Soly's Stash

Thank you for the info!
One last question for now: do you know if it's possible to edit any of the display text? Weapon names, item descriptions, etc. I'm changing some Special Attack values and would love to update the descriptions to match.
On BB, you would update the unitxt file. I don't know about other versions.
 
Hey Soly, do any of these edit monster resistance (GC)? I've edited afaik entirely in each of PMT, PT, and RT. I cannot seem to find an area for monster resistance.
 
Hey Soly, do any of these edit monster resistance (GC)? I've edited afaik entirely in each of PMT, PT, and RT. I cannot seem to find an area for monster resistance.
It's been a while since I've looked at it but if I recall correctly they're modifiable with the Battle Parameter editor.
 
How do I stop non-rare frames showing up in the floor reader list?

In the filter settings I can only see an option for ignoring non-rare frames with less than 4 slots. But I don't see any way to also ignore the ones with 4 slots.
 
How do I stop non-rare frames showing up in the floor reader list?

In the filter settings I can only see an option for ignoring non-rare frames with less than 4 slots. But I don't see any way to also ignore the ones with 4 slots.
Isn’t the add on stuff based on a scripting language?

You could probably just look through the floor reader code/script and look for the part that checks if the frame is rare or not and if it’s 4 slots, then make your own modification to either ignore it or something ghetto like change it to check for at least 5 slots to have the same effect.
 
Hey,

Has anyone been able to figure out what the "Unknown1","Unknown2","Unknown3","Unknown4","Unknown5" properties for weapons are used for in the ItemPMT ?

Most of the other values are easy to figure out, but I tried to change those values to no avail
 
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Hi,
So far I've found these tools super helpful but I can't seem to figure something out, not sure if it's possible or I missed info somewhere in the 18 pages of this thread.
I've been fiddling around with the GameCube version of the game and tools, and was trying to figure out how to modify player level table, seems can be done in bb but not the GC version. And only reason I can see might not be working has something to do with using different file format/encryption as the file is PlyLevelTbl.cpt

Hoping someone can give some guidance on this quandary.
Thanks
 
Hi,
So far I've found these tools super helpful but I can't seem to figure something out, not sure if it's possible or I missed info somewhere in the 18 pages of this thread.
I've been fiddling around with the GameCube version of the game and tools, and was trying to figure out how to modify player level table, seems can be done in bb but not the GC version. And only reason I can see might not be working has something to do with using different file format/encryption as the file is PlyLevelTbl.cpt

Hoping someone can give some guidance on this quandary.
Thanks
Hi, to decompress PlyLevelTbl.cpt you first need to shave off its header, for instance with a hex editor like ImHex. (The header is "00 00 71 00 F3 5D 62 CE")
Then with fuzziqersoftware's newserv run the following commands (modify input / output filenames and paths accordingly):
Code:
newserv decrypt-data --pc --big-endian --seed=F35D62CE file.cpt file.decrypted
Code:
newserv decompress-prs --big-endian file.decrypted file.decrypted.decompressed

I suppose it's possible to do the reverse, but I have never done so because I recently started making a graphical user interface / application to edit PlyLevelTbl.cpt using code by fuzziqer (small parts of Phosg and Newserv). I don't plan on releasing the app because I'm not at all confident in the safety and performance of my code.
 
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