Figure4
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I know the suggestions forum is closed, but I wanted opinions on this nonetheless.
There are now a whole bunch of quests which have many enemies (mostly non-vanilla quests), and thus the floor can get ridiculously cluttered. Even to the point where attacking without picking up crap accidentally is awkward and annoying.
So how about a simple server command to toggle meseta drops on/off?
I'm guessing that many (perhaps even most) players don't care about the meagre amounts of meseta from random drops. So if we could toggle them off it would go some way towards keeping the floor less cluttered.
Thoughts?
Edit: Perhaps even blue boxes too...
There are now a whole bunch of quests which have many enemies (mostly non-vanilla quests), and thus the floor can get ridiculously cluttered. Even to the point where attacking without picking up crap accidentally is awkward and annoying.
So how about a simple server command to toggle meseta drops on/off?
I'm guessing that many (perhaps even most) players don't care about the meagre amounts of meseta from random drops. So if we could toggle them off it would go some way towards keeping the floor less cluttered.
Thoughts?
Edit: Perhaps even blue boxes too...
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