ERROR - Direct3D device has been lost - closes game?

Did you try alt+tabbing while in classic fullscreen? PSO cant make that jump so it loses its renderer and crashes. Use borderless windowed.
 
Did you try alt+tabbing while in classic fullscreen? PSO cant make that jump so it loses its renderer and crashes. Use borderless windowed.
I play in Virtual Fullscreen so dont think it was that! Kept happening whenever I was definitely going to come face to face with a Hildetorre hahaha
 
A small number of events can cause this to happen.
  • Disconnecting from the internet even for a moment. (this can happen on some devices when they enter sleep mode or go idle for a period of time)
  • UAC Prompts. (this can be resolved by changing your UAC settings in windows)
  • Sleep Mode. (you can adjust your power settings to prevent this on many devices)
  • Screen savers.
  • Classic Fullscreen. (if you alt tab, it pauses the renderer and causes an error)
Many of these are also resolved by swapping the rendering API to Direct3D 11 or 12 thankfully.

Either way, I'm glad you managed to fix your issue by changing your Direct3D!
 
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