Memory leaks?

Ryan

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So one of my friends had to restart PSO earlier since it was using, according to him, 1GB of memory. I checked my own memory usage since he mentioned it, and sure enough, it was up from its usual ~50MB of memory to 380MB, and it neared 500MB over the course of the next TTF we played. Said friend said it's been happening to him for the past couple of days - presumably, since the last update.
 
Thanks for reporting this. It's being looked into.

The culprit seems to be the custom sound file code. Sure it will be ironed out soon. In the mean time, I guess I will disable the custom sound code again. Will put a new DLL on the launcher.
 
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