2 directory paths together so you can go to either path to get the same data.

BIG NOTE: this will really only work for one client but you could repeat the process again to switch clients
EDIT: run as admin! :D
EDIT again...: I noticed that if you have never run the widescreen launcher that the MMFApplications folder wont exist in some cases so either run the widescreen launcher first to generate it or use this in a bat instead. this also needs to be re-run if you move your client or rename any of the folders that contain your client so I put a script below that covers those issues. be careful with this one RD /Q will remove the MMFApplications\Addons folder whether it is a link or not so make sure it doesnt hold your real addons

Code:
mkdir "%appdata%\MMFApplications"
RD /Q "%appdata%\MMFApplications\Addons"
mklink /J "%AppData%\MMFApplications\Addons" "%~dp0Addons"
 
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Sorry for double post but here I am anyway... I am also experiencing the same issue as Aelio. If I remove the dinput8 files the launcher works. when I replace the dinput8 files the launcher works exactly 1 time. I ran a binary compare with my addons against the ones I use on scht and they are identical with the exceptions of the custom lists for the scht addons. trying to figure out a solution.

Solution: remove "util" folder from "addons" directory
 
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