can we make a unit that disables divine punishment

like we're already making negate/heal for DF, divine punishment is the only other weird mechanic (that matters, morning glory and galatine are outliers)
 
I'm totally for this. It would make MM more usable.

The only counter-argument I could think of is that it would grant MM release from its drawback (of being unable to auto-aim combo when DP time is activated), but then CV's are a thing, so it wouldn't be hindering gameplay but instead just giving a swag option.
 
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