EXP Curve Poll, Ephinea Wiki, Skip Dialogue and Minor Bug Fixes

Matt

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Note that there is a poll running to question the community if they'd like to see the EXP Curve adjusted for early play. You can find this here: https://www.pioneer2.net/community/threads/exp-curve-adjustment.8080/

The Ephinea Wiki has been added to the homepage at https://ephinea.pioneer2.net/. It hasn't been finished completely yet, but it has all weapons and frames databased, along with a handful of other items.

It's mostly been put up so people can start editing and contributing to it with examples of what we're going for. You will need to create an account if you wish to edit.

Furthermore, a skip dialogue option will be added to all quests at some point. For now though, only the following quests have a skip dialogue:

- Phantasmal World Series
- Random Attack Xrd Stage Episode 2
- Gal Da Val's Darkness

The popular quests will be done first, then everything else. They'll be added as they are done.

Bug Fixes:

- The Anniversary Badge Shop should now give Imperial Pick, Red Mechgun and Windmill with 30% Hit
- Boss HP should reset on everyone leaving the floor.
- Scape Doll pricing has finally be fixed to be 10,000 again (sell price: 1,250).
- Hunters Boost Road banner (/hbr) has been adjusted so that it doesn't glitch on large Boost Roads.
 
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The Ephinea Wiki has been added to the homepage at https://ephinea.pioneer2.net/.

It would be great to license the content (and require contributions to be licensed) under CC BY-SA. It’s the license used by Wikipedia, phantasystar.wikia.com, pso.wikia.com, and probably most other wikis.

If you intend to do it, note that it should ideally happen soon, because you have to ask every previous contributor for permission. If done, the license info can be added to the registration page (and to each page’s footer), so it applies to future contributions automatically.
 
Dropping in to provide some feedback regarding the newly added skip dialog for quests:

1. It's currently bugged wherein sometimes even when you say 'Yes' to skip the dialog, the dialog will play out.
2. Please default to 'Yes' for skipping the dialog and not 'No'. I know it sounds petty but having to remember to press down once after the prompt for skipping dialog easily leads to getting stuck in the annoying dialog sequence.

Otherwise, thank you very much for implementing this! I was (eventually) gonna suggest it myself.
 
Yeah I know why it bugs, easy fix.

For number 2, No is going to be the default so you don't accidently skip the dialogue. The default behaviour for a quest is the dialogue, just get out of the habit of mashing.
 
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