Miku
vocaloid
I've tried a lot of things and nothing really seems to simply be the best.
Thing 1 - the obvious, just use an excalibur. Problem is her stats aren't that great for it, and it also feels like she doesn't attack all that fast with it. I think my RAcast seems to attack a good bit faster but it could just be me. It seemed strong in theory but I haven't been all that successful with it.
Thing 2 - gi/rafoie spam. This doesn't really help when playing with HU/RAs as you'd damage cancel stronger attacks into this doing essentially no more damage than if you didn't do anything at all. Sure, it works great in a 4 FO party, but I almost never play in such a party.
Thing 3 - Demonic Fork + Megid. This seems like one of the best options to me as I do have level 30 megid and it's not that hard to line up where it'll hit 2 lizards at once. And unlike the aforementioned options, of course, this will kill in one shot when it works. Only drawback is carrying a demonic fork around but that's not a big deal.
Thing 4 - Grants. Gets around the damage cancelling problem by just doing intermittent big damage rather than lots of tiny damage. This definitely seems decent but isn't like overwhelming or anything. With Mercurious Rod this can do quite a lot of damage but its repeat rate is kinda low. Honestly seems kind underrated I'm and kinda surprised I never see anyone ever trying to do this.
Thing 5 - Foie. Honestly feels like a weaker grants so I don't really bother unless there's like 1 low lizard/yowie left then I might use this to finish it off. FOmarl's innate +50% to grants but no foie boost means her foie mostly just can't compete. Fonewearl might use it though.
Thing 6 - Vivienne. Great at beating up a single lizard/yowie if you have a good enough one, but in large part a shorter range and thus worse competitor to things like grants/megid. Maybe if you had a super insane one this would be busted but I don't have one to try and I'd still think it would be just kinda okay since it can only pick off one lizard at a time.
Thing 7 - Partisans. Stuff like Madam's Umbrella or Tyrell's Parasol. I think these are probably the best option if there are enough of them all grouped up where you can hit many with one attack. But you'll need one with very good stats for this to really worth it, and they're usually just a little too farm apart for this to even hit more than an excalibur would so usually kinda outclassed and I don't really find them all that usually usually.
Thing 8 - Rambling May. If you make a set of these and have one with 100% native, they can be very strong at picking off lizards, but with one huge catch. And that catch, of course, is having to get behind them before using it which likely wastes enough time that this is also just rarely worth going for unless the opportunity presents itself without you having to waste time setting it up.
Thing 9 - just don't attack them. Just let your teammates kill them while you use Jellen, Zalure, and then kill the other enemies and heal your teammates that wasted their HP using their excaliburs. Honestly this works reasonably well a lot of the time as barely anyone in randoms (how I usually play) ever goes for anything where they mind being heal in ep4 as it's just too easy to get hit there and thus too risky for most players.
My take - mostly just use zalure, also jellen if there are any dangerous enemies present, then pick off any other enemies I can, heal teammates when they need it, and help mop-up lizards with either megid when it can hit more than 1 or else just fire a rambling may if they happen to be in the right position for it, or else if it's almost finished use foie, else just use grants. Would be happy to hear any suggestions for something better than that to do as it really seems like there are tons of them in the current HBR and it often takes my FO a lot longer to do these quests than my RA whom can just wipe them out with an excalibur with his higher ATP, ATA, and I think attack speed.
Thing 1 - the obvious, just use an excalibur. Problem is her stats aren't that great for it, and it also feels like she doesn't attack all that fast with it. I think my RAcast seems to attack a good bit faster but it could just be me. It seemed strong in theory but I haven't been all that successful with it.
Thing 2 - gi/rafoie spam. This doesn't really help when playing with HU/RAs as you'd damage cancel stronger attacks into this doing essentially no more damage than if you didn't do anything at all. Sure, it works great in a 4 FO party, but I almost never play in such a party.
Thing 3 - Demonic Fork + Megid. This seems like one of the best options to me as I do have level 30 megid and it's not that hard to line up where it'll hit 2 lizards at once. And unlike the aforementioned options, of course, this will kill in one shot when it works. Only drawback is carrying a demonic fork around but that's not a big deal.
Thing 4 - Grants. Gets around the damage cancelling problem by just doing intermittent big damage rather than lots of tiny damage. This definitely seems decent but isn't like overwhelming or anything. With Mercurious Rod this can do quite a lot of damage but its repeat rate is kinda low. Honestly seems kind underrated I'm and kinda surprised I never see anyone ever trying to do this.
Thing 5 - Foie. Honestly feels like a weaker grants so I don't really bother unless there's like 1 low lizard/yowie left then I might use this to finish it off. FOmarl's innate +50% to grants but no foie boost means her foie mostly just can't compete. Fonewearl might use it though.
Thing 6 - Vivienne. Great at beating up a single lizard/yowie if you have a good enough one, but in large part a shorter range and thus worse competitor to things like grants/megid. Maybe if you had a super insane one this would be busted but I don't have one to try and I'd still think it would be just kinda okay since it can only pick off one lizard at a time.
Thing 7 - Partisans. Stuff like Madam's Umbrella or Tyrell's Parasol. I think these are probably the best option if there are enough of them all grouped up where you can hit many with one attack. But you'll need one with very good stats for this to really worth it, and they're usually just a little too farm apart for this to even hit more than an excalibur would so usually kinda outclassed and I don't really find them all that usually usually.
Thing 8 - Rambling May. If you make a set of these and have one with 100% native, they can be very strong at picking off lizards, but with one huge catch. And that catch, of course, is having to get behind them before using it which likely wastes enough time that this is also just rarely worth going for unless the opportunity presents itself without you having to waste time setting it up.
Thing 9 - just don't attack them. Just let your teammates kill them while you use Jellen, Zalure, and then kill the other enemies and heal your teammates that wasted their HP using their excaliburs. Honestly this works reasonably well a lot of the time as barely anyone in randoms (how I usually play) ever goes for anything where they mind being heal in ep4 as it's just too easy to get hit there and thus too risky for most players.
My take - mostly just use zalure, also jellen if there are any dangerous enemies present, then pick off any other enemies I can, heal teammates when they need it, and help mop-up lizards with either megid when it can hit more than 1 or else just fire a rambling may if they happen to be in the right position for it, or else if it's almost finished use foie, else just use grants. Would be happy to hear any suggestions for something better than that to do as it really seems like there are tons of them in the current HBR and it often takes my FO a lot longer to do these quests than my RA whom can just wipe them out with an excalibur with his higher ATP, ATA, and I think attack speed.