psz

  1. kion

    [To be named] Porting Phantasy Star Zero to Godot

    Wanted to post something i've been working on in the background for a while: psz for godot (needs a name). The project is poorly split across the following repos: 1. https://github.com/DashGL/psz-asset-viewer uses apicula to extract the assets from the rom 2...
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