.DDS Transparency

Oshzak

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Need a little help! When I import my texture that has a transparent alpha. The whole image goes transparent! How do I properly export it with alpha, so it will properly work when I import it?

1743901547965.png1743901556628.png
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While you are saving as .dds, you are not saving as the right compression. For this texture use BC1 Linear, DXT1.
 
IDL the other the Nvidia one. It allows alpha to be transparent. I save it as what you said. It turns black when I upload it.
1743949057223.png
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It looks like this now?
View attachment 24075
That's BC1 sRGB DX10+, not BC1 Linear DXT1. DirectDraw Surface (.dds) has a lot of compression algorithms, including linear and sRGB.

If your program does not have BC1 Linear DXT1, I suggest the program Paint.NET. It is freeware and the one I personally use to save my custom textures.
 
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