While I realize Sega has no one to blame for it but themselves with all the badwill they engendered between the 32x and Saturn debacles and all the rest of their well documented screwups, I will forever be bitter the Dreamcast didn't get the chance/lifecycle it deserved. It was such an...
While PSO itself didn't have any functionality with it, the irony is that Sega tried to do EXACTLY what you're suggesting with the Dreamcast and the VMU (though not so much with MMOs).
I'd definitely love to see that sort of integration myself, but I cynically/sadly feel the real answer is that...
Does my heart good to see people still discovering this old gem for the first time, welcome! And totally agreed. It certainly has it's, uh.. quirks, and its age shows in a few places, but the core gameplay loop is just so satisfyingly addictive.
Well, duh moment from my being away from the game so long, I actually thought Beyond the Horizon WAS the quest that was removed, somehow I got the names confused, so nevermind, I retract my previous comment. Clearly it can kick rocks if I didn't even remember which quest it actually was...
*drops out of lurk* Back again after a long hiatus, figured I'd toss my 2 meseta in here.
TOTALLY get removing MAS for the documented reasoning. I do, however, lament losing it for unsealing things like adapts, lames and sjs, something I personally find far more tedious and dull than getting a...
Anyone ever experience the game randomly losing specific sound effects? Usually it seems to be "location based" (for lack of a better way of describing it) sounds, ie monsters piping in. The music is fine, most sfx are fine, though occasionally I lose something else.
I updated Windows and my...
Ah, cool, i figured it had to be something like that. Don't think I remember ever noticing it happen before, but I also don't really pay all that close attention to the junk I don't pick up. TBH I probably wouldn't have noticed this if the dot on the map didn't tell me it was there in the first...
So I'm going on the assumption this isn't a bug and more a limitation of design/age of the game.
Did a run of Tyrell's Ego forest hunting for a Smartlink, early in I popped the boxes that are on the platform with the dome with a spell while in the lower rooms, heard a chime, saw a red box...
TTF run. Found a ??? Raygun, picked it up to see if it was worth tekking, was not, dropped it. Game hung for a second as it does when you drop something in a doorway, and then the second turned into several seconds... "huh, did I DC?" Game resumes, box is.. not in my inventory. Or on the ground...
Will we still be able to trade the badges in after this ends or will the shop close with the event? Dawned on me I should probably start converting what I do have if the latter.
Yeah you're right, I keep a notepad file opened to jot them down as they announce and just misread i when I went to post here, think I transposed it and Redria. My bad.