Enemy Hell Chance for Monster Reader

Wil

HUmar Scum
Guildcard
42005376
I modified the Monster Reader's List so that Monster Names are color coded by the Success Chance of Hell Special.
--Your results may vary based on your Accuracy
--Assumes you're equipped with a v502. If you have a v501 or lower, adjust your expectations accordingly.
--Assumes you're not using reduced Hell. If you're using a weapon with reduced hell, adjust your expectations accordingly.

Green = GO!!! (80%-66% Chance of Hell Activation, You'll likely kill these monsters faster with Hell than traditional means)
Yellow = Caution... (60%-48% chance of Hell Activation, Flip a coin! Results may vary!!)
Red = STOP!!! (46%-28% chance of Hell Activation, Usually faster to kill manually at this rate)
Magenta = Oh hell nah. (28%-2% chance of Hell Activation, Megid has a >/= chance to OHKO now)

White = Don't attempt to Hell/Megid these enemies. Find other means to kill these monsters.


To Use:
Go to EphineaPSO\addons\Monster Reader\
Rename your monsters.Lua to monsters1.Lua
Extract my monsters.Lua and place it in EphineaPSO\addons\Monster Reader\
Reload your Addons in the Main Menu

To Remove:
Go to EphineaPSO\addons\Monster Reader\
Delete my monsters.Lua
Rename your monsters1.Lua to monsters.Lua
Reload your Addons in the Main Menu

Download:
https://www.pioneer2.net/community/attachments/monsters-rar.8683/

Any/All Credit goes to @Soly for creating this mod, all I did was modify the colors.

Also Credit to @Rune for making this information more easily accessable by compiling it here;

https://www.pioneer2.net/community/threads/i-cant-believed-that-worked.12731/

upload_2018-12-27_20-25-27.png
 

Attachments

  • monsters.rar
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Last edited:
I do like seeing one of my shit guides I made turning into something useful
 
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