Ade
;3
This isn’t nearly enough of a penalty for dying over and over imo. Having some sort of small drop boost that accumulates as you gain large amounts of EXP and resets upon death would be better. Losing 2 seconds of DPS and 5 Synchro means nothing outside of speed runs. I know you don’t agree with this, and it’s okay if we agree to disagree.Death in PSO does have meaning outside of HC. You lose time, shifta, and put others at risk if its multiplayer. You have good reasons not only to learn to dodge it, but how to kill it before it even spits.
Aside from this, seeing more quests that give greater rewards or special unlocked rooms for reaching a certain point deathless would be nice.