Game update for August 19th, 2022 (8/19 ゲームアップデート)

Sodaboy

Sodabob
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So, turns out the issue with the screenshots freezing on D3D11/12 was because I didn't test them with bbmod. (The PSOBB addons plugin.)

Finally, I could see what was going on and have resolved the issue with v1426.

Thanks for your patience, everyone!

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D3D11/12でスクリーンショットがフリーズする問題は、bbmodでテストしていなかったからだと判明しました。 (PSOBBアドオンプラグイン)

ようやく詳細が判明したので、上記の不具合はv1426で解決されました。

お待たせしました、みなさん!
 
Happy to report screenshots work on D3D11, D3D11+UseFlipModel, and D3D12!!

... but only if Anti-Aliasing is enabled? I almost didn't catch this because I normally run AA 8X:
  1. bbmod installed
  2. D3D11 (with flip model mode) or D3D12 (disable any graphics driver enhancements on psobb.exe)
  3. Turn off AA, use AF 16
  4. Go into lobby, push screenshot button == no camera shutter sound, no screenshot
  5. Enable AA in launcher, relaunch, repeat == camera shutter sound, screenshot produced
 
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OK, it should be fixed if you download from the launcher. (I didn't increment the version # since it's such a small change.)

It'll still say v1426, but will take a pic now when AA is off with dgVoodoo.

Thanks for your report.
 
AH WAIT, I accidentally compiled it with frontbuffer test code. LET ME REISSUE it again.

Lol, I haven't properly tested my frontbuffer capture with dgVoodoo yet.. only the backbuffer.
 
[TL;DR] It's fixed \o/
[PASS] D3D8, AA off
[ N/A ] D3D8, AA MAX (= "SMAA+SSAA 4X" currently)
[PASS] D3D9, AA off
[PASS] D3D9, AA MAX
[PASS] D3D11, AA off
[PASS] D3D11, AA MAX
[PASS] D3D11, AA off, FlipModel
[PASS] D3D11, AA MAX, FlipModel
[PASS] D3D12, AA off
[PASS] D3D12, AA MAX
[PASS] D3D9on12, AA off
[PASS] D3D9on12, AA MAX
 
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