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Might be worth exploring the FSR3 option when it comes around (AMD's permissive open-source response to nvidia's DLSS3).WHO KNOWS? Maybe someday.
It's common knowledge that the game logic is tied to the framerate. Doing a native 60fps "upgrade" to the client may be more work than we feel like doing.
Certainly, something like adding DLSS3 frame generation support could be something I look into this summer, though it'd only work with NVIDIA 4xxx series cards and using the DirectX 12 API only.