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From the way Lee implemented it at the very least, only certain IDs find certain techs in each area, and there's just one that's 30 at a ludicrous rate of like 0.44% or something, so it's hilariously rare for non-support techs to crop up. It'd be nice to know if that was how it worked here too, and if so it'd be nice to know what ID gets which 30 and where.Depends on how crazy someone wants to get. You really don't ever see these things dropping like Matt said. With our economy how it is though, and it's actual usefulness to rarity ratio I'd ballpark between 30-50 range in pds worth of stuff. 30 if you want it to actually move fast, 50 if you're holding out for an actual auction. Most of us don't know the actual drop rate for these but they are pretttttttty uncommon.
Ultimate, Ep 1
For all section IDs:
Foie 30, Ruins 2
Gifoie 30, Ruins 1
Rafoie 30: Mines 2
Barta 30, Mines 1
Gibarta 30, Caves 3
Rabarta 30, Mines 1
Zonde 30, Mines 2
Gizonde 30, Ruins 1
Razonde 30, Ruins 2
Grants 30, Ruins 3
Shifta/Deband/Jellen/Zalure 30, Ruins 1-3
Resta 30, Caves 3 and up
Anti 7, Caves 3 and up
Megid 30, N/A
Ultimate Ep 2:
All section IDs:
Foie 30, VR Temple Alpha
Gifoie 30, VR Temple Beta
Rafoie 30, VR Spaceship Alpha
Barta 30, VR Spaceship Beta
Gibarta 30, Jungle North
Rabarta 30, Jungle East
Zonde 30, Mountain
Gizonde 30, Seaside/CCA
Razonde 30, Seabed Upper
Grants/Megid 30, Seabed Lower/Tower
Shifta/Deband/Jellen/Zalure 30, Seaside/CCA/Seabed Upper and Lower/Tower
Resta 30/Anti 7, Jungle North and up.
Episode 4, idk.
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