Bro, I really appreciate your help. yesterday I was able to found the funtion that you mention here, "ProcessFrame()". I was serching for "Shields" haha.
I'll work on the code when I return home from work, but now I have a more clear idea of what I want. Thanks for the help and sorry for the...
Well "NeTenebrae" came form Nero, my old nickname. The curious thing was that back in the day everyone on any forum has that nick (You know DMC Fans), so I decided to mix it up with something that fits my personality. Them, I added "Tenebrae" 'cause I like all those terror/horror things, also...
Hola, hablo de forma nativa español y estoy activo en el juego, suelo jugar con una amiga casi todos los días. Eres libre de unirte a nuestras runs las veces que quieras, así como puedes enviarme un mensaje por si tienes alguna duda o por si quieres hacer algo en concreto in-game.
Yeah and that's exactly what I want to do and that's why I need to know where does the code of the addon gets the values of DFP/EVA from barriers. I've been doing some reverse engineer but I can't get the exact line code that do read that.
I'm not and expert programer, less if we talking about...
@mastodon I want to be able to see JUST the 5/5 DFP and 5/5 EVA common Barriers.
Hidding, for example, a 3/5 DFP 0/5 EVA Common Barrier.
There is a option on the addon to hidde ALL barriers and less than 4 slots armors and I don't want that. I want to be able to configure the addon to see...
Does anyone knows how can I read the data form DFP and EVA Barriers to add them into "Solybum/PSOBBMod" Item Scanner Addon?
I want to incorporate something similiar to the "Hit filter" but for DFP and EVA Stats to Barriers 'cause I want to be able to see 5/5 DFP/EVA Common barriers and 4 Slots...
Hi, I'm new over here and I just want to comment some issue tha I'm experimenting. Also, sorry for my english xd
Issue: When I try to filter the "Common Armors Items" from the floor by "4 Slots" it also disable ALL "common Barriers/Shields Items". I tested this with a 5/5 5/5 Barrier.
Is there...