Wilhuf
Overanalyzer
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- Male
- Guildcard
- 42011395
With the help of @tofuman, @kion and others, I've managed to extract the PSO:BB character animations from the client data files. I've build an animation viewer and now I'm trying to catalogue all the animations. I was hoping you guys could help me!
How to Help
1. The tab called "Attack Animations" contains a table of all the attack animations per class. Check that table for an animation we haven't classified.
2. Then go the "Master Animation List" tab and filter it by category "Attack".
3. Use the model viewer to compare animations with your character in-game.
4. Post your findings or PM me for edit rights.
Good to Know
You don't need to check every single animation because most are categorized, so you know which ones are attack animations or something else. There are also obvious patterns in the file, so finding an animation is easier than you think. For example, combo animations always follow each other in the list.
Other Animation Types
You can also help with the other animations by simply going through the list on the model viewer and figure out what each animation is.
Info
Model/animation viewer:
https://www.phantasmal.world/
Scroll wheel = zoom
Left click = move
Right click = rotate
You can choose a character class and an animation on the left. For clarification, there's a single animation list, not one per character class. Part of the work is figuring out which animation belongs to which class.
Spreadsheet to keep track of things (PM me your e-mail for editing rights):
https://docs.google.com/spreadsheets/d/1e0WmX1Q9BImJy6eG1pWr7PFs5gRppUNs1lXRVOsvBgo/edit#gid=0
Source code for phantasmal.world (for software developers):
https://github.com/DaanVandenBosch/phantasmal-world
Why?
Personally, I mainly need the weapon animations for a DPS calculator I'm working on that will be added to phantasmal.world. This calculator will allow you to accurately compare weapons in various scenarios. Having all the animations catalogued could be useful for other applications though.
How to Help
1. The tab called "Attack Animations" contains a table of all the attack animations per class. Check that table for an animation we haven't classified.
2. Then go the "Master Animation List" tab and filter it by category "Attack".
3. Use the model viewer to compare animations with your character in-game.
4. Post your findings or PM me for edit rights.
Good to Know
You don't need to check every single animation because most are categorized, so you know which ones are attack animations or something else. There are also obvious patterns in the file, so finding an animation is easier than you think. For example, combo animations always follow each other in the list.
Other Animation Types
You can also help with the other animations by simply going through the list on the model viewer and figure out what each animation is.
Info
Model/animation viewer:
https://www.phantasmal.world/
Scroll wheel = zoom
Left click = move
Right click = rotate
You can choose a character class and an animation on the left. For clarification, there's a single animation list, not one per character class. Part of the work is figuring out which animation belongs to which class.
Spreadsheet to keep track of things (PM me your e-mail for editing rights):
https://docs.google.com/spreadsheets/d/1e0WmX1Q9BImJy6eG1pWr7PFs5gRppUNs1lXRVOsvBgo/edit#gid=0
Source code for phantasmal.world (for software developers):
https://github.com/DaanVandenBosch/phantasmal-world
Why?
Personally, I mainly need the weapon animations for a DPS calculator I'm working on that will be added to phantasmal.world. This calculator will allow you to accurately compare weapons in various scenarios. Having all the animations catalogued could be useful for other applications though.
Last edited: