Android idea

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I'm not sure if everybody will approve or agree but I was wondering if it would make android damage traps do a certain amount of less damage (insert whatever % here) and make them "non elemental" instead? Pretty much flat damage either based on your level or on atp instead of the fire damage that's only useful on a few enemies as far as doing damage (slimes. )

Another players idea (can't remember his name) was a healing trap for Android. Idk if it's possible to add skills but I do know there are some healing traps in caves occasionally.

Thank you for any replies