Probably the main thing that makes me not play PSO as much anymore is the randomized level layouts are very limited. And in episode II its the same static level layout with enemies spawning in the exact same location. Even if you can't make new random map layouts having enemies spawn in a more variety of locations would help refresh the game for me. It feels weird to jump into a area and know exactly where the monsters spawn every time. Especially with fairly low player count so a lot of times you're playing alone makes it even more repetitive.