Snerpydoodle
Member
- Gender
- Male
Hello, I have been fiddling with this since installing the game last night, and Im at the point where I feel like there might be some sort of other issue dragging down performance.
The laptop im using is by no means special but I feel like It should be able to play the game at a steady higher framerate at all minimum settings except 1 notch up on draw distance and not low res textures, low resource mode, no v sync, and 1024 x 768 resolution. It has gotten better as I reduced things down from my initial setup but it still nowhere near where it should be. Id say it averages low 20s, but it varies widely depending on say which direction im looking in a room, even if I keep the same amount of enemies on screen. I do randomly get quick bursts of it seems over 60 fps out of nowhere though. I went back 7 or 8 pages and tried what I could find but nothing much seems to have helped really. Im hoping there may be some way of improving it, I tried updated my drivers and installing the control software but it didnt seem to like my system and when I tried to force the driver install windows said they were already up to date.
My actual kinda ok laptop has a broken screen and ive been too broke to fix it and getting by with this spare computer. I ran run SMT:Imagine with a playable framerate overall on normal settings and I feel like this game cant be much more demanding than that. If I run the game with task manager open the game never seems to use more than say 50 maybe 60% processor and not much ram, it can be chugging at sub 20 fps but only using 40% processor
AMD E1 6060 1.35 ghz
AMD Radeon R2 Graphics integrated
2 gb of ram
the hd is pretty terrible on this laptop and gets overwhelmed easy but HD activity is basically non existent when playing it seems. I remember I played with similar or maybe even slightly better performance on my old pentium 3 with a tnt 2 when the game was in beta so I would think I would be able to get better performance than that computer and am thinking it must be some sort of weird problem if the game is chugging but not using all my computers resources.
The laptop im using is by no means special but I feel like It should be able to play the game at a steady higher framerate at all minimum settings except 1 notch up on draw distance and not low res textures, low resource mode, no v sync, and 1024 x 768 resolution. It has gotten better as I reduced things down from my initial setup but it still nowhere near where it should be. Id say it averages low 20s, but it varies widely depending on say which direction im looking in a room, even if I keep the same amount of enemies on screen. I do randomly get quick bursts of it seems over 60 fps out of nowhere though. I went back 7 or 8 pages and tried what I could find but nothing much seems to have helped really. Im hoping there may be some way of improving it, I tried updated my drivers and installing the control software but it didnt seem to like my system and when I tried to force the driver install windows said they were already up to date.
My actual kinda ok laptop has a broken screen and ive been too broke to fix it and getting by with this spare computer. I ran run SMT:Imagine with a playable framerate overall on normal settings and I feel like this game cant be much more demanding than that. If I run the game with task manager open the game never seems to use more than say 50 maybe 60% processor and not much ram, it can be chugging at sub 20 fps but only using 40% processor
AMD E1 6060 1.35 ghz
AMD Radeon R2 Graphics integrated
2 gb of ram
the hd is pretty terrible on this laptop and gets overwhelmed easy but HD activity is basically non existent when playing it seems. I remember I played with similar or maybe even slightly better performance on my old pentium 3 with a tnt 2 when the game was in beta so I would think I would be able to get better performance than that computer and am thinking it must be some sort of weird problem if the game is chugging but not using all my computers resources.