New Quest Update

Discussion in 'News' started by Matt, May 4, 2020.

  1. Matt

    Matt Administrator Staff Member

    Location:
    Wigan, England
    Guildcard:
    42000044
    Hello Hunters!

    We have recently added 7 new quests to the game, all created by Ender.

    Episode 2, Retrieval:
    • Lost SHOCK RIFLE (VR Temple)
    • Lost BIND ASSAULT (VR Spaceship)
    Episode 4, Extermination
    • Sweep-Up Operation #10 (Crater Exterior)
    • Sweep-Up Operation #11 (Crater Interior)
    • Sweep-Up Operation #12 (Sub. Desert 1)
    • Sweep-Up Operation #13 (Sub. Desert 2)
    • Sweep-Up Operation #14 (Sub. Desert 3)
    Please note that these quests are subject to change in their current state, pending balance passes or bug/exploit fixes.

    We hope you enjoy these new quests!
     
    Hollow, thegmk, Kyu and 13 others like this.
  2. Detourist

    Detourist Detourist#6717

    Location:
    Portland, OR
    Guildcard:
    42022417
    Woooooooooooooo!!!!!!
    Thank you, @Ender !
    Thank you, @Matt !
     
    Yuffie and Harborer of Hope like this.
  3. gally

    gally Member

    YAAAAAAAS!!!
     
    Yuffie and Harborer of Hope like this.
  4. EvilUpholsterer

    EvilUpholsterer No More Government Subsidies For Active Basses

    Location:
    Funk
    Guildcard:
    42051687
    I think Ender should be nerfed at some point.
     
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  5. Firkraag

    Firkraag neverlucky

    Location:
    Sweden
    Guildcard:
    42020932
  6. EvilUpholsterer

    EvilUpholsterer No More Government Subsidies For Active Basses

    Location:
    Funk
    Guildcard:
    42051687
  7. diego

    diego Levi

    Guildcard:
    32146817
    Awesome work, matt and all the staff of Ephinea! :D
     
    Harborer of Hope likes this.
  8. Ender

    Ender of fun

    Guildcard:
    42017744
    As Matt said, these quests are subject to change. So no guarantees these monster counts or the quests will stay as they are (already fixed a couple of small issues in Lost SHOCK RIFLE that will go up eventually, thanks @Arsuru). The lost quests are meant to be comparable to the old EP2 lost quests in monster counts and length (for now at least). No guarantees that's the case for Lost CCA, Seabed, Crater, or Desert, whenever those are created.

    Hildebear (Ep. II): 41
    Rag Rappy (Ep. II): 55
    Monest (Ep. II): 10
    Poison Lily (Ep. II): 63
    Grass Assassin (Ep. II): 36
    Dimenian (Ep. II): 73
    La Dimenian (Ep. II): 62
    So Dimenian (Ep. II): 75
    Dark Belra (Ep. II): 28
    Barba Ray: 1

    Savage Wolf (Ep. II): 61
    Barbarous Wolf (Ep. II): 39
    Pan Arms (Ep. II): 14
    Dubchic (Ep. II): 56
    Gilchic (Ep. II): 107
    Garanz (Ep. II): 25
    Dubswitch (Ep. II): 14
    Delsaber (Ep. II): 69
    Chaos Sorcerer (Ep. II): 31
    Gol Dragon: 1

    Sand Rappy: 23
    Astark: 20
    Satellite Lizard: 32
    Yowie: 21
    Zu: 13
    Boota: 32
    Ze Boota: 24
    Ba Boota: 16
    Dorphon: 5

    Sand Rappy: 23
    Astark: 15
    Satellite Lizard: 32
    Yowie: 29
    Zu: 12
    Boota: 25
    Ze Boota: 21
    Ba Boota: 17
    Dorphon: 10

    Sand Rappy: 31
    Satellite Lizard: 50
    Yowie: 29
    Merissa A: 32
    Girtablulu: 3
    Zu: 11
    Goran: 90
    Pyro Goran: 41
    Goran Detonator: 16

    Sand Rappy: 30
    Satellite Lizard: 41
    Yowie: 20
    Merissa A: 43
    Girtablulu: 6
    Zu: 12
    Goran: 50
    Pyro Goran: 26
    Goran Detonator: 18

    Sand Rappy: 30
    Satellite Lizard: 40
    Yowie: 30
    Merissa A: 31
    Girtablulu: 7
    Zu: 15
    Goran: 66
    Pyro Goran: 30
    Goran Detonator: 17

    I will probably adjust the timers depending on feedback.

    Lost SHOCK RIFLE
    • A door near the ring in Temple Beta is misplaced a few units.
    • A small room in Temple Alpha has targetable walls when they shouldn't be.
    Sweep-up 10
    • Accidental ring left at the end of the quest near the boxes.
    Sweep-up 11
    • First spawn doesn't trigger if you move immediately on spawn due to misplaced event collision. Backing up towards the teleporter should cause the lizards to spawn. Should be fixed today.
     
    Last edited: May 5, 2020
    Hollow, anime, Pain and 9 others like this.
  9. EvilUpholsterer

    EvilUpholsterer No More Government Subsidies For Active Basses

    Location:
    Funk
    Guildcard:
    42051687
    Can I just say that the VR portion of Ep2 is actually my favourite part of the game. I will have so much fun doing these on solo mode.
     
  10. redtornado43

    redtornado43 Member

    Hi, I don't know if I'm missing something here, but whenever I start up the new sweep-up missions there's no time remaining.
    Edit: It only happens on 12, 13, and 14.
     
  11. Ender

    Ender of fun

    Guildcard:
    42017744
    Sorry about that. It's an issue for only VH and I sent the fixes to @Matt , hopefully they'll be up today!

    EDIT: Matt says the fixes are up.
     
    Last edited: May 5, 2020
    Ade, Gori and No Hit like this.
  12. Ade

    Ade Curse breaker.

    Love this. Played LSR so far. Very nice!

    When you make the Lost Crater quest, please consider making Shamb the boss so there's more than one way to fight him (other than POD). I realize POD is a Team Point unlockable, but Shamb doesn't have any particularly thrilling drops...

    It would just be cool to have another way to fight Shamb.

    Thanks, Ender! You're very good at what you do.
     
    Ender and EvilUpholsterer like this.
  13. EvilUpholsterer

    EvilUpholsterer No More Government Subsidies For Active Basses

    Location:
    Funk
    Guildcard:
    42051687
    OMG. Yes. Or... Make it Saint Million?
     
  14. Ender

    Ender of fun

    Guildcard:
    42017744
    Forgot to mention that the quests were updated a week ago with some tiny bug fixes, a couple of monsters added to EP4 SU desert quests, timer increases across the board, many of the SU13 traps removed, some monsters moved between waves in SU13's last room, and changes in position for the second time increase orb in SU14 to make it more worthwhile.

    Let me know if you have any feedback or suggestions. I'd like to make the next version of these "final" where I will be adding an optional count-up timer to the EP2 Lost quests that can be toggled through the quest board (timer will be off initially, must be activated in order for you to see it).
     
    Yuffie, GHOSTS, Arsuru and 2 others like this.

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