Smokey's Ultimate PSOBB Mod Collection

Discussion in 'Skins and Mods' started by Save Smokey, Mar 16, 2018.

Are you a bigger fan of OG vanilla? Or do you like to mix it up with some mods!

  1. Vanilla

    28 vote(s)
    50.0%
  2. Modded

    28 vote(s)
    50.0%
  1. Save Smokey

    Save Smokey Member


    haha.. ha.. ha

    ok so I came across some dank star wars sounds today and so I patched Saber, Sword, Rifle, Vivienne, and Last Survivor type weapons. They're super cool so I hope you don't mind re-downloading the new sound effects! Same link works!

    http://www.mediafire.com/file/mgs5mrry19o1sgv/sound_effects.zip
     
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  2. Lance

    Lance I love you

    Location:
    Springfield, Missouri
    Guildcard:
    42027278
    Had zero clue what i was doing but just intalled these mods easy as heck. You rock! its so much better now
     
    Save Smokey and XiCwoodXi like this.
  3. TaoChaos

    TaoChaos Destiny awaits...

    Location:
    Nor Cal
    these screenshots give my eyeballs a boner, thank you @Save Smokey
     
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  4. TaoChaos

    TaoChaos Destiny awaits...

    Location:
    Nor Cal
    Dope, got it all up and running in very little time. Still trying to figure out why Nvidia hates psobb.exe and can't find it, but got this awesomeness
     
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  5. TaoChaos

    TaoChaos Destiny awaits...

    Location:
    Nor Cal
  6. Save Smokey

    Save Smokey Member

    Glad to hear most of you aren't running into many issues! I was really excited to give people the opportunity to experience something fresh and exciting with this game so it makes me very happy you are all enjoying everything :)

    Getting close to 200 downloads now, it really means a lot <3
     

    Attached Files:

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  7. TaoChaos

    TaoChaos Destiny awaits...

    Location:
    Nor Cal
    Yeah it totally revived my interest in the game, thank you for putting it all together
     
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  8. GAMA

    GAMA Member

    I find this to be an excellent project.

    I'm returning to psobb though (shthack severs aparently lost all my ingame data), and would like to contribute to this comunity since it seems to be stable, with skins (i need an interesting project to remain sane anyway)

    Is there like a team working on this?, or is this just an aglomerate os different projects mashed into 1 client?

    i'd like to think my graphical capabilities have inproved since 2011, so i still have something to offer.
     
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  9. Save Smokey

    Save Smokey Member


    Hi! Many of the textures come from the psobb.fr website but I've also made a few files myself. You'll want to look on that website for the texture manager program but after that you should have a pretty good time editing the .DDS files.

    If you take a look through the files in the game directory and compare to the stuff in my zips, files are fairly well labelled so good luck and thanks!
     
    XiCwoodXi likes this.
  10. gizonde

    gizonde Member

    can't wait to see your new work. i've enjoyed your huds and effects the past few years
     
    XiCwoodXi likes this.
  11. GAMA

    GAMA Member

    oh, i'm extremely familiar with all the files and all the litle tricks to make modded textures work.

    i just figured some new tools could have come out. i guess they didnt.

    id probably try to make improvements to existing stuff. but that will require allot of crashing, and possibly me illustrating entirely new textures with beter masks.
     
  12. NDW

    NDW 03:US/Fodra:02-11

    Location:
    Youngstown, OH
    Guildcard:
    42000017
    Guildcard 2:
    42000249
    Welcome back.
    > @GAMA
     
  13. ratsrolocosx

    ratsrolocosx Member

    Hello,

    Can anyone help with my install of this mod pack? I have tried to install the preconfigured version about 4 times now and I don't think it's working. Every time I follow the instruction, the resolution of the text is really low, and no textures appear to be changed. The only difference I see is the lighting and the ui. There's also a persisting "Player Data Not Found" that displays at the top of my screen, throughout all loading screens and in game.

    I follow the instructions exactly, they're pretty simple and straight forward. The only issues I've encountered are: while moving the contents of EphineaPSO (The mod folder) into the EphineaPSO folder (For the game) whether I should replace the files already there or not, and the general confusion of having two folders named EphineaPSO.
     
  14. moonranan

    moonranan Member

    Guildcard:
    42042850
    great pack! my one issue so far is just the wolves. i don't think it's very realistic for the wolves to be tigers (to be clear, only installed the recomended not the honorable mentions)
     
  15. Save Smokey

    Save Smokey Member

    Thanks friend! If you go to your folder EphineaPSO\data and replace bm_ene_bm2_wolf.bml file with your original you should be able to get your old wolves back. You may also need to replace moja and moja_a not sure haven't checked in a while :3
     
  16. carterprnctn

    carterprnctn Member

    Guildcard:
    42017917
    mite be a dumb question but what is OG vanilla?
     
  17. Save Smokey

    Save Smokey Member

    Haha it just means unmodded, the classic look
     
  18. VilleHIM

    VilleHIM Member

    Location:
    NY
    Guildcard:
    42030824
    I decided to give this a try earlier, and this is really nice looking. However, I admit I prefer using only UI mods and keeping the rest of the game vanilla, and I like how I already had things so I didn't stick with it. If I ever decided to try and freshen up the overall look of the game I would definitely use it though.

    I was going to stick with the ENB part of it since it pretty much just enhanced the vanilla look, but it was causing a weird problem that looked almost as if it were backlight bleeding along the top and left edges of the screen. I'm not really looking to figure out what caused that, especially since I'm perfectly fine without the ENB, but I figured I would mention it in case anyone knew why that happened.

    This screenshot shows it pretty clearly, though just note that it wasn't only on loading screens it was just more obvious during them.
    pso132125186840412552.png
    Also one random question, is there a way to change the size and position of the mini map?
     
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  19. Save Smokey

    Save Smokey Member


    Interesting, I mean it's been a while so maybe something has changed with the engine or something but I've never seen anything like that. Could possibly be because of the 1680x1050 resolution?

    But unfortunately the mini map is hard coded into the game engine and would require hacking it somehow haha so probably not going to happen / wouldn't let you play online
     
  20. VilleHIM

    VilleHIM Member

    Location:
    NY
    Guildcard:
    42030824
    It could be the resolution, but unfortunately I don't have a screen with a higher resolution other than my tv to test it on and connecting that to my PC is quite a pain unless I were to get a longer HDMI cable. I probably did something wrong because I have tried using ENB before this attempt, and I ended up with a lot of black textures haha.

    Well that definitely explains the lack of mini map mods haha. It stinks too because I always thought it would be nice to move it around, or have the option to zoom in and out without checking the map in the menu. I was hoping there was a way, because after recently trying to play on my crappy laptop I noticed the mini map is not only bigger but shows more of the area if the high res hud option is disabled.
     

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