Rune
Member
- Gender
- Male
- Guildcard
- 42008444
Turns out having a set is too rich for my taste atm.
Reserve: 70pd, when hit the item will be on hold for 72 hours.
Other wants (more of a work in process goals list if anything):
HU:
-s-rank Berserk Sword
-Yunchang with 30 or more hit
-Flowen's 3084 sword with 40 or more hit lol.
-restless lion Dark Flow with n/d
RA:
-s-rank Berserk Needle
-s-rank Demons Needle
-s-rank Hell Needle
-s-rank Arrest Needle
-s-rank Berserk Launcher
-30 or more hit Snow Queen
FO:
-90+ hit rainbow baton cause my 75 hit one is not shiny enough and green is more than a color
-40 hit+ holy ray w/o machine on it
-Tyrell's Parasol with 40 or more hit
-s-rank Hell Cards
General:
-20 or more hit Excalibur
-that xmas 30 hit Vivienne
-60 hit charge diska
-60 hit charge Vulcan
-60 hit hell raygun
-s-rank Zalure Handgun
-s-rank Demons Mechguns
-s-rank Arrest J-cutter
-D.Parts 1.01
-I'm cool with badges still (silver at 5:1, gold at 1:2 still).
-I'm cool with mats like pow (7:1), luck (1.5:1), and hp (8:1) as well (I think those are the rates atm.
-I want ubers as well lol but I'm pretty sure I'm too poor for that.
Reserve: 70pd, when hit the item will be on hold for 72 hours.
Other wants (more of a work in process goals list if anything):
HU:
-s-rank Berserk Sword
-Yunchang with 30 or more hit
-Flowen's 3084 sword with 40 or more hit lol.
-restless lion Dark Flow with n/d
RA:
-s-rank Berserk Needle
-s-rank Demons Needle
-s-rank Hell Needle
-s-rank Arrest Needle
-s-rank Berserk Launcher
-30 or more hit Snow Queen
FO:
-90+ hit rainbow baton cause my 75 hit one is not shiny enough and green is more than a color
-40 hit+ holy ray w/o machine on it
-Tyrell's Parasol with 40 or more hit
-s-rank Hell Cards
General:
-20 or more hit Excalibur
-that xmas 30 hit Vivienne
-60 hit charge diska
-60 hit charge Vulcan
-60 hit hell raygun
-s-rank Zalure Handgun
-s-rank Demons Mechguns
-s-rank Arrest J-cutter
-D.Parts 1.01
-I'm cool with badges still (silver at 5:1, gold at 1:2 still).
-I'm cool with mats like pow (7:1), luck (1.5:1), and hp (8:1) as well (I think those are the rates atm.
-I want ubers as well lol but I'm pretty sure I'm too poor for that.
Some stats on this item to try and help people see why this is a good weapon:
-the final hit of this 50 hit card that really counts (s3) on a rr fomar is about as accurate as a rr hucasey's 50 hit rl dark flow special (h1). Even blind Fomar has no issue making this card do it's job. The ata on the card is equal to a 55 hit charge raygun.
-enemies with around 500 defense (over 90% of the game after being hit with zalure 30 will have less than that but 500 is a nice number) can take easily 2500+ damage from a fomar with the final hit of this card. This card is nicked named mini dark flow or so for a reason. Setting it up is a bit different than df and in general you need two of the nukes to do the job of a single flow swing but if used right this will destroy dangerous foes a lot faster and safer than certain other things fomar has use of.
-it has all the other plus of cards just in general (unlimited vertical range to attack those charging foes, fast attack animations, wider aim radius than handguns and mechguns). Oh and it is a guardianna, one of 2 cards with boosted range (right by handgun)
-the final hit of this 50 hit card that really counts (s3) on a rr fomar is about as accurate as a rr hucasey's 50 hit rl dark flow special (h1). Even blind Fomar has no issue making this card do it's job. The ata on the card is equal to a 55 hit charge raygun.
-enemies with around 500 defense (over 90% of the game after being hit with zalure 30 will have less than that but 500 is a nice number) can take easily 2500+ damage from a fomar with the final hit of this card. This card is nicked named mini dark flow or so for a reason. Setting it up is a bit different than df and in general you need two of the nukes to do the job of a single flow swing but if used right this will destroy dangerous foes a lot faster and safer than certain other things fomar has use of.
-it has all the other plus of cards just in general (unlimited vertical range to attack those charging foes, fast attack animations, wider aim radius than handguns and mechguns). Oh and it is a guardianna, one of 2 cards with boosted range (right by handgun)
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