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  1. MagicLuthee

    Depth of field with ambient occlusion causes lag

    Hi, just tested DepthOfField in conjuction with Ambient Occlusion in low enemy count scenarios and I don't have any framedrops: I have a NVidia GTX 1660 Ti graphics card, 3200Mhz RAM and a Intel Gen12 (12700) CPU which is totally overkill though. What kind of graphics card do you have ? have...
  2. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    There are many constraints that have to be taken into account when adjusting text for the menu texture but I'm putting more effort in the Menu Text this time. Tentative replacement: A look at the R palette Swap thing from Controller Edition: @Ender f256_player_tex.prs is only used for its...
  3. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Oh thanks for mentioning the issue with "Team". Here's a comparison screenshot to illustrate the problem. Thinking of re-making this texture with Arial font hopefully in a more faithful way, since I'm slowly moving to Inkscape instead of Illustrator anyway. I'll also try to update the file...
  4. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Good news! I set up a folder on my Google Drive with both the original release (1.0.0) and an updated one (1.1.1). It also contains a spin called "Controller Edition" with R replacing Ctrl as the Palette Swap graphic. Lastly the optional Title Sigil is also present. Link is in the first post...
  5. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Seriously ? :confused: (Was about to upload a slightly updated release) I don't want the friggin tracking cookies !
  6. MagicLuthee

    PSOBB Masters Guide Ep I & II Scans (JP)

    PSOBB Masters Guide Ep I & II Scans Project Scanning Process: 100% (194/194) Cropping/Digital Cleaning: 39.7% (77/194) QC: 25.3% (48/194) Download: A sample of the first page is available in the 'spoiler' tag below. Note(s): This project was restarted from scratch on 2023/04/20 with a...
  7. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Hi, thank you for checking the project out. Many people may play with a controller, and in an ideal world I would really want to do alternate graphics, please understand it is a huge can of worms. Some people might play with a PS4 controller, some with a PS5 controller, some with an XBox one...
  8. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    I may have played too much MonHun in a short amount of time, feeling burnt out by it right now. Good news though, I've taken a look at this project's HP/TP bar graphics and made some adjustments in my files through trial and error. I also adjusted the Partner Panel (And 'Extra Display' that is...
  9. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Hey, uhm I'm feeling suuuper tired lately (even more than usual) which may or may not be related to the heat. What's more a certain game called Monster Hunter Rise : Sunbreak just released, so the bigger part of my time awake I'm putting in that game at the moment. There likely won't be updates...
  10. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    A big thank you to everyone who checked out the mod already ! :)
  11. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    I want to add my HD Section ID Badges to the UI skin... but It's been a while since I did something for PSO/BB I don't remember which file contains them :confused: Edit: Oh god, every badge (including an empty one) can be located in each of these files: Their PSO ID is always the same ...
  12. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Hmm if PSOBB acts like PSOGC the corner piece is drawn from texture but horizontal and vertical teal lines are drawn by the game, I'm about to attempt mitigating the issue by making the corner piece thinner but it looks the horizontal position of the piece is off while the vertical position...
  13. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Hey, so I made a NexusMods page for this, mainly so that download link is less likely to go down but also to hopefully evoke more confidence than the *cough* MEGA link. ;)
  14. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Oh okay, thank you for the explanation. I'll need to mention the need for "Custom" mode in Ephinea launcher then since the following files get overwritten otherwise: [!] First release is available: NexusMods Page Feedback is appreciated :)
  15. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Thank you all for the comments, I tested a 4x pack on my 1080p display and had an issue with scaling actually. I'm outputting my assets with supersampling anti-aliasing which doesn't seem to be that effective when the assets are then downscaled by the game from 4x to 1080p. Edit: Oh god I...
  16. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Hey, I've tested my HD assets at 2x the size of original assets and it looks like it's enough for 1080p (1920x1080). For 2160p (3840x2160) a quick math would suggest 4x the original assets size would look good but I can't test it as my screen is only 1080p. Should I include 8x assets as well ...
  17. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    (Progress) Fixed Healing Item icon so it doesn't look bad ingame The game also uses its HUD Font to display damage numbers With my 'HD' version they look crisp A look at action icons (in vector drawing app) (Progress) Palette Modifier bloom intensified (Progress) Blast Trap is now more...
  18. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    (Progress) No crash, nothing looking funny... :) A look at actions palette Some inventory icons Section ID (in file explorer)
  19. MagicLuthee

    HD UI Project by Luthee (a.k.a Eleria)

    Goal(s) : Provide a High Resolution UI for the Ephinea PSOBB client that is decently faithful to the original. Status : Very Usable - Only lacking some amount of polish ! What about Symbol Chat?: I plan on doing these icons one day. Important: Please don't edit/repack/bundle/rerelease or...
  20. MagicLuthee

    Is there a vanilla HD texture pack?

    I just started porting previous work as well as recent vector work to Ephinea: PSOBB HD HUD/UI Project
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