January Update

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Matt

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Good evening world, and welcome to 2017! What are your new year's rare item hunts!?

But moving along, the 2016 Ephinea Christmas Event has ended! We hoped you enjoyed the event, apologies for the lack of activity during Christmas, retail work is a killer during the holidays.

We've updated a few things today, some controversial, here is the changelist:
  • Hunters Boost Road has been changed from the WoL series to the Boss Rush series (Towards the Future, Respective Tomorrow and Point of Disaster)
  • ELENOR, Angel's Wings and Devil's Wings can now be equipped by all classes.
  • Episode 1 and 2 boss drop rates have been revamped.*
  • Slight Episode 4 drop rate tweaks.**
  • Clio is now equippable by HUnewearl.***
* For the most part, the drop rates from the bosses have been buffed across the board, with a few exceptions:

- Purplenum Sil Dragon has been changed from Heavenly/HP to Dragon's Claw
- Purplenum Gal Gryphon has been changed from Gal Gryphon's Wing to Heavenly/HP
- Redria Vol Opt Ver. 2 has been changed from God/HP to Heavenly/HP
- Red Ring has been lowered somewhat drastically to reflect its usefulness

** Small buffs.

- Skyly Lame D'Argent is now 1/1024 (from 1/1575)
- Ba Boota Heaven Striker is now 1/2925 (from 1/3900)
- Greenill Daylight Scar is now 1/930 (from 1/1024)
- Oran Daylight Scar is now 1/1204 (from 1/1600)

*** I understand this is a very controversial change, but after lengthy discussion about it, we feel this was really a necessity as everything about Clio made absolutely no sense and was always a hot topic of discussion through all of PSOBB's life span. We decided it was time to end it, and not by removing Clio from RAmarl.

Do note that nothing else will be changing equipment wise (unless it is purely cosmetic, such as the mags).
 
Clio is now equippable by HUnewearl.***

PoQRDOB.jpg
 
Looks like several boss drop odds have increased as well. De Rol Le Shell, Dragon Claw, Gal Gryphon Wing, DF Shield, Rico's accessories, and (I think) D-Photon Core seem to be a lot eaiser to get than before.
 
Now is a good time to ask for Whitill to have a better red ring rate than everyone else again! (pls)

Also found this gem in the vol opt chart:

Rianov 303SNR-1
Drop Rate: 1⁄178956970.63
 
Why were the boss rates changed from official BB, though? Rates for normal monsters (Ep1 + Ep2) won't be changed as well eventually, right?
 
On PSOBB, they changed the items that the E1/2 bosses dropped, and the rates are unknown (we only know the GC rates of the old items). However, it didn't make sense to keep the GC rates on most of these items, so we changed the rates to reflect their usefulness.

I understand the Red Ring change was far too late, but I felt it had to be done at some point.
 
On PSOBB, they changed the items that the E1/2 bosses dropped, and the rates are unknown (we only know the GC rates of the old items). However, it didn't make sense to keep the GC rates on most of these items, so we changed the rates to reflect their usefulness.

Ah, alright! Thanks for the quick reply. No worries here then.
 
Why were the boss rates changed from official BB, though? Rates for normal monsters (Ep1 + Ep2) won't be changed as well eventually, right?

If I remember right, 1/64 was never the official rate. Sodaboy used that for the JPBB exclusive items that Sega slapped on the board (stuff like De Rol Le Shell, Phonon Maser, Laconium Axe, etc.) because the actual rates weren't known. It's been so long since EN BB that most people in the PSO community don't seem to remember that those bosses used to drop shit like Cross Scar and L&K14 Combat.
 
  • Hunters Boost Road has been changed from the WoL series to the Boss Rush series (Towards the Future, Respective Tomorrow and Point of Disaster

You actually did it xd
 
I agree that RR needed this change, but HUs need access to an intermediate ATA-boosting item. Any RA who detests hunting Red Ring can skip the entire hunt by using RA Wall and just having 20 less ATP (which is like 4 damage). I think most people would agree that PSO places too much emphasis on ATA already.

S-Parts 2.01 partially solves the problems for Casts, but HUmar and HUnewearl, already two of the worst classes in the game, get shafted the worst by this.

HU Wall currently gives what, 15 ATP? (Which is absolutely stupid that it actually gives less ATP than RA Wall gives ATA considering that 1 ATA is basically worth 10 ATP). Perhaps it should be changed to give 10 to 15 ATA, as well.

A Lv. 180+ HUcast will get by with S-parts 2.01, which is doable thanks to Coren, but if you're a Lv. 180+ HUmar or HUnewearl without a Red Ring, you may as well not even show up.

Also, it might be too rare. I think 1/64 was a bit too easy but maybe 1/100 or 1/128 woulda been better? Considering I went 280 Dark Falzes without a RR when the rate was 1/64, there could easily be people who kill him 1500+ times and don't get one. That's pretty brutal.

I'm very thankful I was able to buy a couple while they were "cheap." I'm calling it now: Min. stat RR is going to be 85 PDs in a week.

On a positive note: I love the other changes. Purplenum HS really needed to be relaxed a bit, so this is nice.
 
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Wait, were the changes to Ill Gill drops intentional? They are all slightly better now.
 
Did I touch Ill Gill? I don't think I did.

EDIT: Hmm, it's changed for some reason, weird, I'll have a look.
 
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