So I noticed there was a glowy spot on the rock in the heated area in the second room of NMO#3... is that supposed to make you immune to the passive heat damage while you're standing on it? 'cause it didn't work while we were in there and we couldn't beat the enemies with all that passive damage...
I took the teleporter to the last room of EN#3 but no monsters spawned... just the switch to go to the previous room, and the teleporter to the room I was previously in.
The door to the end of the quest won't unlock either. Did I do something wrong?
I'm, like, level 113 though and I'm not sure what to hunt at this point... and it's going to be a pain to level non-forces.
Also, I'm open to good quest suggestions for what it's worth.
I don't quite understand the purpose of many of the quests compared to regular zone runs. I know that Endless Nightmare 4 helped me and a friend farm Rico's Glasses, and that Phantasmal World 3 has a place for easy box farming, and pretty much everyone knows TTF... but what about the rest of...
Like, are they a 'failed rare' thing where there's two layers of rareness where you have to make a second roll to spawn a Pal Rappy?
Or are they just some thing Sega added way back when in an attempt to be cute?
I've seen people at rather high levels, and it just... stuns me. Like, I die pretty much all the time in PSO... I don't think I'd be able to get a character past maybe level 5 without getting it wiped. What's the secret? Do you just stay and grind in Normal Forest forever?
Just wondering what has the best drops for each class. I know Skyly drops the Chain Sawd and SJS for Hunters, but I'm having a hard time sorting through the rest of the VH and Ultimate lists...