List of Ephinea Items for Soly's Item Reader

Matt

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If you're using Soly's Item Reader addon that uses Eidolon's Lua script plugin, the Ephinea specific items will not show up with any colour in the Item Reader as they don't have any configuration.

Place these under the Ephinea section in items_list.lua.

Code:
        t[ 0x000808 ] = { COLOR_RARE, true } -- M&A60 Vise*
        t[ 0x001201 ] = { COLOR_RARE, true } -- Spread Needle*
        t[ 0x001B01 ] = { COLOR_RARE, true } -- Bringer's Rifle*
        t[ 0x001D01 ] = { COLOR_RARE, true } -- Psycho Wand* - Rabbit Wand
        t[ 0x001D02 ] = { COLOR_RARE, true } -- Psycho Wand* - Sorcerer's Cane
        t[ 0x002101 ] = { COLOR_RARE, true } -- Chain Sawd* - Daisy Chain
        t[ 0x002102 ] = { COLOR_RARE, true } -- Chain Sawd* - Crazy Tune
        t[ 0x003201 ] = { COLOR_RARE, true } -- Tsumikiri J-Sword* - Daisy Chain
        t[ 0x003202 ] = { COLOR_RARE, true } -- Tsumikiri J-Sword* - Crazy Tune
        t[ 0x003401 ] = { COLOR_RARE, true } -- Red Sword* - Daisy Chain
        t[ 0x003402 ] = { COLOR_RARE, true } -- Red Sword* - Crazy Tune
        t[ 0x004502 ] = { COLOR_RARE, true } -- Frozen Shooter*
        t[ 0x004B02 ] = { COLOR_RARE, true } -- Guld Milla*
        t[ 0x004B03 ] = { COLOR_RARE, true } -- Dual Bird*
        t[ 0x005801 ] = { COLOR_RARE, true } -- Striker of Chao* - Rabbit Wand
        t[ 0x005802 ] = { COLOR_RARE, true } -- Striker of Chao* - Sorcerer's Cane
        t[ 0x008F09 ] = { COLOR_RARE, true } -- Flowen's Sword (3084)* - Daisy Chain
        t[ 0x008F0A ] = { COLOR_RARE, true } -- Flowen's Sword (3084)* - Crazy Tune
        t[ 0x009701 ] = { COLOR_RARE, true } -- Zanba* - Daisy Chain
        t[ 0x009702 ] = { COLOR_RARE, true } -- Zanba* - Crazy Tune
        t[ 0x009D01 ] = { COLOR_RARE, true } -- Dark Flow* - Daisy Chain
        t[ 0x009D02 ] = { COLOR_RARE, true } -- Dark Flow* - Crazy Tune
        t[ 0x00B001 ] = { COLOR_RARE, true } -- Mille Marteaux*
        t[ 0x00C501 ] = { COLOR_RARE, true } -- Glide Divine* - Rabbit Wand
        t[ 0x00C502 ] = { COLOR_RARE, true } -- Glide Divine* - Sorcerer's Cane
        t[ 0x010253 ] = { COLOR_RARE, true } -- Blue Ring*
        t[ 0x01025B ] = { COLOR_RARE, true } -- Green Ring*
        t[ 0x010263 ] = { COLOR_RARE, true } -- Yellow Ring*
        t[ 0x01026B ] = { COLOR_RARE, true } -- Purple Ring*
        t[ 0x010273 ] = { COLOR_RARE, true } -- Anti-Dark Ring
        t[ 0x010274 ] = { COLOR_RARE, true } -- White Ring*
        t[ 0x01027B ] = { COLOR_RARE, true } -- Anti-Light Ring
        t[ 0x01027C ] = { COLOR_RARE, true } -- Black Ring*
        t[ 0x024D00 ] = { COLOR_RARE, true } -- Stealth
        t[ 0x024E00 ] = { COLOR_RARE, true } -- Mag*
        t[ 0x024F00 ] = { COLOR_RARE, true } -- Varuna*
        t[ 0x025000 ] = { COLOR_RARE, true } -- Kalki*
        t[ 0x025100 ] = { COLOR_RARE, true } -- Vritra*
        t[ 0x030E28 ] = { COLOR_RARE, true } -- Heart of Daisy Chain
        t[ 0x030E29 ] = { COLOR_RARE, true } -- Heart of Crazy Tune
        t[ 0x030E2A ] = { COLOR_RARE, true } -- Heart of Rianov 303SNR
        t[ 0x030E2B ] = { COLOR_RARE, true } -- Heart of Yasminkov 9000M
        t[ 0x030E2C ] = { COLOR_RARE, true } -- Heart of Rabbit Wand
        t[ 0x030E2D ] = { COLOR_RARE, true } -- Heart of Sorcerer's Cane
        t[ 0x030E2E ] = { COLOR_RARE, true } -- Neutralizer
        t[ 0x030E2F ] = { COLOR_RARE, true } -- Blue Paint
        t[ 0x030E30 ] = { COLOR_RARE, true } -- Green Paint
        t[ 0x030E31 ] = { COLOR_RARE, true } -- Yellow Paint
        t[ 0x030E32 ] = { COLOR_RARE, true } -- Purple Paint
        t[ 0x030E33 ] = { COLOR_RARE, true } -- White Paint
        t[ 0x030E34 ] = { COLOR_RARE, true } -- Black Paint
        t[ 0x030E35 ] = { COLOR_RARE, true } -- Red Paint
        t[ 0x031005 ] = { COLOR_RARE, true } -- Event Egg
        t[ 0x031006 ] = { COLOR_RARE, true } -- 1st Anniv. Bronze Badge
        t[ 0x031007 ] = { COLOR_RARE, true } -- 1st Anniv. Silver Badge
        t[ 0x031008 ] = { COLOR_RARE, true } -- 1st Anniv. Gold Badge
        t[ 0x031009 ] = { COLOR_RARE, true } -- 1st Anniv. Platinum Badge
        t[ 0x03100A ] = { COLOR_RARE, true } -- 2nd Anniv. Bronze Badge
        t[ 0x03100B ] = { COLOR_RARE, true } -- 2nd Anniv. Silver Badge
        t[ 0x03100C ] = { COLOR_RARE, true } -- 2nd Anniv. Gold Badge
        t[ 0x03100D ] = { COLOR_RARE, true } -- 2nd Anniv. Platinum Badge
        t[ 0x031010 ] = { COLOR_RARE, true } -- 3rd Anniv. Bronze Badge
        t[ 0x031011 ] = { COLOR_RARE, true } -- 3rd Anniv. Silver Badge
        t[ 0x031012 ] = { COLOR_RARE, true } -- 3rd Anniv. Gold Badge
        t[ 0x031013 ] = { COLOR_RARE, true } -- 3rd Anniv. Platinum Badge
        t[ 0x031014 ] = { COLOR_RARE, true } -- Photon Hoard
        t[ 0x031015 ] = { COLOR_RARE, true } -- 4th Anniv. Bronze Badge
        t[ 0x031016 ] = { COLOR_RARE, true } -- 4th Anniv. Silver Badge
        t[ 0x031017 ] = { COLOR_RARE, true } -- 4th Anniv. Gold Badge
        t[ 0x031018 ] = { COLOR_RARE, true } -- 4th Anniv. Platinum Badge
        t[ 0x031019 ] = { COLOR_RARE, true } -- Anniv. Bronze Badge
        t[ 0x03101A ] = { COLOR_RARE, true } -- Anniv. Silver Badge
        t[ 0x03101B ] = { COLOR_RARE, true } -- Anniv. Gold Badge
        t[ 0x03101C ] = { COLOR_RARE, true } -- Anniv. Platinum Badge
        t[ 0x03100E ] = { COLOR_RARE, true } -- Halloween Cookie
        t[ 0x03100F ] = { COLOR_RARE, true } -- Coal
        t[ 0x03160C ] = { COLOR_MUSIC, true } -- Disk Vol.13 "Get It Up"
        t[ 0x03160D ] = { COLOR_MUSIC, true } -- Disk Vol.14 "Flight"
        t[ 0x03160E ] = { COLOR_MUSIC, true } -- Disk Vol.15 "Space Harrier"
        t[ 0x03160F ] = { COLOR_MUSIC, true } -- Disk Vol.16 "Deathwatch"
        t[ 0x031610 ] = { COLOR_MUSIC, true } -- Disk Vol.17 "Fly Me To The Moon"
        t[ 0x031611 ] = { COLOR_MUSIC, true } -- Disk Vol.18 "Puyo Puyo"
        t[ 0x031612 ] = { COLOR_MUSIC, true } -- Disk Vol.19 "Rhythm And Balance"
        t[ 0x031613 ] = { COLOR_MUSIC, true } -- Disk Vol.20 "The Party Must Go On"
        t[ 0x031614 ] = { COLOR_MUSIC, true } -- Disk Vol.21 "Armada Battle"
        t[ 0x031705 ] = { COLOR_RARE, true } -- Viridia Badge
        t[ 0x031706 ] = { COLOR_RARE, true } -- Greenill Badge
        t[ 0x031707 ] = { COLOR_RARE, true } -- Skyly Badge
        t[ 0x031708 ] = { COLOR_RARE, true } -- Bluefull Badge
        t[ 0x031709 ] = { COLOR_RARE, true } -- Purplenum Badge
        t[ 0x03170A ] = { COLOR_RARE, true } -- Pinkal Badge
        t[ 0x03170B ] = { COLOR_RARE, true } -- Redria Badge
        t[ 0x03170C ] = { COLOR_RARE, true } -- Oran Badge
        t[ 0x03170D ] = { COLOR_RARE, true } -- Yellowboze Badge
        t[ 0x03170E ] = { COLOR_RARE, true } -- Whitill Badge
        t[ 0x03180B ] = { COLOR_RARE, true } -- Stealth Kit
        t[ 0x03180C ] = { COLOR_RARE, true } -- Mag Kit
        t[ 0x03180D ] = { COLOR_RARE, true } -- Varuna Kit
        t[ 0x03180E ] = { COLOR_RARE, true } -- Kalki Kit
        t[ 0x03180F ] = { COLOR_RARE, true } -- Vritra Kit
        t[ 0x031810 ] = { COLOR_RARE, true } -- Heart of YN-0117

I don't think I forgot anything, but let me know if I did. Note that Stealth Kit and Stealth are repurposed items (Cell of MAG 0503), so they will be picked up by the Item Reader.

Everything will show up red, other than disks, which are yellow, unless you manually change the colour.
 
Last edited:
It's not, it's actually Cell of Mag 0503 so it's already in there.
 
Here's some IDs I've found (I don't have the other items so I can't work it out)

Code:
        t[ 0x031010 ] = { 0xFFFF0000, true } -- 3nd Anniv. Bronze Badge
        t[ 0x031011 ] = { 0xFFFF0000, true } -- 3nd Anniv. Silver Badge
        t[ 0x031012 ] = { 0xFFFF0000, true } -- 3nd Anniv. Gold Badge
        t[ 0x031013 ] = { 0xFFFF0000, true } -- 3nd Anniv. Platinum Badge

        t[ 0x031614 ] = { 0xFFFFFF00, true } -- Disk Vol.21 "Armada Battle"

        t[ 0x030E35 ] = { 0xFFFF0000, true } -- Red Paint
 
Here's some IDs I've found (I don't have the other items so I can't work it out)

Code:
        t[ 0x031010 ] = { 0xFFFF0000, true } -- 3nd Anniv. Bronze Badge
        t[ 0x031011 ] = { 0xFFFF0000, true } -- 3nd Anniv. Silver Badge
        t[ 0x031012 ] = { 0xFFFF0000, true } -- 3nd Anniv. Gold Badge
        t[ 0x031013 ] = { 0xFFFF0000, true } -- 3nd Anniv. Platinum Badge

        t[ 0x031614 ] = { 0xFFFFFF00, true } -- Disk Vol.21 "Armada Battle"

        t[ 0x030E35 ] = { 0xFFFF0000, true } -- Red Paint
Remember people can add it here
https://github.com/Solybum/PSOBBMod-Addons/blob/master/solylib/items/items_list.lua#L1521
 
Once I find how github works, I'll add my codes. :oops:

You just need a githhub account and click the Edit symbol at the top of the codebox. Add the code same as in the lua file in notepad++ then write at the bottom in the file change box what changes were made & press ''propose file change''.

I have Added Disk 21, Red Paint, and Heart of Crazy Tune. The 3rd Anniv badges are already there. I have a few more stuff I can check codes/add later.
 
UPDATE! - 5th & 6th Anniversary Badges stopped being a thing. Here's some help for those that still want to keep their custom unitxt_j.prs and other prs files if you started with unitxt files in their rough prs file formats since it took me a few hours to go from nothing to making this quick-fix tutorial in order to perform a simple edit based on Ender's recommendation. Anyways, thanks @Ender for the tip.

Here's an exhaustive list of items exclusive to Ephinea with a few repeated entries; paste it in items_list.lua today!

Oh, the file's locations is Ephinea/addons/solylib/items/items_list.lua

If you don't know what I mean. Get this addons base package, and get Soly's addons.

Code:
elseif server == 3 then -- Ephinea
        t[ 0x000808 ] = { 0xFFFF0000, true } -- M&A60 Vise*
        t[ 0x001201 ] = { 0xFFFF0000, true } -- Spread Needle*
        t[ 0x001B01 ] = { 0xFFFF0000, true } -- Bringer's Rifle*
        t[ 0x001D01 ] = { 0xFFFF0000, true } -- Psycho Wand* - Rabbit Wand
        t[ 0x001D02 ] = { 0xFFFF0000, true } -- Psycho Wand* - Sorcerer's Cane
        t[ 0x002101 ] = { 0xFFFF0000, true } -- Chain Sawd* - Daisy Chain
        t[ 0x002102 ] = { 0xFFFF0000, true } -- Chain Sawd* - Crazy Tune
        t[ 0x003201 ] = { 0xFFFF0000, true } -- Tsumikiri J-Sword* - Daisy Chain
        t[ 0x003202 ] = { 0xFFFF0000, true } -- Tsumikiri J-Sword* - Crazy Tune
        t[ 0x003401 ] = { 0xFFFF0000, true } -- Red Sword* - Daisy Chain
        t[ 0x003402 ] = { 0xFFFF0000, true } -- Red Sword* - Crazy Tune
        t[ 0x004502 ] = { 0xFFFF0000, true } -- Frozen Shooter*
        t[ 0x004B02 ] = { 0xFFFF0000, true } -- Guld Milla*
        t[ 0x004B03 ] = { 0xFFFF0000, true } -- Dual Bird*
        t[ 0x005801 ] = { 0xFFFF0000, true } -- Striker of Chao* - Rabbit Wand
        t[ 0x005802 ] = { 0xFFFF0000, true } -- Striker of Chao* - Sorcerer's Cane
        t[ 0x008F09 ] = { 0xFFFF0000, true } -- Flowen's Sword (3084)* - Daisy Chain
        t[ 0x008F0A ] = { 0xFFFF0000, true } -- Flowen's Sword (3084)* - Crazy Tune
        t[ 0x009701 ] = { 0xFFFF0000, true } -- Zanba* - Daisy Chain
        t[ 0x009702 ] = { 0xFFFF0000, true } -- Zanba* - Crazy Tune
        t[ 0x009D01 ] = { 0xFFFF0000, true } -- Dark Flow* - Daisy Chain
        t[ 0x009D02 ] = { 0xFFFF0000, true } -- Dark Flow* - Crazy Tune
        t[ 0x00B001 ] = { 0xFFFF0000, true } -- Mille Marteaux*
        t[ 0x00C501 ] = { 0xFFFF0000, true } -- Glide Divine* - Rabbit Wand
        t[ 0x00C502 ] = { 0xFFFF0000, true } -- Glide Divine* - Sorcerer's Cane
        t[ 0x010253 ] = { 0xFFFF0000, true } -- Blue Ring*
        t[ 0x01025B ] = { 0xFFFF0000, true } -- Green Ring*
        t[ 0x010263 ] = { 0xFFFF0000, true } -- Yellow Ring*
        t[ 0x01026B ] = { 0xFFFF0000, true } -- Purple Ring*
        t[ 0x010273 ] = { 0xFFFF0000, true } -- Anti-Dark Ring
        t[ 0x010274 ] = { 0xFFFF0000, true } -- White Ring*
        t[ 0x01027B ] = { 0xFFFF0000, true } -- Anti-Light Ring
        t[ 0x01027C ] = { 0xFFFF0000, true } -- Black Ring*
        t[ 0x024D00 ] = { 0xFFFF0000, true } -- Stealth
        t[ 0x024E00 ] = { 0xFFFF0000, true } -- Mag*
        t[ 0x024F00 ] = { 0xFFFF0000, true } -- Varuna*
        t[ 0x025000 ] = { 0xFFFF0000, true } -- Kalki*
        t[ 0x025100 ] = { 0xFFFF0000, true } -- Vritra*
        t[ 0x030E28 ] = { 0xFFFF0000, true } -- Heart of Daisy Chain
        t[ 0x030E29 ] = { 0xFFFF0000, true } -- Heart of Crazy Tune
        t[ 0x030E2A ] = { 0xFFFF0000, true } -- Heart of Rianov 303SNR
        t[ 0x030E2B ] = { 0xFFFF0000, true } -- Heart of Yasminkov 9000M
        t[ 0x030E2C ] = { 0xFFFF0000, true } -- Heart of Rabbit Wand
        t[ 0x030E2D ] = { 0xFFFF0000, true } -- Heart of Sorcerer's Cane
        t[ 0x030E2E ] = { 0xFFFF0000, true } -- Neutralizer
        t[ 0x030E2F ] = { 0xFFFF0000, true } -- Blue Paint
        t[ 0x030E30 ] = { 0xFFFF0000, true } -- Green Paint
        t[ 0x030E31 ] = { 0xFFFF0000, true } -- Yellow Paint
        t[ 0x030E32 ] = { 0xFFFF0000, true } -- Purple Paint
        t[ 0x030E33 ] = { 0xFFFF0000, true } -- White Paint
        t[ 0x030E34 ] = { 0xFFFF0000, true } -- Black Paint
        t[ 0x030E35 ] = { 0xFFFF0000, true } -- Red Paint
        t[ 0x031005 ] = { 0xFFFF0000, true } -- Event Egg
        t[ 0x031006 ] = { 0xFFFF0000, true } -- 1st Anniv. Bronze Badge
        t[ 0x031007 ] = { 0xFFFF0000, true } -- 1st Anniv. Silver Badge
        t[ 0x031008 ] = { 0xFFFF0000, true } -- 1st Anniv. Gold Badge
        t[ 0x031009 ] = { 0xFFFF0000, true } -- 1st Anniv. Platinum Badge
        t[ 0x03100A ] = { 0xFFFF0000, true } -- 2nd Anniv. Bronze Badge
        t[ 0x03100B ] = { 0xFFFF0000, true } -- 2nd Anniv. Silver Badge
        t[ 0x03100C ] = { 0xFFFF0000, true } -- 2nd Anniv. Gold Badge
        t[ 0x03100D ] = { 0xFFFF0000, true } -- 2nd Anniv. Platinum Badge
        t[ 0x03100E ] = { 0xFFFF0000, true } -- Halloween Cookie
        t[ 0x03100F ] = { 0xFFFF0000, true } -- Coal
        t[ 0x031010 ] = { 0xFFFF0000, true } -- 3rd Anniv. Bronze Badge
        t[ 0x031011 ] = { 0xFFFF0000, true } -- 3rd Anniv. Silver Badge
        t[ 0x031012 ] = { 0xFFFF0000, true } -- 3rd Anniv. Gold Badge
        t[ 0x031013 ] = { 0xFFFF0000, true } -- 3rd Anniv. Platinum Badge
        t[ 0x031014 ] = { 0xFFFF0000, true } -- Photon Hoard
        t[ 0x031015 ] = { 0xFFFF0000, true } -- 4th Anniv. Bronze Badge
        t[ 0x031016 ] = { 0xFFFF0000, true } -- 4th Anniv. Silver Badge
        t[ 0x031017 ] = { 0xFFFF0000, true } -- 4th Anniv. Gold Badge
        t[ 0x031018 ] = { 0xFFFF0000, true } -- 4th Anniv. Platinum Badge
        t[ 0x031019 ] = { 0xFFFF0000, true } -- Anniv. Bronze Badge
        t[ 0x03101A ] = { 0xFFFF0000, true } -- Anniv. Silver Badge
        t[ 0x03101B ] = { 0xFFFF0000, true } -- Anniv. Gold Badge
        t[ 0x03101C ] = { 0xFFFF0000, true } -- Anniv. Platinum Badge
        t[ 0x03160C ] = { 0xFFFFFF00, true } -- Disk Vol.13 "Get It Up"
        t[ 0x03160D ] = { 0xFFFFFF00, true } -- Disk Vol.14 "Flight"
        t[ 0x03160E ] = { 0xFFFFFF00, true } -- Disk Vol.15 "Space Harrier"
        t[ 0x03160F ] = { 0xFFFFFF00, true } -- Disk Vol.16 "Deathwatch"
        t[ 0x031610 ] = { 0xFFFFFF00, true } -- Disk Vol.17 "Fly Me To The Moon"
        t[ 0x031611 ] = { 0xFFFFFF00, true } -- Disk Vol.18 "Puyo Puyo"
        t[ 0x031612 ] = { 0xFFFFFF00, true } -- Disk Vol.19 "Rhythm And Balance"
        t[ 0x031613 ] = { 0xFFFFFF00, true } -- Disk Vol.20 "The Party Must Go On"
        t[ 0x031614 ] = { 0xFFFFFF00, true } -- Disk Vol.21 "Armada Battle"
        t[ 0x031705 ] = { 0xFFFF0000, true } -- Viridia Badge
        t[ 0x031706 ] = { 0xFFFF0000, true } -- Greenill Badge
        t[ 0x031707 ] = { 0xFFFF0000, true } -- Skyly Badge
        t[ 0x031708 ] = { 0xFFFF0000, true } -- Bluefull Badge
        t[ 0x031709 ] = { 0xFFFF0000, true } -- Purplenum Badge
        t[ 0x03170A ] = { 0xFFFF0000, true } -- Pinkal Badge
        t[ 0x03170B ] = { 0xFFFF0000, true } -- Redria Badge
        t[ 0x03170C ] = { 0xFFFF0000, true } -- Oran Badge
        t[ 0x03170D ] = { 0xFFFF0000, true } -- Yellowboze Badge
        t[ 0x03170E ] = { 0xFFFF0000, true } -- Whitill Badge
        t[ 0x03180B ] = { 0xFFFF0000, true } -- Stealth Kit
        t[ 0x03180C ] = { 0xFFFF0000, true } -- Mag Kit
        t[ 0x03180D ] = { 0xFFFF0000, true } -- Varuna Kit
        t[ 0x03180E ] = { 0xFFFF0000, true } -- Kalki Kit
        t[ 0x03180F ] = { 0xFFFF0000, true } -- Vritra Kit
        t[ 0x031810 ] = { 0xFFFF0000, true } -- Heart of YN-0117

I wonder how these items are supposed to work though, but I decided to list them differently than what was given originally. The Black Gauntlets are really not showing up when I try it out in sandbox mode. Also, the Star Song - AKA Star Weep's Elegy
- is a fist weapon with mechgun range; it's special attack is self-inflicting (About -1% Max HP per attempted hit) weak attack. It's not that spectacular to use really. The rest are also vanilla entries; I just added the specials for each Rage De Feu.

Code:
t[ 0x000F04 ] = { 0xFFFF0000, true } -- LOGiN - Star Song
t[ 0x00AD00 ] = { 0xFFFF0000, true } -- RAGE DE FEU - Tempest
t[ 0x00AD01 ] = { 0xFFFF0000, true } -- RAGE DE FEU - Blizzard
t[ 0x00AD02 ] = { 0xFFFF0000, true } -- RAGE DE FEU - Geist
t[ 0x00AD03 ] = { 0xFFFF0000, true } -- RAGE DE FEU - Burning
t[ 0x01029A ] = { 0xFFFF0000, true } -- UNKNOWN_B - Black Gauntlets
 
Last edited:
I also finally updated the OP for anyone who wants to add Ephinea items to their installation. This includes the 5th Anniversary Badges (now generic).

Also made a pull request to Soly on github for future downloads.
 
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