4k Broken After Server Maintenance

Camburger

Member
Pretty much just what's in the title, after server maintenance and downloading and installing the updates, 3840 x 2160 resolution now displays a heavily zoomed in upper left corner of the actual application, as if the resolution is too big for my monitor. Needless to say, my monitor does indeed support 4k and my GPU and display settings are both set to that resolution.

Setting the game to run at 1920x1080 forces the game to display normally so it's not like I can't play, but I would like to fix this issue if possible.

Full Settings:
Resolution: 3840x2160
Windowed Mode: Virtual Fullscreen
Direct3D API: Direct3D 11
Anti-Aliasing: SSAA 4x
Anisotropic Filtering: AF 16x
High Res HUD: Enabled
HUD Scale: 160%
Ambient Occlusion: High
Presentation Model: Auto
VRAM: Auto
Alt+Enter: Enabled
Preset: Custom
Colors: 32bit
Wait V-Sync: Enabled
Word Wrap: Enabled
Frame Skip: 0
Advanced Effect: Disabled
Low Res Texture: Disabled
Auto Frame Skip: Enabled
Shadow Detail: High
Enemy Detail: High
Map Detail: High
Clip Distance: Medium
Fog Effect: Pixel Fog
Sound & BGM: Both On, Both at 3
Global Focus Sound: Disabled
Font: Tahoma
 
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Please post your settings as I'm playing 2160 without issues.
 
My mistake, see below. I'll also edit them into the title post just in case.

Resolution: 3840x2160
Windowed Mode: Virtual Fullscreen
Direct3D API: Direct3D 11
Anti-Aliasing: SSAA 4x
Anisotropic Filtering: AF 16x
High Res HUD: Enabled
HUD Scale: 160%
Ambient Occlusion: High
Presentation Model: Auto
VRAM: Auto
Alt+Enter: Enabled
Preset: Custom
Colors: 32bit
Wait V-Sync: Enabled
Word Wrap: Enabled
Frame Skip: 0
Advanced Effect: Disabled
Low Res Texture: Disabled
Auto Frame Skip: Enabled
Shadow Detail: High
Enemy Detail: High
Map Detail: High
Clip Distance: Medium
Fog Effect: Pixel Fog
Sound & BGM: Both On, Both at 3
Global Focus Sound: Disabled
Font: Tahoma
 
Is there anything in a file called dlldebug.log in the log folder?

EDIT: I think VRAM needs to be bumped to 4096 for SSAA 4x at 4K. But you shouldn't even need SSAA at 4K, let alone 4X. I'd bump that down to 2X.
 
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Actually, I just fixed the VRAM auto calculation for dgVoodoo. Sorry about that!
 
Dropped the SSAA as you suggested, all seems well now. Thanks so much!

By way of explanation, I don't actually know how anti aliasing works so out of habit I tend to just put stuff at the highest possible settings unless it impacts performance. Thanks again for the advice!
 
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