Ephinea Launcher redownloading certain music files

noa

Member
I've been using the method laid out on the wiki for replacing music disks with custom music, and I have run into an issue where the audio files for Disk Volumes 22-25 keep being redownloaded by the Ephinea Launcher. All of the other files can be changed with no issues, it's just these 4 that keep getting redownloaded over my custom tracks.

If I replace the files with my custom music and launch the game straight from psobb.exe, the custom music works as expected. It's not that they are being redownloaded every single time I open the launcher, but only after I have replaced the original music files with the new ones.

Disk Vol.22 "Back 2 Back" (BACK_2_BACK.ogg)
Disk Vol.23 "The Strange Fruits" (IDOLA_STRANGE_FRUITS_LOOP.ogg)
Disk Vol.24 "The Whims of Fate" (WHIMS.ogg)
Disk Vol.25 "Last Impression" (LAST_IMPRESSION.ogg)

Having the same issue when I tried using Typwo's Party Disks Volume.1 mod as well
 
Hi.
I'm gonna look into this. I have tried playing Disk Vol.23 "The Strange Fruits" in the lobby and it didnt play the custom music from my pack.
I'll ping if I find a fix to it.
Cheers.
 
I came here to post the same thing. It works fine if I replace it while already in game, but the second I close the game and launch the launcher, the files are immediately replaced with their originals again.
 
In case this hasn't clicked for everyone: these files are marked as necessary by the server. The game will re-download them if it thinks they are tampered with. (or part of the original client...or not whitelisted...whatever dunno how that interaction is handled, end result is mostly the same)

For better or worse, BB does not detect most file modifications while the game is running (mostly just typical interaction between OS.) So you can swap these files after the launcher replaces them but the game will replace them.

I'm assuming this has not been fixed because it is not exactly a bug and a low priority.
 
As CTB said, it's not a bug. These are new files we added and they need to exist. Well, they don't need to exist because the game does nothing if the file is missing. But the launcher has to download them, even if we put them into the installer.

You can probably workaround it by marking your file as Read Only in Windows Explorer. You'll have an annoying error at the end of launcher startup I think.

Adding support for these to the data/ephinea/custom folder structure is another thing on my long TODO list, but super low priority.
 
Thank you for the tip! I just tested setting the files as Read Only and it does work! And yes, you will see an error message every time, but I can live with it.

I was aware when making this thread that this was going to be something very low priority, but I just wanted to make sure it was actually known. Anyway, thanks again!
 
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