Proposed New Drop Charts

We literally have 1/28k drops from tollaws. Something you can get 35 of in less than 5 minutes and people think ANYTHING SUGGESTED AT ALL here is even remotely broken. Jesus christ anyone who thinks anything over 10k is gonna start dropping more than twice a month on average, is...not beneficial to this topic.
 
We literally have 1/28k drops from tollaws. Something you can get 35 of in less than 5 minutes and people think ANYTHING SUGGESTED AT ALL here is even remotely broken. Jesus christ anyone who thinks anything over 10k is gonna start dropping more than twice a month on average, is...not beneficial to this topic.
A-fucking-men. Hence why I boldly asserted we shouldn't have anything have rates above 1/28K.
 
Yeah, I would also keep DLS in Episode 4 for one or two IDs. Oran, the "Dagger ID", at least should keep it.

But the Drop Charts don't look bad now and I'm a HUGE fan of V502 in Episode 2 actually.

Why is it bad if Pinkal's Lame drop is good? It's not written in stond that only Skyly should be able to hunt it efficiently. ;D But I have to admit, it dropping from Monkeys feels a little weird to me. A Drop this good and cool should come from a "bigger", more grandiose enemy IMO. Sinows would be good, I think. Man, fixing CCA is hard.
 
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Worth bearing in mind the DAR when it comes to these drops. Eg Ul gibbon has dar of only 30% as opposed to dorphon which has 80%.
 
Worth bearing in mind the DAR when it comes to these drops. Eg Ul gibbon has dar of only 30% as opposed to dorphon which has 80%.

That would make any HBR with Ul Gibbons a "Lame-fest", if I understand correctly?
 
That would make any HBR with Ul Gibbons a "Lame-fest", if I understand correctly?
Well, you'd need a good amount of dar for ul gibbons to drop consistently but yeah, hbr would increase the rate for sure.
My point was its not the same rate :p I cba to do the exact maths but with OTBE I believe dorphon is more than 2 1/2x more likely to drop a lame, even if the drop was the same (1/1024). But looks like the Ul Gibbon drop has been increased anyway so x)
 
Those proposed rates include the DAR already, I thought?
Well the chance of a enemy dropping a rare item and the chance of them dropping an item at all are 2 different things so I would assume not x)
 
I think you may be right Eis and I'm being dumb lol, just checked the epihnea drop charts and what you're saying seems to make sense D: rip so it probably means if the ul gibbon dar was 80% then the lame drop would be a good deal lower.

*Edit: It was 10am in the morning and I hadn't slept :p Plz forgive my weakness.
 
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Well the chance of a enemy dropping a rare item and the chance of them dropping an item at all are 2 different things so I would assume not x)

That's not how any of it works at all.

Go to the drop chart. Mouse over the drop.

Dorphon - Skyly - Lame - 1/1024
DAR: 80%
Rare Rate: 0.12207%

Math: 0.12207% = 1/820

More math: (1/820)*0.8 = 1/1025

The drop rates include DAR.

Enemy having low DAR only makes HBR broken.
 
That's not how any of it works at all.

Go to the drop chart. Mouse over the drop.

Dorphon - Skyly - Lame - 1/1024
DAR: 80%
Rare Rate: 0.12207%

Math: 0.12207% = 1/820

More math: (1/820)*0.8 = 1/1025

The drop rates include DAR.

Enemy having low DAR only makes HBR broken.
Ok ty Jeff x) and I agree that a 1/1024 lame drop on Ul Gibbon would have been too broken lol
 
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I know Ul Gibbon sounds really weird, but they're not as common as you think. The point was for quest variety -- the best quest for Ul Gibbons is PW2, which is not played very much right now. There's not very many in MA4 either, that is mostly filled with Zols (which was the first suggestion, but retracted due to the restart hunt).

We've put some items on Berrill (Dress and V501) to make MA4 look attractive for hunts, and MU3 is good for hunting V501 and HP from Spigell, so we're not going to put it on that, because I honestly think it's better to have PW2 be super good for hunting something other than DoBs.

This is why I moved HS to Desert as well (for Desert hunting specifically, which nobody does right now) and SoF onto Satellite Lizard instead of Yowie (so that WoL2 is an attractive quest for SoF hunting).

If Pinkal is stronger for Lame hunting also, it's not that important because the CCA drop table is not obscenely overpowered like Episode 4. Episode 4 is easier and drops a lot of other shit around it, meaning hunting Lame in Episode 4 is probably going to be much better anyway. Also we decided Pinkal Lame because Pinkal sucks and you could argue Lame is sort of a FO item too, since it's good to use on the FOs that can equip it in various situations.
I agree that DLS should stay in Ep4. Then again I was never for removing the V501 or V502 units either. These are distinctly episode 4 items and it doesn't really make sense to cripple ep 4 just so people "have" to play ep 2. I thought the whole point was just making EP2 not suck less for drops? The journey for balancing is a big aggressive. Please stop the ep 4 nerfs. (That being said I like a lot of the ideas in this topic other than these!)
This is not unprecedented. These are the terms I put for a drop chart change and it won with over 75% majority (which was the threshold we decided we should go from, much like other vanilla/oldschool servers of games).

DLS moved over to Episode 2 because the following items were still exclusive to Episode 4:
- Lame d'Argent
- Daylight Scar
- Heaven Striker
- Photon Crystal
- V101
- V801
- Limiter
- Centurion/Ability
- Cannon Rouge
- Heavenly/Power
- Heavenly/Arms
- Shouren
- Girasole
- BOVN
- Swordsman Lore
- Dragon Scale
- Liberta Kit
- Ophelie Seize
- Rupika
- Black Hound Cuirass
- Slicer of Fanatic
- All 5 Elemental Cloaks
That's a lot of decent/good exclusive items to Episode 4, whereas Episode 1/2 don't get anywhere near that many interesting items, and what ends up happening is people just play Episode 4 all day, every day, because it's so rewarding for the effort put into it. Please note this list is AFTER we moved things out as well, not before. It was even better before.

If we wanted to just make Episode 2 better to promote people playing it, we have to give Episode 2 exclusive hunts so people are required to play it for certain hunts (like you currently have to for FS and SN, which are popular items to hunt). The thing is, all these new items in Episode 4 are "distinctly Episode 4 items", because that's the only place they've dropped and they came out with Blue Burst, but I honestly don't think we should stick with that to keep everything down there still.

We also noticed that Episode 2 didn't really get a nice dedicated hit hunt that was relatively popular, so we decided that DLS in Episode 2 was a good idea to make more areas attractive.

Episode 4 is still really overpowered compared to Episode 1/2, so it will still be better to play. After plotting out Episode 4's balance chart (we have one somewhere I can show, although I need to update it for recent changes), there's no way to make Episode 2 attractive without making it far too powerful. Just buffing God to Heavenly and Demo Comet to Vivienne or whatever isn't going to make people want to play Episode 2 unless they're doing it already, because Episode 4 will still trump Episode 2 for those items.

We're not doing this because "people are having too much fun" in Episode 4, we're doing this because we want people to be having much more fun by playing all sorts of different content and quests for various different items, instead of just playing the same select few all the time.
 
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After the drop chart changes, are any quests going to be removed/edited?
I think we need some Quality Control... (I.E. xrd)

Too many monster spam quests make it so you have no choice other than just playing them.
This kills the variety in questing, I think the biggest issues are in episode 4 for sure.

The only quests worth playing are the Lost quests in episode 4.
These new quests invalidated many other older quests that could be played due to them having stupidly high enemy counts.
 
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Most likely yes.

I've updated a "balance chart" onto the proposed tables, you can find it by tabbing over to the sheet. It will give you a good idea of balance at a glance. Let me know if I've missed something, and also we would still like your feedback.
 
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