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There was an issue with the server where if you fed an item to a mag from a stack of items, whatever type of item you fed to the mag would become desynced with all other players while you played games together.
This could cause the client to become unstable over time while you played and dropped or picked up other items.
This has been corrected now.
Thanks to Gnome for helping me discover this as we played and had fun with Monomates.
This could cause the client to become unstable over time while you played and dropped or picked up other items.
This has been corrected now.
Thanks to Gnome for helping me discover this as we played and had fun with Monomates.