Enemy Elemental Weakness for Monster Reader

Wil

HUmar Scum
Guildcard
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I modified the Monster Reader's List so that Monster Names are color coded by Enemy Weakness.
--Light/Dark are not included, If the Monster's lowest resistance is Light or Dark, the Second Lowest Resistance is chosen.
--Even the rare monsters are color coded by elemental weakness, so be careful not to miss rare spawns.
--Multi-Phase Bosses change weaknesses and will not be color coded.

Download:
https://www.pioneer2.net/community/attachments/monsters-rar.8482/

To Use:
Go to EphineaPSO\addons\Monster Reader\
Rename your monsters.Lua to monsters1.Lua
Extract my monsters.Lua and place it in EphineaPSO\addons\Monster Reader\
Reload your Addons in the Main Menu

To Remove:
Go to EphineaPSO\addons\Monster Reader\
Delete my monsters.Lua
Rename your monsters1.Lua to monsters.Lua
Reload your Addons in the Main Menu

Any/All Credit goes to @Soly for creating this mod, all I did was modify the colors.

upload_2018-12-13_16-0-10.png upload_2018-12-13_16-8-24.png

Changelog:
12/13/2018 5:37pm (Chicago)
-Goran Detonator and Pyro Goran should now have the proper weaknesses displayed.
 

Attachments

  • monsters.rar
    1.7 KB · Views: 152
Last edited:
I'm a scrublord and all of that is super intimidating lol.
Feel free to add it though! I just don't know how any of that works.
 
Man, I really need to get around to making that EDK reader...
 
I'm a scrublord and all of that is super intimidating lol.
Feel free to add it though! I just don't know how any of that works.
I know it is if you have never done it before, but you have to start somewhere (and what's better than this small and hidden little project).

Anyway, if you don't add it, I'll eventually look into it.
 
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