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  1. Ibrahimarm

    Vulkan doesn't render textures.

    So here's a look at what's happening. This doesn't happen when using DX12. I'm not sure what's wrong, but textures from character selection to at the very least the guild hub just don't seem to render correctly. I'm sure this happens when you go down too. The framerate is stable, at least.
  2. Ibrahimarm

    Depth of field with ambient occlusion causes lag

    Whenever depth of field and ambient occlusion (at any setting) are used in conjunction the game lags. The game doesn't use any extra resources, it just drops a lot of frames.
  3. Ibrahimarm

    Trackpad scrolling broken

    When you attempt to scroll with a trackpad, it ends up infinitely scrolling upwards for the rest of the session. It doesn't matter if you try to scroll in the game or the menu, the problem stays until you restart the client.
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