K_I_R_E_E_K
Member
I would like to request assistance on 3 matters, since they have quite a bit of content in them i will try and place them in spoilers.
Anyone (well, not exactly anyone) can help out, i lack the knowledge for these 3 things and i lack the hardware, so if you have a decent pc and hex editing knowledge (i summon tofuman) then keep reading.
PSO v2 pc (a port of the dreamcast v2 version) has been made available in widescreen for quite awhile, i didn't do it, someone else did, still i grabbed what that person did and i made the concept available in several resolutions so that ppl could try and see how the concept worked and what things needed to be improved.
Particles and the hud
Fov
The screenshots above 2560x1600
Anyone (well, not exactly anyone) can help out, i lack the knowledge for these 3 things and i lack the hardware, so if you have a decent pc and hex editing knowledge (i summon tofuman) then keep reading.
PSO v2 pc (a port of the dreamcast v2 version) has been made available in widescreen for quite awhile, i didn't do it, someone else did, still i grabbed what that person did and i made the concept available in several resolutions so that ppl could try and see how the concept worked and what things needed to be improved.
Particles and the hud
Later on i received a custom res exe with certain things fixed, like part of the hud and the particles, i would like to make the rest of the hud a tad nicer to look at and make the game available in other resolutions.
width, height and fov X, Y values i know how to change, but the hud and the particles i have no idea.
I tried comparing files but there have been changes that i can't understand, i can't pinpoint exactly how to change these.
I can provide not only the initial exe (while pointing where the res and fov are located) but i can also provide the custom 1680x1050 exe with the particles centered and maybe someone can help me identify where to change the stuff that is missing, possibly even making a 2560x1600 exe with the particles centered, making more screenshots a possibility, right now my screenshots at such res have no particles, because they are all very tiny and smashed into the top left corner.
width, height and fov X, Y values i know how to change, but the hud and the particles i have no idea.
I tried comparing files but there have been changes that i can't understand, i can't pinpoint exactly how to change these.
I can provide not only the initial exe (while pointing where the res and fov are located) but i can also provide the custom 1680x1050 exe with the particles centered and maybe someone can help me identify where to change the stuff that is missing, possibly even making a 2560x1600 exe with the particles centered, making more screenshots a possibility, right now my screenshots at such res have no particles, because they are all very tiny and smashed into the top left corner.
Fov
Out of curiosity i decided to increase the fov to allow more content to be displayed on screen, i then tought of doing 360º gameplay and even upload it on youtube, imagine gameplay where you could rotate the camera, pretty cool right?
Only one problem, i can't seem to reach 360º view, i already used a fov around 150x higher of what is considered normal (even for widescreen) and the image gets weird, i get this tunnel vision where things on the sides are very close and things in the middle are very far away, so far that gameplay is pretty much impossible, i ended up playing on an aspect ratio that was somehow close to 30:1, with a window so small and so wide that makes everything unpractical.
Why can't i do 360º?
I do get more viewing angle, but not 360.
http://i.imgur.com/O7fsxp8.jpg
Only one problem, i can't seem to reach 360º view, i already used a fov around 150x higher of what is considered normal (even for widescreen) and the image gets weird, i get this tunnel vision where things on the sides are very close and things in the middle are very far away, so far that gameplay is pretty much impossible, i ended up playing on an aspect ratio that was somehow close to 30:1, with a window so small and so wide that makes everything unpractical.
Why can't i do 360º?
I do get more viewing angle, but not 360.
http://i.imgur.com/O7fsxp8.jpg
The screenshots above 2560x1600
While PSO does run in window mode in pretty much any res (the only game that i have that behaves like that) anything higher than the res supported by my graphics card can't be displayed to the public, i can't take a screenshot as the game instantly crashes when i do, fraps also seems to be the only software capable of taking the screenshot at the res i desire.
I understand that 4k gamming is avaialable, so i assume that requires specific graphic cards for the effect right?
Does anyone here have a capable machine with the hardware necessary to take a screenshot by using a 4k exe of pso v2?
I can guide you in the steps of doing anything i do, from removing the hud, changing the camera angle, using fraps and it should take me 5 minutes to make a custom res pso exe (without the particles centered)
I don't expect anyone to start taking screenshots left and right like i do, but having atleast having 1 good one would be an interesting thing
I understand that 4k gamming is avaialable, so i assume that requires specific graphic cards for the effect right?
Does anyone here have a capable machine with the hardware necessary to take a screenshot by using a 4k exe of pso v2?
I can guide you in the steps of doing anything i do, from removing the hud, changing the camera angle, using fraps and it should take me 5 minutes to make a custom res pso exe (without the particles centered)
I don't expect anyone to start taking screenshots left and right like i do, but having atleast having 1 good one would be an interesting thing
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