Maximum Attack E Permanent Versions

Matt

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4 new quests have been added today, which are permanent versions of the Maximum Attack E event quests. You can find them under Event in all Episodes.
  • Maximum Attack E: Episode 1
  • Maximum Attack E: VR
  • Maximum Attack E: Gal Da Val
  • Maximum Attack E: Episode 4
These quests are strung together versions of the Maximum Attack E quests, finishing off with a boss against Dark Falz, Gol Dragon, Olga Flow or Saint-Milion.

There have been various cut rooms, spawns and enemies to balance the quests in terms of length and hunts, as these quests serve to be alternatives for playing and hunting, not replacements as the single-area versions would have ended up being.

For clearing the quests you will also earn a fixed amount of MA4 Tickets for the MA4 Venue.

Hope you enjoy!
 
Just ran MAE: Episode 4, and we got Kondrieu. However, the first form was invisible... You could take damage and do damage, but it wasn't visible until it broke through the wall.
 
That's strange, I have no idea why that would happen -- I think it's a bug unrelated to the quest? I just copied SEGA's files onto the boss map.
 
Just an observation. In three 4 player games, it glitched 2/3. In the two where it glitched, the team leader approached the boss and the cutscene never triggered. In the one that didn't glitch, a non-leader approached. Not sure if that is significant as I've only done three runs.
 
Just an observation. In three 4 player games, it glitched 2/3. In the two where it glitched, the team leader approached the boss and the cutscene never triggered. In the one that didn't glitch, a non-leader approached. Not sure if that is significant as I've only done three runs.

This right here, I've had this happen multiple times, I can't remember who told me but if the leader approaches the rock before anyone else then it can glitch up.
 
Just an observation. In three 4 player games, it glitched 2/3. In the two where it glitched, the team leader approached the boss and the cutscene never triggered. In the one that didn't glitch, a non-leader approached. Not sure if that is significant as I've only done three runs.
ye, it's a known glitch. Always have a non-host approach the rock
 
Is it possible we can get the enemy counts for these quests?

Also how do these fare in comparison to TTF/RT/PoD when it comes to hunting Falz/Olga/Saint drops?
 
Just a thought, but would it be possible to end Ep. 4 MAE with Shamb instead of Saint? You can still get Kond but it would add another way to hunt Shamb. Again, just an idea :3
 
Well what are the options to hunt Saint-Million? Isn't it 9-8 or a whole desert run? Seems like a good idea to have POD be for one boss and MAE be for the other. I could be totally wrong on that, maybe Saint-Million shows up in POD as well. I've never seen it though.
 
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