NDW
03:US/Fodra:02-11
- Gender
- Male
- Guildcard
- 42000017
- Guildcard 2
- 42000249
Right now, I see a few issues with the current HBR system that could be addressed and resolved to create a better, more balanced HBR system. These issues are:
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Points gained after clearing an HBR quest:
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Time spent during a 5-quest HBR with the new system:
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Time comparison:
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DAR sets information:
With current system, it currently takes:
With new system, it would take:
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RDR sets information:
With current system, it currently takes:
With new system, it would take:
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Link to new HBR system's points and boost information:
https://docs.google.com/spreadsheets/d/1pErX5VtzmiITo5iV-PgGScjhpvoyNg-KpTwiJqTsrtc/edit?usp=sharing
- A large percentage of the 31 available boosts from HBR can be obtained with a small percentage of the 300 points used within the boost system (~67.7% of the total boosts available can be obtained with 20% of the total points used within the boost system).
Right now, +21% DAR is easily obtainable with 60 points (which is 10 HBR sets in Ultimate), but anything after +21% DAR scales too high with the points required for any further boosts. The time needed to continue earning points for additional boosts isn't worth it.
For example, it takes:
- 26 sets to reach +25% DAR
- 50 sets to reach +25% DAR and +6% RDR
- The current HBR boost system mostly benefits enemies with low base DAR for a large percentage of the time when building points for boosts (DAR-only boosts make up ~59.66% of the total boosts available).
Enemies with high base DAR don't get much of a drop rate boost (or any) until you get enough points to start gaining RDR boosts. It would take 180 points (30 HBR sets in Ultimate) to start to see any RDR boosts which benefits enemies with higher base DAR the most.
- There is a huge gap between players who play HBR on Normal & Hard difficulties compared to players who play HBR on Very Hard & Ultimate difficulties.
To obtain the +21% DAR mentioned above, it would take:
- 10 HBR sets in Ultimate
- 15 HBR sets in Very Hard
- 30 HBR sets in Hard
- 60 HBR sets in Normal
That means it would take Normal & Hard difficulty players up to 6x the amount of time and effort to achieve the same +21% DAR boost that Very Hard & Ultimate players can achieve.
- Changes the amount of points required for certain boosts.
- Integrates RDR boosts much earlier when building HBR points.
- Changes the amount of HBR points a player gets in Very Hard and Ultimate
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Points gained after clearing an HBR quest:
1 - Normal
2 - Hard
4 - Very Hard
6 - Ultimate
2 - Hard
4 - Very Hard
6 - Ultimate
1 - Normal
2 - Hard
3 - Very Hard
4 - Ultimate
2 - Hard
3 - Very Hard
4 - Ultimate
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Time spent during a 5-quest HBR with the new system:
5 quests per HBR set
15 minutes average per quest
75 minutes average per HBR set
75 minutes average per HBR set
15 sets to reach max boost
1,125 minutes average to reach max boost
Average player's playtime*:
45 minutes per Monday through Friday (225 minutes per week total)
75 minutes per Saturday & Sunday (150 minutes per weekend total)
375 minutes per week
Week 1: 375 minutes spent for 5 sets total (+9% DAR, +1% RDR)
Week 2: 750 minutes spent for 10 sets total (+17% DAR, +3% RDR)
Week 3: 1,125 minutes spent for 15 sets total (+25% DAR, +5% RDR)
Week 4: Enjoy last week to hunt with max boost.
*Average player's playtime refers to the average amount of time a person can reasonably spend playing. Actual playtime may vary.
15 minutes average per quest
75 minutes average per HBR set
75 minutes average per HBR set
15 sets to reach max boost
1,125 minutes average to reach max boost
Average player's playtime*:
45 minutes per Monday through Friday (225 minutes per week total)
75 minutes per Saturday & Sunday (150 minutes per weekend total)
375 minutes per week
Week 1: 375 minutes spent for 5 sets total (+9% DAR, +1% RDR)
Week 2: 750 minutes spent for 10 sets total (+17% DAR, +3% RDR)
Week 3: 1,125 minutes spent for 15 sets total (+25% DAR, +5% RDR)
Week 4: Enjoy last week to hunt with max boost.
*Average player's playtime refers to the average amount of time a person can reasonably spend playing. Actual playtime may vary.
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Time comparison:
Current HBR system:
3,750 minutes (62.5 hours) average to reach max boost.
New HBR system:
1,125 minutes (18.75 hours) average to reach max boost.
6.25 hours per week for three weeks to achieve max boost sounds a lot better than ~20.8 hours per week for three weeks to achieve max boost. It's more fair to those who aren't able to put in the insane amount of time required towards achieving max boost.
3,750 minutes (62.5 hours) average to reach max boost.
New HBR system:
1,125 minutes (18.75 hours) average to reach max boost.
6.25 hours per week for three weeks to achieve max boost sounds a lot better than ~20.8 hours per week for three weeks to achieve max boost. It's more fair to those who aren't able to put in the insane amount of time required towards achieving max boost.
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DAR sets information:
With current system, it currently takes:
- 1 set to reach +5% DAR
- 2 sets to reach +10% DAR
- 5 sets to reach +15% DAR
- 9 sets to reach +20% DAR
- 26 sets to reach +25% DAR
- 2 sets to reach +10% DAR
- 5 sets to reach +15% DAR
- 9 sets to reach +20% DAR
- 26 sets to reach +25% DAR
With new system, it would take:
- 3 sets to reach +5% DAR
- 6 sets to reach +10% DAR
- 9 sets to reach +15% DAR
- 12 sets to reach +20% DAR
- 15 sets to reach +25% DAR
- 6 sets to reach +10% DAR
- 9 sets to reach +15% DAR
- 12 sets to reach +20% DAR
- 15 sets to reach +25% DAR
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RDR sets information:
With current system, it currently takes:
- 30 sets to reach +1% RDR
- 34 sets to reach +2% RDR
- 38 sets to reach +3% RDR
- 42 sets to reach +4% RDR
- 46 sets to reach +5% RDR
- 50 sets to reach +6% RDR
- 34 sets to reach +2% RDR
- 38 sets to reach +3% RDR
- 42 sets to reach +4% RDR
- 46 sets to reach +5% RDR
- 50 sets to reach +6% RDR
With new system, it would take:
- 3 sets to reach +1% RDR
- 6 sets to reach +2% RDR
- 9 sets to reach +3% RDR
- 12 sets to reach +4% RDR
- 15 sets to reach +5% RDR
NOTE: New system would remove +6% RDR boost.
- 6 sets to reach +2% RDR
- 9 sets to reach +3% RDR
- 12 sets to reach +4% RDR
- 15 sets to reach +5% RDR
NOTE: New system would remove +6% RDR boost.
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Link to new HBR system's points and boost information:
https://docs.google.com/spreadsheets/d/1pErX5VtzmiITo5iV-PgGScjhpvoyNg-KpTwiJqTsrtc/edit?usp=sharing
Last edited: