Hey there everyone. I want to start off by thanking Soda and everyone else involved with this project for making this all possible. Your work is much appreciated. While I'll probably end up registering for this server, I also want to develop one of my own for myself and a few friends just because I know it'll always be available should we want it. I have a few questions for that.
1. How do you edit the client, and what things can you only change through editing the client, as opposed to things you can change with simpler tools like the itempmt editor?
2. The elemental specials. I noticed in the pmt editor that the ice and paralysis specials have the same activation rates. What is it that makes the paralysis specials so much more effective? Is it something with the enemies?
3. Regenerative units, like hp/restorate, pb/generate, etc. I'm looking at them in the editor and it looks like I can change how often they restore health (in seconds), but I can't change the amount of restoration itself. Is that done in the client, or...?
4. How do the "Stat Boosts" and "Tech Boosts" tabs work?
5. How do you add additional quests, and where can I get them? It seems like all the servers out there have dozens more quests than the basic teth server comes with.
6. How come only the server admin is able to use the /item command, despite other users having the same access level in the gm file?
7. I changed techniques to allow humars to use all techniques (DC players where u @?), and when I went to use a shifta disk it was "usable" however when I used it I immediately disconnected. When I logged back in the technique was unlearned. What gives?
8. When experience rates are changed within the ship ini, does it have to be a whole number? Or can you create rates like 120%, 150%, etc?
I can't think of any more right now, but I'm sure I'll have some. Thanks in advance!
1. How do you edit the client, and what things can you only change through editing the client, as opposed to things you can change with simpler tools like the itempmt editor?
2. The elemental specials. I noticed in the pmt editor that the ice and paralysis specials have the same activation rates. What is it that makes the paralysis specials so much more effective? Is it something with the enemies?
3. Regenerative units, like hp/restorate, pb/generate, etc. I'm looking at them in the editor and it looks like I can change how often they restore health (in seconds), but I can't change the amount of restoration itself. Is that done in the client, or...?
4. How do the "Stat Boosts" and "Tech Boosts" tabs work?
5. How do you add additional quests, and where can I get them? It seems like all the servers out there have dozens more quests than the basic teth server comes with.
6. How come only the server admin is able to use the /item command, despite other users having the same access level in the gm file?
7. I changed techniques to allow humars to use all techniques (DC players where u @?), and when I went to use a shifta disk it was "usable" however when I used it I immediately disconnected. When I logged back in the technique was unlearned. What gives?
8. When experience rates are changed within the ship ini, does it have to be a whole number? Or can you create rates like 120%, 150%, etc?
I can't think of any more right now, but I'm sure I'll have some. Thanks in advance!
Last edited: