jcorb
Member
It seems like a bait-and-switch for the game itself to advertise the FOnewearl as having the highest MST in the game, only for her to be overshadowed by the FOnewm by invisible bonuses that you would never know exist without datamining.
Making her the absolute king of all techs might seem a bit overboard, but I feel like giving her a boost to Ra- techs would even the playing field, still giving FOnewm a comfortable niche by also possessing the Gi- bonus.
But either way, it just seems like the game goes out of its way to sell her as THE full-blown “mage” character, only to undermine that by arbitrary boosts. In my opinion, I think the innate boosts should be removed entirely, but that’s probably a more substantial change that the ephinea devs would want to make to the game (I also feel like HUmar should get Shifta/Deband, while the Rangers get Jellen/Zalure, as they better fit their “roles” in groups, I think; doesn’t make sense melee characters should have to stop to debuff every new enemy they fight).
Just my hot take.
Making her the absolute king of all techs might seem a bit overboard, but I feel like giving her a boost to Ra- techs would even the playing field, still giving FOnewm a comfortable niche by also possessing the Gi- bonus.
But either way, it just seems like the game goes out of its way to sell her as THE full-blown “mage” character, only to undermine that by arbitrary boosts. In my opinion, I think the innate boosts should be removed entirely, but that’s probably a more substantial change that the ephinea devs would want to make to the game (I also feel like HUmar should get Shifta/Deband, while the Rangers get Jellen/Zalure, as they better fit their “roles” in groups, I think; doesn’t make sense melee characters should have to stop to debuff every new enemy they fight).
Just my hot take.