Are you coding something ?

I'm pretty happy I managed to add support for loading a PSO V2 drops file to my editor app thingy. :)
I still need to add the ability to save this type of file though.

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What about yall ? Have you done anything coding-related recently ?
 
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Hey, have you made progress in a programming-related project lately?
I added section-id color reference to my ItemRT editor.
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And have worked quite a bit on a PlyLevelTbl editor...Screenshot_20251125_180530.png
 
I spent some time recently learning how to make custom WSL distributions. The idea was to make TAS tools a little easier to install on a Windows system. Since the tool only works on Linux, it needs to be installed on a VM or WSL2 instance, which can be fairly complicated for a typical PC gamer.

 
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Honestly same here I keep starting little side things and then getting distracted halfway through Mostly just messing around with small ideas rather than anything serious, but it’s still fun to experiment. Curious what everyone else is actually sticking with long-term though, that’s always the hard part.
 
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Yeah, it's hard to keep working on a project, specially when there starts to be diminishing returns.
Sometimes I like to rewrite projects with a fresher perspective and more skills...
Here's a screenshot of a rewrite I'm working on :D
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PSO, it's the same one I mentioned in the drawing thread but I think I may have to put it on the back burner for a bit...it was a stupid idea anyway
I haven't been to the drawing thread. XD

But yeah, PSO is really conducive to AU concepts I think. All of the Phantasy Star games take place in the same universe, but in disparate locations and time periods (oh my the time periods). There is an ongoing fan theory that, despite the universe compendium sega has of the universe of Phantasy Star, that all events from all Phantasy Star games are connected very closely than one might think.
 
I haven't been to the drawing thread. XD

But yeah, PSO is really conducive to AU concepts I think. All of the Phantasy Star games take place in the same universe, but in disparate locations and time periods (oh my the time periods). There is an ongoing fan theory that, despite the universe compendium sega has of the universe of Phantasy Star, that all events from all Phantasy Star games are connected very closely than one might think.

It wouldn't surprise me considering SEGA like to make references of their other games like how PSO does Burning Rangers and Sonic (I would like to imagine that all of the games take place in the same universe) :D
 
About two months ago when Codex became popular I used Ghidra to decompile PSO / export a bunch of data and then let Codex take a crack at turning it into usable source code. It finished the function by function reconstruction recently and now it's trying to compile everything / link everything properly and making fixes as it goes along.

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It's really purely an experiment. I've just been using /goal in codex and letting it run and go with the occasional human intervention when it needs to install software or tools to help it. I'm skeptical on if it'll actually be able to complete it, but we will see. Glancing through some of the code it seems very believable for the enemy AI and mag leveling behaviors for example. It's actually pretty interesting cause it's been using both like context from the data from Ghidra as well as the the games data files (the stuff outside the games main executable) to figure out what things are.

I probably should've used PSO PC since it has an offline mode but I started with PSOBB (ephineas exe of it) since I figure if anyhting should be decompiled it's the most up to date version of the game.

If it finishes I'll release the source and build instructions. But I wouldn't get my hopes up on it its probably a long shot that it gets to a fully playable state.
 
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