I'm currently in the process of updating my apps to .Net Core, for the updated apps you will need the runtime which can be found here BP Editor Not much to say with this one. Tool to edit battle parameter files. Item Maker This one is basically the same to the one that has been around, but with the difference of using itempmt/unitxt files to build the item lists, this allows you to be always updated with your server files also has a working info tab. -Hold Shift while clicking make to place the text in your chat. -Hold Ctrl while clicking make to only copy the text to your clipboard. ItemPMT Editor - ItemPMT Editor GC Doesn't need explanation either, I've been working on this for the past days adding and fixing stuff. Spoiler: Full version features Add and delete weapons, armors, units, mags, tools, photon colors, specials, stat boosts, combinations, tech boosts, event items (groups and items on those groups), ranged specials also could unseal items but since the pmt doesn't have the kills needed (afaik) is kinda pointless. ItemPT Editor - ItemPT Editor GC You'll be able to edit in a more user friendly way the ItemPT.gsl file. Some "labels" can be wrong, and overall not explain much but I'll get to that at some point. Loads original GC files and the new (+Ep4) files too (most if not all servers still use the GC file). It will only save as the new file, but it should work on all servers (ask me if it doesn't) ItemRT Editor - ItemRT Editor GC Handy tool to edit the drops file (ItemRT.gsl). With this you will be able to see the rate as a percent and fraction while editing the values. To have custom DAR rates you will have to place your own ItemPT.gsl in the program folder (copy it from your server files). There is an experimental feature to allow specific techniques to drop as rares, if you don't know how to use it, ask me (it was discussed somewhere in the forum). Unitxt (Old Unitxt) - Unitxt GC Manage all the different unitxt files as JSON files. Although this is not the optimal format to store this kind of data, using JSON helps to load all the text into your applications and also to track changes in source control systems like Git. Vanilla files can be downloaded from GitHub, if you find an error please report it or fix it and issue a PR. As far as credits go, you can find them in the readme of the repo. PRS De-Compress prs files PRC De-Encrypt prc, pr2, pr3 files Endianness: LE (default) or BE If no output file is specified, the resulting file will have a .bin or .prc extension BBMod Plugins Collection of plugins for @Eidolon 's BBMod. PSOBB Input Map Lets you set up all keys (except Cancel in the non configurable section). To modify keyboard or joystick configuration, you need to first open it in the game menu and then use the program's combo boxes. Run the program as administrator to be able to access PSOBB's memory. Key Remapper Remaps numpad keys (with numlock off) to the keys 1 - 0 (above the main keys?) Also F11 to F12 to avoid going into chat mode. After 2 minutes of the game not being open, the script will ask you if you want to close it, if you select no, it will restart the 2 minutes timeout. Tethealla Just a teth repo with a few updates: - Remove useless programs (unitxt_convert, character_export, etc). - Update to VS 2017 - Remove old text file drops, add ItemRT.gsl That's about it, anything else look into the commits. If you use this and find any issue, let me know or make an issue in the repo, PRs are welcome. If you find a bug, want a feature or pretty much anything related to these tools, feel free to post here/PM me. Section ID Icons by Cyane Thanks Tofuman for all the help! Thanks Sodaboy for all his hard work and for lending me space to host files! You are not allowed to host my compiled binaries and/or source code in any forum or website unless I give you explicit permission to do it. Link to this thread instead.