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  1. Ender

    10th Anniversary Event Thread

    Yeah, it's supposed to be easier. I don't mind adding a few more enemies for difficulty, but the quest was a bit brutal for most players last year.
  2. Ender

    10th Anniversary Event Thread

    A little late, but I just uploaded a new version of AA1 that contains most of the changes I wanted to make before the event began. I also made a few more changes during my testing the past few days. The quest was too difficult last year because of the tanky enemies, large monster variety, and...
  3. Ender

    CCA crash

    I have no idea about the first crash. Are you using a custom model for something loaded in the area? When you enter an area, the game loads the assets for everything in that area. All enemies, objects. For omnispawn quests, the number of things to load is increased because more enemies and...
  4. Ender

    Random crashing?

    Is that the only crash info? If it's when changing area, it's likely because of custom assets if you're using them (HD texture pack has at least one bad texture bml: bm_ene_morfos.bml).
  5. Ender

    CCA crash

    That's a DEP crash. First thing in the technical section usually resolves it: https://ephinea.pioneer2.net/faq/#technical Pretty simple to verify once it's actually fixed. Pickup a photon gun and fire the bullets in all directions on screen and off.
  6. Ender

    Quick question - Quick answer

    Yes, check the last page of options in the launcher. These were added a few months ago. There are tooltips for these options that explain what they do.
  7. Ender

    Connectivity issues (接続の不具合について)

    Update: The game is online again. We'll continue to monitor it. We are aware of the issues with the game at the moment. We have scheduled a server maintenance at 21:00 UTC, in about four hours from now, to take a better look at the server when we have free time. Apologies for the disruption...
  8. Ender

    The 10th Anniversary Event is live! (10周年アニバーサリーイベント開始!)

    New launcher and DLL just went up to fix a couple issues with the new bank window. Also, if you dislike the new bank window, the "LARGE BANK WINDOW" option in the launcher can be disabled to revert to the original bank window. I saw a couple of comments saying that the new bank window broke the...
  9. Ender

    The 10th Anniversary Event is live! (10周年アニバーサリーイベント開始!)

    No, it only lowers CPU usage while the game is burning time until the next frame. By default, PSOBB doesn't really yield CPU time when it's waiting there. The LOW PERFORMANCE change makes it actually yield CPU time for larger durations of the wait, and then goes into the busy wait when it's...
  10. Ender

    Constant crashing

    That's a DEP crash. The first thing at the beginning of this section should resolve it: https://ephinea.pioneer2.net/faq/#technical It can happen when you PB or in your case, when a photon bullet is fired off screen (such as at the camera). Should be simple to test that it's fixed after you...
  11. Ender

    The 10th Anniversary Event is live! (10周年アニバーサリーイベント開始!)

    There will be a DLL update sometime on Wednesday to fix a couple issues with the bank menus if you're playing in 4:3 and also playing with default or near default HUD resolution. The stackable deposit/withdraw counter menu is behind the expanded item list, which can be difficult to see. The...
  12. Ender

    The 10th Anniversary Event is live! (10周年アニバーサリーイベント開始!)

    Just released another DLL update to fix an issue that was crashing some characters after logging in. Sorry for the trouble and let me know if you're still having issues with it.
  13. Ender

    The 10th Anniversary Event is live! (10周年アニバーサリーイベント開始!)

    Server maintenance has completed and the 10th Anniversary Event is now live! You can read all about the event in the event thread: https://www.pioneer2.net/community/threads/10th-anniversary-event-thread.31236/ Added a new mag cell called "Sonic Doll" that can be used on any equipped third tier...
  14. Ender

    Server maintenance scheduled for August 11, 2025 at 22:00 UTC

    There will be a server maintenance to update the game and start the Anniversary event. Maintenance may take up to 2 hours to test the update.
  15. Ender

    Game crashes

    What did the error event say for this crash?
  16. Ender

    Game crashes

    Yeah, Vulkan doesn't work for some people. This is definitely a DEP crash. I'm not sure what this one is. I think it's a crash from one of the Direct3D shims when you're playing on anything other than D3D8. However, I really don't understand why this would crash. Just curious, do you see...
  17. Ender

    Game crashes

    The game originally supported only Direct3D 8. The other renderers were added later. Because you're crashing in d3d9.dll (assuming this is the fault module for all of your crashes), you should try Direct3D 8 with the other graphical settings left at default. No shaders, no antialiasing, no...
  18. Ender

    AMAZING addition for selecting character slots! Would it be possible to re-organize them?

    Here's a quick and dirty addon that can display the character proportions while in the dressing room. This is 10000x easier than patching the game for that, especially since the game's implementation of it would have to look good.. Things like accounting for high res HUD, widescreen, line up...
  19. Ender

    E2: Random Attack Xrd Stage Untargetable Enemies

    Should be fixed. I only tested with 4 clients for some of the issues I found in the quest. Didn't have time to do a full quest run but it should be okay. Technical reason why this bug occurs... Forest and CCA set the player's room ID using objects on the map due to the irregular room shapes...
  20. Ender

    AMAZING addition for selecting character slots! Would it be possible to re-organize them?

    This is the Technical Support forum and it's not really intended for suggestions. We also aren't taking suggestions right now because we already have a huge backlog of things to implement, modify, or fix. We're also all doing this as a hobby. This is not a job for any of us. Is this possible...
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