Character Tier List?

The problem with a Tier List is that it will never take into account the different Episodes, solo versus multi, regular gear versus sphered gear, etc.

Generally speaking, if you're playing as HUcast, RAcast, RAmar, RAmarl, or FOnewm, you're going to be viable in the majority of situations. So these 5 classes would represent A and S tier for most solo or multimode situations. Choosing any of them as a starter class is viable, and all of them continue to be viable even at endgame. The other 7 classes may sometimes come close (or even exceed) in some unique situations.

I think that about sums it up.
 
Simple techs are the fonewearls strongest damage option

Nah its Demons special.

Fonewearl's action economy is best spent on demons special, not techs, [EDIT: in a single-target scenario]. She's the ranger of the FO's. Foney players could forego mapping basic techs to keyboard/controller, and be in the same or better spot with dps, AND not have to negotiate another weapon in quick menu. Doubling down on this at lvl180 with Red Ring equipped, because foney doesn't have to switch barriers for max efficacy. Forget the range argument, too. We were walking that way anyway.

I'd rather tech down a single Goran Detonator with fonewm-barehand-razonde than fonewearl-summit-moon-zonde for this reason alone: it stunlocks.

Foney can snipe, but she can't carpet bomb like fonewm. Uber or not, fonewm outperforms foney in Episode 4 where FO's shine the most. Foney is pretty awesome in episode 2 because of her higher ATA. I would postulate her resta range buff is detrimental in Ep2 because of DF grr
 
I was just wondering why HUmar is in the very middle of the tiers. Before I get into what I mean, allow me to first put out there that I have been playing for years, and I have watched MANY videos of the time attack masters.

My brother and I found out, through years of play, literally EVERY advanced technique in the game, except the ricochet glitch, which we stumbled upon, but wrote off as simply hilarious. I was surprised to find that all the wacky observations we have encountered and adapted are actually defined in the glossary in the wiki! Three of the particularly surprising terms that I could not believe had been widely known and utilized were the K-clip (I just thought I had a glitchy game) and that effect where blocking at the right time from attacks that sent you flying results in a backward boost if you palette cancel/whatever early enough (I cannot remember what it was called in the wiki), and the left pillar.

Now, I have been using HUmar against my brother lately, and he cannot seem to beat me. We think we know why, and we think it puts HUmar at the top of the tiers. I will be brief. HUmar has his unarmed third attack. We call it 'The Punch.' It has that special hitbox like a photon launcher, hence it goes right through anything except an enemy with that same type of hitbox. It CKs max, is relatively fast executing, has basically instant recovery on a barrier cancel, and is quite massive, killing at rather low ATPs.

If he misses, he can just do his A kick if the opponent tries to retaliate, or block/step back. I am telling you, HUmar is a crazy meat mountain who crushes bones with many attacks doing 1,000 damage, survives to 3 HP thanks to his balanced growth potential, and has ridiculous drip (Hunter Wall, Stag Cutlery, Flame Garment, ANOTHER STAG CUTLERY, ARE YOU SERIOUS, Alt+K).

Next, check his width. It goes like half screen. It makes him rather large, nearly eliminating his visibility problem on the ground, and a great character when it comes to the defensive game. It pretty much eliminates the need for his Heavenly/Battle, which, with HUmar, who needs to do most of his attacking from hops, is pretty much useless already unless you are looking to combo. Saberwalking, however, in my opinion, is also a bad idea, because, in the time and damage it takes you to actually land a combo, you could have just used The Punch and killed you opponent by then.

Even though he has to fight mostly in the air, 3 of his 4 air attacks are pretty fast, and are quite massive. A major advantage he has is that nearly all his animations move the opponent considerably, and can topple Gibbles from full health, so his opponent gets little to no counterattack opportunity.

The only explanation I can find for why he is low on the tiers is that no one has used him seriously. I think he really keeps up, if not tops, the top tier characters.

I really do not like to simply shoot my mouth, and I am not one who thinks it right to shower a character in encomium, and never actually prove anything. Is there online for this somewhere, or is that simply wishful thinking? If not, please do not yell at me and stuff until you at least check out The Punch. Goes right through projectiles, goes right through attacks, goes right through faces. Please just give HUmar another shot and tell me what you thnk.

Final Comment: People have a tendency to think that posts from newcomers to a board but veterans of its respective game are saying they are better than everyone else, regardles of what the post actually says. Please note that I did not say 'I am better than you' or 'HUmar is better than HUcast.' I said, essentially: 'HUmar seems to be great. These are his strengths. He may top HUcast. Check him out and see if you agree.' I will say, however, that I am a full master of HUmar.

Please give HUmar a second look before responding so you know where I am coming from!
 
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