Episode 4 Drop Table Update

Discussion in 'News' started by Matt, Jun 12, 2016.

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  1. XII

    XII Black Knight Pinball Event Team

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    >Rambling May
     
  2. Xcross

    Xcross Member

    Thanks for keeping us in the loop!
     
  3. Ducks

    Ducks Member

    the better rappy balance route

    [​IMG]
     
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  4. Melirei

    Melirei Retired Game Mechanic Novelist

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    omg you're alive
     
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  5. ChiveyX

    ChiveyX Member

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    @Matt Is there going to be anymore drop chart changes?
     
  6. Matt

    Matt Administrator Staff Member

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    No, probably not.

    The plan was to make something better than infinite PoD and leave it at that.
     
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  7. Rune

    Rune Member

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    Well that and to punish blue's limiter for some reason it seems lol.

    I'd argue that limiter being what is it on blue right now is a pain, and if u wanted to make it more balanced then the scorpion's limiter rate or something then what should have been done was to improve the scorpion's drop rate of limiter instead of making it harder on astark and giving it a 1/2410 rate. Hell a lot of people don't give a damn about adept at all in end game builds. So I don't see why the thing is that much harder than something like lame in skyly.

    I'd also argue that while a vanilla like pso experience with new features and conveniences is fun n all. I do think that a less stupid odds should be one of those things for conveniences.

    1/300,000 on some ids from a chaos sorcerer, if it feels like dropping anything at all 35% of the time, for 0001% of the time if it feels like dropping a rare, and finally if that rare feels like not being a pd you'll get a pwand is bloody insane. Even schthack finally figured it out (pwand being 1/8000 from the wizards and 1/50 or so from the rare lily is a good stress reducer, still not fun but I feel 1/50 is a lot easier to reach in a lifetime than 1/200 on average).

    Boss rates are stupid as well in ep 1 and 2, why is astro belt from worm in bluefall on the same 1/64 rate as red ring from the other ids that get it from falz?

    But I'll admit in my complaining it may be coming on from the fact I'm just very sour limiter has dropped 3 times in rooms by me for someone else who just joined one of my random games and limiter is one of the things I've been hunting and one of the main reasons I made my id blue instead of red for this server. hp in forest isn't even that appealing to me due to the fact that nothing else in the forest is that good unlike with red where there is more than just MSI to farm there.
     
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  8. anime

    anime Bonsai Trees Staff Member

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    Blue didn't even have limiter before the ep4 changes
    It was Whitill Shambertin at 1/32(?) (later nerfed to 1/64)
    or Viridia girtabubbles at the same rate it is now
    Limiter is a lot more obtainable than it used to be
    and a lot easier to just stumble across in a random run
    Astarks are a pretty common enemy and easy to hunt solo sooo I think it's fair that the rate is semi-high
     
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  9. phantasystarved

    phantasystarved worse than a Humar

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    The Ephinea table is so much better than Sega's, I really have to commend the people that worked on it.

    The only thing I would ask to be tweaked is Redria, overall it is a balanced ID, but the king of armors/shields/units lags behind in their prime category in episode 4. My suggestion is to change Ult Boota from Black Odoshi Domaru > Red Odoshi Domaru, change Goran from PC > Lieutenant Mantle, change Rupika > BOVN for boss drops (giving Oran something different if you feel too many IDs drop BOVN), and change Shambertin from Dragon Scale > Genpei, a fun shield that's unobtainable right now.

    Shambertin in particular was neutered into oblivion. I totally get wanting to steer people away from running one quest all day, every day to get the best drops, but the poor guy's drops were nuked from orbit, just to make sure. I know you don't want to keep fiddling with the table, but I think giving him some interesting, if not endgame-powerful drops is worth consideration.

    Throwing out examples:
    Viridia: Murasame
    Greenill: Tension Blaster
    Skyly: Daisy Chain
    Bluefull: Hunter's Shell
    Purplenum: Master Raven
    Pinkal: Amitie's Memo
    Redria: Genpei
    Oran: Liberta Kit
    Yellowboze: Honeycomb Reflector
    Whitill: Last Swan
     
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  10. Nyte

    Nyte Booma-Rang!

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    I have to agree.
     
  11. Rune

    Rune Member

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    The idea that blue didn't have limiter and that seems like an oversight IMO. Find it crazy that it didn't have it, pso world said that at some point vanilla pso limiter was a drop for blue. Yeah I'm aware pso could be wrong, but considering how every other private server out there (schthack, ultima, eden) had that blue limiter it seems to be a thing.

    I can agree to the rate being semi high, but man the rate is crazy high compared to stuff like dorphan lame or so. Another rate that I think needs to be buffed is HS though. And it doesn't matter how common astark are or if they are easy to hunt solo as well, every enemy in crater can be hunted pretty easily solo after a point. It can still get very tense and annoying if for example the 3 astark you are trying to kill have a bunch of stupid ba boota throwing fireballs at you for back up. At least dorphan have a lack of annoying back up sometimes.

    And yeah I agree on making some of the ep. 4 boss drops at least more interesting, if you want to stop people from spamming a quest you might as well nerf ttf and rt as well imo.
     
  12. falkenjeff

    falkenjeff I have quit the game

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    We were using PSOBB Japan drop charts previously. PSOBB Japan did not have a blue limiter drop.

    The drop rates are fine as is. It shouldn't be easy to farm multiple limiters. Fuck, when it was a shambertin drop (1/32 I believe) it still took me all the way from level 180 to 200 to find all mine, and I was using "call" rules (if limiter dropped for anyone using PSO2 drops, it was mine. If other ubers dropped for me, I would give them to someone else in the party.).

    Matt intentionally made the boss drops bad for some IDs. If the ID has lots of good drops from normal enemies, then it gets worse boss drops. If the ID has weaker drops from normal enemies, it gets better boss drops.

    Also this is a vanilla server, we don't touch the episode 1 & 2 drop tables. They will never be nerfed.
     
  13. Agastya

    Agastya greyhound bus Event Team

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    well admittedly only like ten people play there so having vanilla sega rates is absolute suicide, nobody will hunt things if there's nobody to trade with
     
  14. Rune

    Rune Member

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    The number of people on here isn't much better IMO. We have like 100+ some odd people on here I think (IDK, don't quote me on it). Schthack has around 40 on it as I type this right now. Ultima has 80 some odd people as I typed this right now. I'm more than willing to bet that both those servers aren't doing too horrible compared to us.
    I should point out as well that Ultima has boosted rates as well in a lot of areas.
    I'll admit I think the server is growing but it isn't as big as schthack was at its prime yet (around 300 or so people I IIRC).

    PSO in its prime when it was with Sega had 600,000 people in 2003 or so according to wiki (and while the source to that leads to a dead end after a few clicks due to the fact that it is from 2003 I really don't have a reason to think its lying). Pwand being 1/300,000 made more sense then at least even if it was stupid and PSO in its prime was hacked to death as well cause people didn't like things like the rates. Just pointing this out.

    Being a vanilla server is fine in all, there is a lot to like about it but again I hardly see how drop rates being vanilla in rate is a good thing. I'm not saying it should be easy to farm tons of limiters, ubers, and so on, but rates being insane to the point where the game is like a 2nd job like what MMOs try to do in the 1st place cause they are trying to get your money isn't a good thing.

    And does anyone have a link to the old chart that people are going off of, the super old one I can seem to find at PSO world makes me glad no one is using that cause stuff like heaven striker, lame, and so on.

    If it is the 2008 drop chart though I can't seem to get it to view for me at all though.
    http://www.pso-world.com/sections.php?op=listarticles&secid=43
     
  15. anime

    anime Bonsai Trees Staff Member

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    some people like rare iten
    that's the entire reason I started playing this game tbh
     
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  16. Bliz

    Bliz Member

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    Honestly I appreciate the difficulty of "maxing out". It's not like you need ubers, all the great gear you need to perform well is obtainable without extreme effort. It's cool for there to be some special lottery-rate items that you can keep as a dream goal, and have an awesome freakout when it drops.
     
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  17. Andy

    Andy Toxicest player

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    Why is any of this even an issue now, and not a few months ago when the changes took place?
    ¯\_(ツ)_/¯
     
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  18. Dreamcaster

    Dreamcaster Chuck Norris is my b***plug. >:D

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    I kinda agree with that but PSO is still miles away from MMOs like WoW etc... Took me around 2 days (more or less 16 hours of gameplay time) to get my 1st limiter farming the first part of MA4A (just reaching/killing the first 6 Astarks and starting over) with my pitiful C Rank in hbr and doing it only solo. I'm slowly unsealing it while farming a second one and/or helping people on ttf, stuff like that. Took me around the same time to get 2x v101 and 6 or 7 hours to get a v801. All that without outside help and boosted rates. Atm the only item that really makes me want to cry is DAT Pwand but this item as always been legenday hard to get on legit servers so I don't mind working for it a bit more than anything else I want in the game. It's not like PSO had TONS of items that are "impossible" to get anyway. :)

    You're really not the only one. After all PSO was inspired by games like Diablo 1&2 and those also had some pretty insane stuff to farm. Had to be VERY hardcore to get some of the best gear in the game, still those games were HUGE hits for many years.
     
  19. falkenjeff

    falkenjeff I have quit the game

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    I'm gonna be blunt. If you don't like it then leave. This is not the server for you. If you read the FAQ then you knew what you were signing up for. The server is not going to change to cater to people like you. If you want a non-vanilla server, then go play one of the other non-vanilla servers. There are lots of them.

    That being said, I actually LIKE the fact that every single person on the server doesn't have every uber. You don't need to have "all the ubers" to play this game. I like that rare items are rare. I like the fact that if I find a Psycho Wand and don't want it, it has actual trading value, and isn't just "meh another uber." We may not be as big as Schthack at its prime, but that's not because of our rates. That's because PSO is an old game. The reason we are GROWING faster than Schthack and Ultima at the moment is BECAUSE we are the only server that actually offers vanilla rates. If we copied the other super-modded servers we'd be deader than Schthack was at its worst.
     
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  20. Rune

    Rune Member

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    So this is coming from you, who a couple of pages ago when this was 1st going on were complaining about the ep 4 boss being nerfed?

    Man, I knew someone would be a jackass and would bring up the "if u don't like it then leave thing" at some point and think it is a valid "end all argument" but I didn't expect it to come from someone who was complaining a short while back as well about pretty much the same thing I'm upset about now. Way to be a hypocrite man, good job.

    I most certainly don't really expect the server to cater to my whims, doesn't mean I can' complain about stuff and it certainly is a valid complaint about old pso/mmos in general for how stupid it is.

    I certainly like rares as well, for example the sword of kings, the gutsy bat, a pink tail, mindflayer summon, excalibur 2, and so many other rare items in rpgs instead of just those few examples. The dodo bird in various Metrovania games. How about stuff like mew in a pokeball in smash or shiny pokemon in general in the wild in said games?

    Hell how about real life, ever find a $5 dollar bill on the ground or something silly that? When I was a kid I found a buck on a school playground and flipped out over it!

    U certainly don't need those items I brought up in those games as well, I mean Ness is broken as shit and solos everything by end game in EB anyway. And I'm...pretty sure...you'll get more than $1 dollar irl. Doesn't mean that the gutsy bat isn't awesome, doesn't mean that finding $1 on the ground isn't awesome!

    I know what rare means, but I certainly want a end in site at some point, I want the time to mean something. Finding stuff like MSI in PSO at schthack was actually awesome those very very few times I found it and it only happened near the end of my time on schthack. xmas 2012, when my account was 2008 or so, doesn't mean I spent since 2008 looking for msi, but it was one of those things I hunted with very low success at least and was happy about it actually.

    Rare is good, doesn't mean that only 1 or 2 out of 100s should have everything and be super special snowflakes cause of being super super super lucky. Hell I'm pretty sure that most of the ubers on here that have been found by others only happened cause of events though such as gifts and easter eggs. Pretty sure more plat badges have dropped this event than pwands as well I'd bet. Really I'm more than willing to bet that for sure more of the uber rares on this server have been gifts from the server and not the game. Funny how people who want the "vanilla pso experience" I bet aren't complaining about that.
     
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